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rogonaut

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Everything posted by rogonaut

  1. hmm i changed from a user made ic pass version to this one and it should recreate, cause im still using it? quote from the readme: rename those directories to dcs.old or similar. This ensures the metashaders will be recompiled correctly. and its not happening for normandy as it used to, thus i think i have the 10 fps drop to beforehand manouvre
  2. so after switching back to the normal shader mod i now have the problem that the renaming of the metacache to dcs.old does not lead to a recomply of metacache/dcs. i have made a couple of cleanups and repairs with the dcs updater utility forehand and it didnt solve my problem. anyone else had that before?
  3. i may have come out rude, in that case appologies. im just trying to figure that out, downloaded some IC pass version from someone else.
  4. that video has nothing to do with my question, i am not interested in answers containing use a google search if u feel tempted again. i wonder if its possible to make server owners allow certain mods like the vr shader mod to pass integrety check. its a shame that this awesome mod cant be played with on most multiplayer servers.
  5. is it possible to make this pass integrety check? give server owners the option to allow certain mods?
  6. moderators please delete, thx
  7. so basically no^^ just wish that kegeteys would pass integrety check...
  8. any way i can join without deleting stuff from kegeteys vr shader mod?
  9. i have checked that, thx :D weird thing is, tho mapped the spacebar does not work but the mapped hotas button works instead. hurray
  10. cant press spacebar to continue. its set correctly, i hear the cue of the press. nothing happens, same with the a10 havent investigated further
  11. does this actually have to be in dcs root or saved games?
  12. well thats very spiffy, thank u for the effort! :)
  13. i didnt find any FW-190D9 edm besides the pilot? nevermind found it :D
  14. nice mission, but spits are a bit too tuff for me. ill give it another try though!
  15. i did that, u can check my example mission if u want :)
  16. Hi guys, tried to figure out how to get a MQ Reaper to IR laze on trigger activation. i tried to set condition to flag 1 and stop condition to 15 seconds in the advanced wp menu and btw i added a radio trigger to fire off flag 1. nothing so far. thx for any advice, mission is attached down below. MQ-Reaper IR Test.miz
  17. Bombers would definitely be cool, map size isn't an issue. Don't wanna fly straight for 8 hours anyway. Multicrew is probably the most rewarding feature. U would also have a high value target do defend or attack. It would open up a ton of realistic Szenarios. And saying it's not gonna sell? What do u know... People are going to be curious as fak
  18. whats the difference to the warthog? seems to be just more expencive
  19. would be nice to have!
  20. played pacific strike back in the day and it was awesome. this would be a scenario i would love to play and im surely not alone. lets cross our fingers that its well underway
  21. I agree, hope they stick to there unique path
  22. that would be an awesome fix, i always wondered why i never hit anything with the gyro! +1000
  23. watching like an eagle
  24. wow that is freakin great news!! thx :=)
  25. ok thx guys, gonna give it a try ;) looks complicated maybe not so
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