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Everything posted by BlackSharkAce
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I think it also happens with relation to speed. I learned in university that your steering wheel is supposed behave differently with regard to speed so that if you yank it at high speed you’re less likely to crash. I’d need to try it in an actual car. But I grew that’s different from a joystick curve in our case since it would not be speed dependent. Although maybe the FCS messes with it as well.
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Some cars actually do, see « Variable-ratio steering » here: https://en.wikipedia.org/wiki/Steering_ratio Best regards,
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Not sure if it has been posted, but you could try this: https://www.digitalcombatsimulator.com/en/files/3301339/ Cheers, Sent from my iPad using Tapatalk
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Hi all, If like me you enjoy completing the immersion factor by using a map, here are the two I've been using. JPEG format works quite well on an iPad with high enough resolution to zoom around and read most of the text. Caucasus: https://www.digitalcombatsimulator.com/en/files/3301339/ NTTR: https://www.digitalcombatsimulator.com/en/files/3301340/ Hope it can be of use to some of you, Happy flying !
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Hints and Tips for the F-5E BFM Campaign
BlackSharkAce replied to Sabre-TLA's topic in F-5E Aggressors BFM Campaign
Just got the campaign and I struggle so hard to get behind my target.. in Multiplayer I have about 50% wins in dogfight but against AI I can't seem to get the hang of it.. What is your go to speed range at merge and during dogfights ? What flaps settings do you use ? Do you change it during dogfights ? Cheers, Here is an ACMI file: https://www.dropbox.com/s/fhryliy9bfz9par/Tacview-20171029-121232-DCS-F-5E%20-%20BFM02%20Practice%201%20vs%201%20GO%20vs%20F-4E.zip.acmi?dl=0 critiques welcome ! -
COCKPIT MODS DIRECTORY
BlackSharkAce replied to Devrim's topic in Utility/Program Mods for DCS World
So I really like the Savegame folder approach for mods as I can then update/repair the game without needing to uninstall/reinstall the mods. With this in mind I'm trying to get skulleader's P-51D cockpit mod to work in that fashion without success. I understand I need a Description.lua file, does anyone know where I could find/generate one ? Cheers ! -
TM Warthog & dcs a10c.. Nice, glad it worked out. I haven't tried the slew mod, you got a link to the 3D model ?
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TM Warthog & dcs a10c.. I did the tear down and regrease. I also clamped my spring reducing about two full turns to lower the center force and reduce overall friction. I run a custom profile with all buttons mapped to DX and some curves on my axis. This allows me to have a single profile for all planes and assign buttons in dcs and not in the profile. Here is the video you wanna use to guide you: https://youtu.be/OQOOoPdmRl8 You don't need to sand the spherical parts too much, it's mostly the pins and the rectangular opening causing friction. Make sure to test it as you go. For me I'd added a little bit of stick rotation play, maybe 1-2 degrees more then the initial 1 degree. No additional play on X & Y though. The result is really nice and I can now do much better gun runs and refueling is much easier then before. Another thing I did is replace the 3 position policy light switch on the putter left side of the throttle. I found a nice drop in mil spec replacement and it now switches much better and doesn't stay stuck in one position as it used to. It's sad that they didn't take care of all these issues at a design level, us tolerances metal pins and higher quality switches. But now that I modded that I am really happy with my stick. The programmable profile is also great and adds infinite possibilities !
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You could use discord/teamspeak with a push to talk key different from srs to achieve the same result. I mean if there was an srs side chanel you'd use a different push to talk key to activate that chanel anyway. No need to alt-tab for this scenario and you'd be able to communicate even without dcs launched. How does that sound ?
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F10 map problem
BlackSharkAce replied to Awesomejlee's topic in Release Version Bugs and Problems (Read only)
Non VR here. Same issue. -
F10 map problem
BlackSharkAce replied to Awesomejlee's topic in Release Version Bugs and Problems (Read only)
+1 ! -
Hi, I've seen some other threads around with additional keybindings but none of them satisfied my needs. I use a TM Warthog stick with the DX128 script allowing me to use all my buttons as DX buttons. This allows me to have a single profile for all planes. Button assignments are then configured within DCS. All my non-momentary switches are configured as PULSE commands, meaning DX only gets a pulse when I switch. The default keybinds did not allow me to have a "master arm on" and "master arm off" command. There was only a toggle, so I added that. Same thing for the Canon and FBW G-Limiter: -- ADD {down = 3234, up = 3234, cockpit_device_id = 6, value_down = 1, name = _('Master ARMED'), category = _('3-Pos. Switch Abstractions')}, {down = 3234, up = 3234, cockpit_device_id = 6, value_down = 0, name = _('Master UNARMED'), category = _('3-Pos. Switch Abstractions')}, {down = 3463, up = 3463, cockpit_device_id = 6, value_down = 1, name = _('Gun ARMED'), category = _('3-Pos. Switch Abstractions')}, {down = 3463, up = 3463, cockpit_device_id = 6, value_down = 0, name = _('Gun UNARMED'), category = _('3-Pos. Switch Abstractions')}, {down = 3422, up = iCommandPlaneCobra, cockpit_device_id = 3, value_down = 0, name = _('FBW G-Limiter ON'), category = _('3-Pos. Switch Abstractions')}, {down = 3422, up = iCommandPlaneCobra, cockpit_device_id = 3, value_down = 1, name = _('FBW G-Limiter OFF'), category = _('3-Pos. Switch Abstractions')}, I think it improves usability and it's the kind of little tweaks that make my day. I thought I'd post it here if it can help someone else out. Find my Warthog profile and keybinding file in the attachments. Cheers, default.lua DX128 Script.zip
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Chuck's Guides - DCS Tutorial Library
BlackSharkAce replied to Charly_Owl's topic in General Tutorials
Chuck's Tutorial Library (JSGME+Sound Mods+Transfer Licenses from Steam to Non-Steam) Yeah it top notch class AAA work ! -
DCS World Weekend News Update Discussion
BlackSharkAce replied to terminator363's topic in Chit-Chat
I was wondering too, how is ED related to Lausanne ? -
If it works fine when you do not switch it off it sounds normal to me, I wouldn't worry too much..
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I don't think you need to flip the PSU. There's probably a relay or something in there that switches. But honestly just leave the PSU switch on and turn your computer with the power button on the case. Cheers
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Getting closer: https://www.digitalcombatsimulator.com/en/newsletters/newsletter26052017.html
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Make sure the media pack is installed ;)
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Mustang's land textures zip file package
BlackSharkAce replied to Mustang's topic in Utility/Program Mods for DCS World
Hi, good stuff ! I also notice the "pop-up". For me it's the details like buildings, trees and objects getting visible at a set distance. It's very noticeable, not sure if you tweaked something there ? -
input changes in controller profile setup
BlackSharkAce replied to DSSRapidfire's topic in Controller & Assignment Bugs
Here's my log after a crash: === Log opened UTC 2017-04-22 08:42:47 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\lbovay\Saved Games" 00000.087 INFO DCS: DCS/1.5.6.4546 (x86_64; Windows/10.0.15063) 00000.087 INFO DCS: CPU cores: 4, threads: 8, System RAM: 24475 MB 00000.099 INFO EDCORE: (dDispatcher)enterToState_:0 00000.113 INFO Dispatcher: 2017/4/22 10:42 V1508170900 00000.128 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.130 INFO INPUT: Device [Thrustmaster Combined DX128 {A40FBAB0-2474-11e7-8002-444553540000}] created deviceId = 2 00000.130 INFO INPUT: Joystick created[Thrustmaster Combined DX128 {A40FBAB0-2474-11e7-8002-444553540000}], ForceFeedBack: no 00000.132 INFO INPUT: Device [EDTracker EDTracker2 {8F97F190-2476-11e7-8001-444553540000}] created deviceId = 3 00000.132 INFO INPUT: Joystick created[EDTracker EDTracker2 {8F97F190-2476-11e7-8001-444553540000}], ForceFeedBack: no 00000.148 INFO INPUT: Device [Mouse] created deviceId = 4 00000.156 INFO INPUT: Device [TrackIR] created deviceId = 5 00000.714 INFO SOUND: loaded 1125 sdefs from "sounds\sdef" 00000.835 INFO SOUND: Using driver: xaudio29 00000.942 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.942 INFO SOUND: Using SSE FTZ/DAZ mode. 00001.524 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00001.548 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00001.556 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00001.569 INFO SOUND: loaded 7 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00001.603 INFO SOUND: loaded 71 sdefs from ".\mods\aircraft\f-5e\sounds\sdef" 00001.629 INFO SOUND: loaded 44 sdefs from ".\mods\aircraft\m-2000c\sounds\sdef" 00001.819 INFO WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101' 00006.100 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00006.111 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00006.126 INFO DX11BACKEND: Driver Concurrent Creates - 1 00006.126 INFO DX11BACKEND: Driver Command Lists - 0 00006.128 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders 00006.128 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo 00009.043 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.043 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\lbovay\Saved Games\DCS.openbeta\fxo 00009.070 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00009.070 INFO DX11BACKEND: DX11ShaderBinaries::loadShaders finished 00009.078 ERROR VFS: Can't mount './Bazar/Textures/Buildings_textures' to '/textures/'. 00009.222 ERROR VFS: Can't mount './Bazar/World/textures/Kilo_636' to '/textures/'. 00009.269 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00009.269 INFO RENDERER: Global metashader cache enabled 00009.270 INFO RENDERER: Loading metashader cache from C:\Users\lbovay\Saved Games\DCS.openbeta\metashaders/ 00009.270 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00009.299 ERROR_ONCE DX11BACKEND: rendertarget 'HeatAir' not found 00009.377 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00009.379 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00009.421 INFO DCS: gDescription: "AMD RADEON R9 M395X" gVendorId: 4098 gDeviceId: 26912 gMemory: 4072 MB 00009.436 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00009.437 INFO TERRAIN: lSystem::lSystem 00009.580 INFO EDCORE: (dDispatcher)enterToState_:1 00009.757 ERROR VFS: add_location {"My Missions", "C:\Users\lbovay\Saved Games\DCS.openbeta\Missions\"}: path already added as "My Missions" 00011.285 INFO GUI_RENDER: Cannot load font [C:\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 00011.738 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00012.738 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob 00012.745 INFO LuaNET: Loaded - DCS-SRS GameGUI 00012.864 INFO EDCORE: (dDispatcher)enterToState_:2 00012.927 INFO EDCORE: (dDispatcher)enterToState_:3 00013.296 INFO NET: Login success. 00030.927 ALERT LUACOMMON: Error: GUI Error: [string "./Scripts/Input\Data.lua"]:1612: attempt to index local 'defaultCommand' (a nil value) GUI debug.traceback: stack traceback: [C]: ? [string "./Scripts/Input\Data.lua"]:1612: in function 'getCommandAddedCombos_' [string "./Scripts/Input\Data.lua"]:1668: in function 'getKeyCommandDiff_' [string "./Scripts/Input\Data.lua"]:1687: in function 'getKeyDiffs_' [string "./Scripts/Input\Data.lua"]:1750: in function 'saveDeviceProfile' [string "./Scripts/Input\Data.lua"]:1872: in function 'saveChanges' [string "./MissionEditor/modules/Options\TabViewControls.lua"]:82: in function 'save' [string "./MissionEditor/modules/Options\TabsView.lua"]:211: in function 'onOptionsSaved' [string "./MissionEditor/modules/Options\Controller.lua"]:65: in function 'optionsSaved' [string "./MissionEditor/modules/Options\Data.lua"]:151: in function 'saveChanges' [string "./MissionEditor/modules/me_options.lua"]:98: in function 'onChange' [string "./dxgui/bind/Button.lua"]:22: in function 'callback' [string "./dxgui/bind/Widget.lua"]:318: in function <[string "./dxgui/bind/Widget.lua"]:313> 00036.478 INFO EDCORE: (dDispatcher)enterToState_:5 00036.536 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef\" 00036.536 INFO SOUND: detaching sdef path ".\mods\aircraft\p-51d\sounds\sdef\" 00036.536 INFO SOUND: detaching sdef path ".\mods\aircraft\m-2000c\sounds\sdef\" 00036.536 INFO SOUND: detaching sdef path ".\mods\aircraft\f-5e\sounds\sdef\" 00036.536 INFO SOUND: detaching sdef path ".\mods\aircraft\a-10c\sounds\sdef\" 00036.536 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef\" 00036.536 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef\" 00036.537 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef\" 00036.537 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef\" 00036.537 INFO SOUND: detaching sdef path "sounds\sdef\" 00036.537 INFO TERRAIN: lSystem::Exit() 00036.538 INFO TERRAIN: lSystem::CleanScenes() 00036.538 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00036.616 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00036.704 WARNING LOG: 2 duplicate message(s) skipped. 00036.704 INFO EDTERRAINGRAPHICS3: edtg::Exit() === Log closed. Please let us know if you find a fix, as we currently cannot fly the Mirage :/ -
input changes in controller profile setup
BlackSharkAce replied to DSSRapidfire's topic in Controller & Assignment Bugs
Same issue here. I think it happens when editing commands for the mirage, other modules seemed fine on my end.. -
DCS-SimpleRadio Standalone @BitMaster Try this !
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Getting that error again: 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.UI.MainWindow Started DCS-SimpleRadio Client 1.2.9.7 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Starting Device Search. Expand Search: False 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 6f1d2b60-d5a0-11cf-bfc7-444553540000 Instance: 6f1d2b60-d5a0-11cf-bfc7-444553540000 Mouse Usage: Undefined Type: Mouse 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Adding 6f1d2b60-d5a0-11cf-bfc7-444553540000 Instance: 6f1d2b60-d5a0-11cf-bfc7-444553540000 Mouse 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 6f1d2b61-d5a0-11cf-bfc7-444553540000 Instance: 6f1d2b61-d5a0-11cf-bfc7-444553540000 Keyboard Usage: Undefined Type: Keyboard 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Adding 6f1d2b61-d5a0-11cf-bfc7-444553540000 Instance: 6f1d2b61-d5a0-11cf-bfc7-444553540000 Keyboard 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 13841038-0000-0000-0000-504944564944 Instance: 63fdca10-8723-11e5-8004-444553540000 SteelSeries Rival Usage: Consumer Type: Device 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 13841038-0000-0000-0000-504944564944 Instance: 63fdf120-8723-11e5-8005-444553540000 Rival Gaming Mouse Usage: -64 Type: Device 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 80362341-0000-0000-0000-504944564944 Instance: e608b640-8ac1-11e5-8001-444553540000 EDTracker EDTracker2 Usage: Generic Type: Joystick 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Adding 80362341-0000-0000-0000-504944564944 Instance: e608b640-8ac1-11e5-8001-444553540000 EDTracker EDTracker2 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 0267004c-0000-0000-0000-504944564944 Instance: 63fda300-8723-11e5-8002-444553540000 Apple Keyboard Usage: VendorDefinedBegin Type: Device 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 0267004c-0000-0000-0000-504944564944 Instance: 63fda300-8723-11e5-8003-444553540000 Apple Keyboard Usage: Consumer Type: Device 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found 13841038-0000-0000-0000-504944564944 Instance: 63fe1830-8723-11e5-8006-444553540000 Rival Gaming Mouse Usage: Consumer Type: Device 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Found ffff044f-0000-0000-0000-504944564944 Instance: 5fe63160-8ac5-11e5-8006-444553540000 Thrustmaster Combined Usage: Generic Type: FirstPerson 21:14:23 Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager Adding ffff044f-0000-0000-0000-504944564944 Instance: 5fe63160-8ac5-11e5-8006-444553540000 Thrustmaster Combined 21:14:24 Ciribob.DCS.SimpleRadio.Standalone.Common.UpdaterChecker+<CheckForUpdate>d__2 Running Latest Version: 1.2.9.7 21:14:26 Ciribob.DCS.SimpleRadio.Standalone.Client.Audio.AudioPreview Error starting audio Output - Quitting! Retrieving the COM class factory for component with CLSID {F447B69E-1884-4A7E-8055-346F74D6EDB3} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)). Tried to install these: https://support.microsoft.com/en-us/help/3145500/media-feature-pack-list-for-windows-n-editions But I'm getting an error on both x86 and x64 saying: "The update is not applicable to your computer." Could this be due to the creator's update that recently rolled out ? My Windows 10 version says 1703. Problem solved with these updates right here: https://support.microsoft.com/en-us/help/4016817/media-feature-pack-for-n-edition-of-windows-10-version-1703-april-2017
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Tacca's NVG mod for 2.5+
BlackSharkAce replied to tacca's topic in Utility/Program Mods for DCS World
Just to be sure: This mod cannot without failing the MP integrity check, correct ?