

Cristofer
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Everything posted by Cristofer
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Try to run CMD as an admin. Press the win key + x. I have the same problem, both the game and the CMD must be in admin mode.
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My first campaign using Dynamic Campaign Engine by MBot. Operation Red Bear. Ver 0.3 Download here: https://www.dropbox.com/s/n8n3v97husziguk/Operation%20Red%20Bear.zip?dl=0 Changelog: ver 0.2 - removed fuel tanks as targets, since they won´t stay destroyed for some reason. ver 0.3 - SU30 SEAD's are now armed with both laser guided missiles and anti-radiaton missiles. ver 0.4 - Alot of small changes, please see the readme. If you have install problems, please read the "Nordic Battle" thread for some possible solutions: https://forums.eagle.ru/showthread.php?t=188167&page=3 There are probably alot of bugs, so see this as a test version.
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Mirage over Caucasus Fighter Mbot DCE Mod
Cristofer replied to PB0_CEF's topic in User Created Missions General
The link leads to the image -
I think I´ve solved the problem with my error in ATO_Timing.lua In my target list I had two strikes against artillery. When the min firepower value was set to 10, the error occured. When set to 20 as seen here, all went fine. Can someone (Mbot:) ) explain this. Alot of time, trial and error to find the source of the problem. ["Artillery Strike"] = { task = "CAS", priority = 2, attributes = {"soft"}, firepower = { min = 20, max = 40, }, class = "vehicle", name = "ARTY", }, ["Strike MLRS"] = { task = "CAS", priority = 2, attributes = {"soft"}, firepower = { min = 20, max = 40, }, class = "vehicle", name = "MLRS1", },
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I still have this problem ..\..\..\..\..\..\..\bin\luae.exe: Scripts/ATO_Timing.lua:11: attempt to index field '?' (a nil value) stack traceback: Scripts/ATO_timing.lua:11: in main chunk [C]: in function 'dofile' Scripts/MAIN_NextMission.lua:99: in main chunk [C]: in function 'dofile' Scripts/BAT_FirstMission.lua:30: in main chunk [C]: ? What do you mean with incomplete camapign setups? Do you remember how to get rid of it?
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In my campaign, vehicles don´t stay dead. A couple of tanks was destroyed in the first mission, but they were alive in the next. Map objects remained dead. The tanks was targtets of opportunity, but are in the targetlist.
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I have the same problem at Sukhumi-Babushara. Here on the screenshot, one SU-25T is blocking the way, and won´t move.
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Sometimes when generating a mission with firstmission following message appears in the CMD window: ..\..\..\..\..\..\..\bin\luae.exe: Scripts/ATO_Timing.lua:11: attempt to index field '?' (a nil value) stack traceback: Scripts/ATO_timing.lua:11: in main chunk [C]: in function 'dofile' Scripts/MAIN_NextMission.lua:99: in main chunk [C]: in function 'dofile' Scripts/BAT_FirstMission.lua:30: in main chunk [C]: ?
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But when using russian aircrafts, like Su-25T?
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Thanks for all replies :) I think it works now, it could have been airdrome ID that was messed up. I copied the data from PB0_CEF, the db_airbases file you uploaded. It helped, thanks. Another question: I know there is some problem using Harms and other anti radiation missiles with the arm defence scripts. If I want to use Harms, can I just delete the script?
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Yes, open beta. In which files, and where?
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It happens on all airbases, at least for my side, and large ones like Sochi-Adler as well. I have reduced the numbr of planes but the same thing happens. Could it be a problem with cordinates or elevation? This message also appear when exiting the mission
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New problems :) My flight explodes when starting the mission, all aircrafts. Some of them seems to be up in the air and burning pieces from them are falling from the sky. My plane is alive, but is burning. It actually looks pretty cool, but perhaps not what I wanted :D Any ideas?
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Yes!! It seems to work now. I forgot to put out " in the loadout file, example: task = "CAS", attributes = {"soft", "hard", "armor", "SAM", "lr"}, weaponType = "bombs", expend = "All", So when actually creating the campaign, I use the DCS campaign editor, with the mission files generated (first and ongoing)?
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Building a campaign, almost done, but I have some problem with generating a first mission with the bat-file, no file is created. First there some scripting errors, like a missing ] or something similar. I fixed those, but now nothing happens. After selecting number of players, the cmd-window shuts down and no file is generated. Do I have to create a campaign within DCS first? But I cant do that without the miz-files. Is it a administrator problem? I can't generate a new mission with the F5 tiger campaign either, the cmd-window just shut down and no new file is generated.
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I am working on a SU-25T Caucasus campaign, have no idea when it's done.
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Is it possible to use ships (non moving)?
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Thanks alot, it works perfectly. The helicopter add and other updates: is there a download for this?
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I have some questions about the lua files: In targetlist ["Nellis Intercept"] = { task = "Intercept", priority = 10, attributes = {}, firepower = { min = 10, max = 20, }, base = "Nellis AFB", radius = 50000, What does priority, firepower and attributes mean? In loadouts: stores = { ["pylons"] = { [1] = { ["CLSID"] = "{9BFD8C90-F7AE-4e90-833B-BFD0CED0E536}", }, -- end of [1] [7] = { ["CLSID"] = "{9BFD8C90-F7AE-4e90-833B-BFD0CED0E536}", }, -- end of [7] The numbers/letters? Is it a code for a specific loadout? Where do I obtain these? In camp triggers: ["Campaign End Victory"] = { active = true, once = true, condition = 'GroundTarget["blue"].percent < 14', action = { From where is the condition obtained? Is it all groundtargets on the init mission?
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That would be great:thumbup:
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I have some stupid plans to make a campaign using the scripts and stuff from Mbot(stupid because I have no idea what I´m doing, don´t expect it to success, but who knows.) One question: how does the coordinates work, X&Y, and elevation, airdrome? From the db_airbases.lua: ['Nellis AFB'] = { x = -397971, y = -17639.5, elevation = 563, airdromeId = 4, ATC_frequency = "327.000", How do I get the coordinates and the other data from the mission editor map?
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F-15C Dynamic Campaign: Screaming Eagle
Cristofer replied to MBot's topic in User Created Missions General
ED: Hire this man The picture is very similar to this: https://upload.wikimedia.org/wikipedia/commons/0/04/USAF_F-16A_F-15C_F-15E_Desert_Storm_edit2.jpg -
Mod for Mbot F-5 Dynamic Campaign : Desert Warthog 06
Cristofer replied to PB0_CEF's topic in User Created Missions General
Is it cold start? Is it possible to start on the runway?