-
Posts
68 -
Joined
-
Last visited
-
Mike Force Team started following salling772
-
RAZBAM Situation Post Archive (will be deleted)
salling772 replied to Rhinozherous's topic in RAZBAM
My thoughts on razbam. Razbam did something that Breached their 3rd party contract = stop payment Razbam response stopping support = another breached of contract Razban publicly airs a narrative = doubles down Ed put out a statement and stands the line = this is our platform Razbam devs continue to post their not talking = Ed has decided to show razbam the door Ed continues to sale razbam modules under contract with razbam = if they pull it it would be a breach in the contract on ed side. Making legal liability to Razbam they will not do that.  Razbam 3rd party contracts has an abandoned module clause in it. Yes they sign it to get the f-15e out. = ed waiting for that time to expire to implement the clause. Razbam statement saying they are working with ed = Razbam is calling but ED not picking up. If razbam was true where the other 3rd third-party developers support. = we are not going to jeopardize Revenue stream by your actions. By the way thanks by name dropping and jeopardize a new module release. Conclusion Razbam has shot it own tail off. Will they land it. My opinion using my 30 years In runing my own company Razban is done as a 3rd party developer on the dcs platform. As more 3rd party developers come in and a number of independent moder have a roadmap on becoming official developers ED can let razbam go. In the early days of dcs when ED needed 3rd party developers and they put up with Razbam behavior. 2017-2018 ED put their foot down and said no new modules until you fix the bugs. Aka the bug website on razbam webpage. ED will stay Silent as their lawyers are telling them that. Any additional statements will hurt their position.  Why keep a 3rd party developer that will be an agitator and not a partner.  What will we see as the end user? Unfortunately most if not all of razbam modules will break in some form or other on the coming updates. Until Razbam come back ( I think this will not happen) or we will have to wait until ED takes them in house per the abandoned Module clause. That could take years. The ball is in Razbam Court and I see only two options. 1. Razbam start updates (25% change because ego is involved) 2. Razbam Makes the agreement to Separate from dcs and hands their dcs Module development and upkeep to ED. (The dcs module are ED Property as it was made with dcs development software or sdk) -
VSN F-9F(5) Panther EFM FC3
salling772 replied to PeeJott17's topic in Flyable/Drivable Mods for DCS World
drop box at the limit for the day -
Military Assets for DCS by Currenthill
salling772 replied to currenthill's topic in Static/AI Mods for DCS World
@currenthill the pantsir is not show up on the harm targeting pod display in the f-16 in 2.9 have pantsir 1.5.1 and rwr 1.2.0 loaded I get it on weapon with the harm code inputed. -
hello devs As a mission maker, server owner, and a head of a squadron here is my recommendations. 1. With map prodution ramping up with maps in the pipe line I would like to see unit packs for all the major countries. As we are in the cold war late 90's it would be nice to get units from that. 2. new units like the c-ram that was teased in a weekly update. their is a healthy mod community that is doing very good work I would like to see a path for the mods in the form of a official mod loader like the steam workshop and have a path of turn their work into a mods into official game units. 3. destructible trees would be nice 4. alot more static objects items like walls tank bunkers sam inplacements roads temp air airfields
- 1 reply
-
- 1
-
-
Military Assets for DCS by Currenthill
salling772 replied to currenthill's topic in Static/AI Mods for DCS World
currenthill love your units and work I have a unit request as ED tease photos of it any plans on making the "COUNTER-ROCKET, ARTILLERY, MORTAR (C-RAM) INTERCEPT LAND-BASED PHALANX WEAPON SYSTEM (LPWS)" thank for your work -
salling772 changed their profile photo
-
I 2nd that as a ordinance man for the air force the capabilities of the aircraft from the Factory and in the Squadron's ordinance workup for mission's can be very different as not all aircraft will have avionics package or mission avionics to have all the capabilities. some Squadron's have set ordinance workup for their battle plan's. But unlike new weapon's come online just like the f-117 and the gbu-28 for desert storm. Alot of squadron's have left capabilities on the table becasue the labor and time it would take to reconfigure a aircraft for that mission. Perfect example would be the f-16 Squadron I was attached to they would keep the under wing drop tanks for all their missions as it would be a full day to change them out. I would you go the way ED. did with the harm missle on the f-16 keep the capabilities and let the people do want they want.
-
The updated penetration mechanism seems to only apply to some bombs.
salling772 replied to Koren4613's topic in Weapon Bugs
The static Ammunition depot all weapons do not penetrate on delay fuse setting this includes the bunker buster weapons -
thank you add to my sam check list
-
hello all any one know the harm code for the new sa-5 system?
-
I see the sa-5 sr has made it into the sim is the full system coming? I would love to play against that monster missile. 2 stage sam would love to see what your guys can do.
-
Will both pods still be in the game for the fa-18 or will the atflir replace the one we have?
-
Got it working by running a long game repair.
-
same here clean install