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Everything posted by BlackSharkAce
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A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Mod tested online tonight, integrity check passes flawlessly.. mod looks ready for lockonfiles :) -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Mod updated on first post of this topic. Should be pretty definitive now. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Okay so we'll forget about that 6*mk-82 too v1 will be posted soon. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Would be awesome to have more real world manuals to get infos from. These sites keep contradicting themselves, best i read for now is an aim-7 on a a-10a or was that an aim 120 nevermind some crazy stuff.. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Well I don't have enough knowledge to know what's right and what's not.. All I have is some flight manuals. Internet is so full of untrue stuff so it's hard to gamble right.. anyway I put those TGM-65G/D and AGM65G/H. Correct me if it's wrong ^^. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Do we have to edit the db_weapons with the weight of these newly included weapons ? Or can we leave default weight in db_weapons file ? I don't know if it affects anything more then payload loadout screen.. or is the weight coded in some otherfile ? That's the last thing that this mod needs before release of v1 I think. Thanks for you help guys ! -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
U need to furnish these pics to some modders. Actually I'm more working on what payloads are possible on a-10A and which are not. Still I love those closeups but I'm not designing any 3d model or texture of anything just so you know ;) -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
must be the fuse.. well nice pics all way round. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
A-10Cs right ? Most of it is implemented I believe isn't it ? by the way bombs look strange here: http://www.bagram.afcent.af.mil/shared/media/photodb/photos/081202-F-0168M-006.jpg -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Okay, thanks for this info. If you got time please do some testing with my last version of the mod on post #32. I think most changes are implemented, looking forward to finalising this mod. Feedback if you got any ideas, suggestions, remarks, whatever :). (for now cbu-97 will be excluded.) -
Mustang the crazy avatar dude, you had one with kind of circles back in a while no ?
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A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
well okay, i'll exclude it form final release then.. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
well.. true but according to the picture.. by the way the tgm and agm dont seem to be working well.. i tried inclufing them into db_weapons and a-10a can't see any model, maybe no 3d model available.. -nope models are present.. -got it working. -CBU-97 are present but as soon as i drop one i got game crash. -mer3*3 CBU-97: unable to rotate bomb to match rack properly. I upload the mod again here for someone to confirm cbu-97 crash on drop. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Interesting, so theorically CBU-97 which is present in names.lua should work too ? gonna try and include all i find in this names.lua too, didn't know about that. Thanks -
can't wait for this mod :P it's gonna be awesome !
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i uninstalled all my mods(including a-10a from simmod), reinstalled them after applaying patch. -no problems.
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A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Personally I didn't encounter any problems with joining online servers like 104th, or my mates'. By the way a new update without the mk-83s. -no more agm-65e -mk20, mk82, mk84 and mer on pylon 6 -ALQ-131 ECM pod on pylon 1 and 11 -Sidewinders on pylon 1 and 11 -mo more mk-83 paste "A-10A.lua" into your ../Scripts/Database/planes/ folder. save your old file first !! Anything more to change ? -maybe the m117 ? really not sure about that one, needs some sources. @ VJS161_Fire, okay corrected.. got me on that one xD -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Ok i'll exclude this from this payload then. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
Gonna check on this too, i believe there's something in the flight manual, not so sure. thx for your interest. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
here's a quick update, no time for testing so I count on your feedback. -no more agm-65e -mk20, mk82, mk83, mk84 and mer on pylon 6 -ALQ-131 ECM pod on pylon 1 and 11 -Sidewinders on pylon 1 and 11 paste "A-10A.lua" into your ../Scripts/Database/planes/ folder. save your old file first !! awaiting feedback for more improvements. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
yeah i got it but i dont reckon modifying any file, goota check it anyway.. I hardly beieve it's because of this mode but hell knows.. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
what do you mean by "own created with this mod" ? I'll try to update the pack sometime this week-end.. to keep getting feedback. -
A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
I think the file responsible for cockpit palcement is server.lua, server dpeendant. -
works here.. well click "Save file to your PC: click here" right bottom. I'll upload somewhere else if needed.
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A-10A_Extended_Payload and A-10A_HUD_ViewAngles_Roll
BlackSharkAce replied to BlackSharkAce's topic in DCS Modding
nice ! gonna look into this when I'll have time form a proper fix, appreciate the feedback ! I believe it's pertinent to base the loadout on 2010, feel free not to use some weapons if they weren't in use when your particular mission goes on..