

Guille H. Mono
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About Guille H. Mono
- Birthday 06/14/1984
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Thanks MAXsenna, but I get a 'No valid invitation' message in the Discord links posted in the main mod page.
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Wow!! Can't wait to test it tonight. Thank you very much for sharing your work.
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Hi, I think there is none. In this mission there is a Lybian Arab Air Force for the Su-17 that may work for you as a placeholder. https://www.digitalcombatsimulator.com/en/files/3308877/?sphrase_id=130688
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S-200 and zsu-57 When? any roadblocks on development?
Guille H. Mono replied to cauldron's topic in DCS: Combined Arms
+1, please! -
It stoped working in 2.5 if i'm not mistaken.
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Have You tried with more than one bomb?:smilewink:
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Will we get isis / rebel troop factions?
Guille H. Mono replied to silent one's topic in DCS: Syria Map
There is another thing you won't find on vanilla DCS : Infantery with ATGMs and a soviet howitzer. https://forums.eagle.ru/showthread.php?t=166007&highlight=Infantry -
Well it was in one of the best mods ever released for DCS. Sadly it could not be updated to be used in latest version. https://forums.eagle.ru/showthread.php?t=146210 When it comes I wil fire a salvo in honour of Lilkiki and the hours of fun I had with his mod.
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If I'm not wrong (again) the target in the video is ZSU-57 self propelled AAA. I'm more exited about this than the MAV :lol:
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I used USAF Agressor country since it has every piece of equipement available. I know is just a partial solution but I hope it can help until this is corrected by Ed.
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Where are the textures of the IA helos like the UH-60A ?
Guille H. Mono replied to secretcode's topic in DCS Modding
hi, by default you should find it here DCS World OpenBeta\Bazar\Liveries\uh-60a To keep a clean installation I suggest you work your liveries in here: C:\Users\UserName\Saved Games\DCS.openbeta\Liveries\uh-60a You may have to create a specific UH-60A folder. -
Nice work, keep sharing the preogress!
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I can't agree more. Persian Gulf Map has been my greatest DCS disapointment because of this. I don't even bother to use it as it is and only use big desert areas to simulate other locations.
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If the final size and distribution ends up looking something similar to this, I have no clue how this map will benefit air-naval warfare.
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Thanks for your explanations guys, :thumbup: I have a good collection of object mods and was not able to find it in the scroll list. I will try it when i get home!! Cheers