-
Posts
130 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Agrrregat
-
I have two left hands in coding and need little help and check below (yes i have Notepad++) :) I'm trying to export MFDs for F-16 My Screen is 2560x1080 so in DCS i should set 2560x1580 when I want to configure it in the same way as yours, MFDs below the "game" window and under actual screen Till this point i think it's fine (i hope) In MonitorSetup i have new file with below: _ = function(p) return p; end; name = _('1MonitorMFDs'); Description = '1MonitorMFDs' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1080; viewDx = 0; viewDy = 0; aspect = 2.3703703703704; } } --LEFT -- F-16C LEFT_MFD = { x = 0; y = 1080; width = 500; height = 500; } --RIGHT -- F-16C RIGHT_MFD = { x = 500; y = 1080; width = 500; height = 500; } GU_MAIN_VIEWPORT = Viewports.Center ****** Where in MFD_left_init.lua should i paste this? On the top, at the end? (accordingly same with Right) dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("LEFT_MFD")
-
It's working, thank you! :pilotfly:
-
Hi Piotr :) I've started to fly with your app and it's amazing! All panels are working perfect except MFD. Does MFDs (only OSB buttons) should work for F-16 in current state? ICP is working prefect :) They're not working for A-10C too. Fresh download like an 1h ago. Cheers, a.
-
I saw one in user files but they're not working. Can someone make this camo in high quality, please? :pilotfly: NVM Found it! https://www.digitalcombatsimulator.com/en/files/3309573/?sphrase_id=1143849
-
Ok, Camp_init is changed wth DCS.openbeta path. All 3 files updated with openbeta path too on D. OB Loadouts also moved to Init folder But now when i'm running fristmission.bat is loading forever * ATO Assigning Escorts (27055) Number of plane Before Prune: 101 PlaneStatic: 69 Nb Helic: 0 HeliStatic 1 Pruned 299, kept 386 Number of plane After Prune: 101 PlaneStatic: 0 Nb Helic: 0 HeliStatic 0 Not enough ready aircraft for all clients. * Saved games is on C as defeault. Hornet is fine
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
Yes, I have Notpead++ :) In Hornet folder i can see 3 more files, for Falcon they're missing. Falcon First mission: start "Generate First Mission" cmd /k ""D:\DCS World OpenBeta\bin\luae.exe" ..\..\..\ScriptsMod\BAT_FirstMission.lua" Hornet Firstmission: start "Generate First Mission" cmd /k ""D:\DCS World OpenBeta\bin\luae.exe" ..\..\..\ScriptsMod\BAT_FirstMission.lua" The same issue with TF-74 Hornet campagin Normal Hornet over PG is working fine PS. Later i will try to delete everything again and try with Falcon only
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
Yup, read only, same like for Hornet and Tomcat:joystick:
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
Changed in all 3 files path to openbeta. Firstmission.bat - mission generated When mission is over I see attached error. And same thing in DEBUG_DebriefMission D:\DCS World OpenBeta\bin\luae.exe: ..\..\..\ScriptsMod\Debrief_Master.lua:43: attempt to call a nil value stack traceback: ..\..\..\ScriptsMod\Debrief_Master.lua:43: in main chunk [C]: ? C:\Users\sikor\Saved Games\DCS.openbeta\Mods\tech\DCE\Missions\Campaigns\Falcon over PG> For Hornet i can fly mission and finish it without any errors, at the end I see file with summary.
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
My bad, Saved Games is on C, game is on D. I'm checking new wersion
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
On D/ and setup is the same like for Tomcat and Hornet,
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
(May 2020 - Version v20.33-03b) This one, I had the same on previous version
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
Hi team, I'm trying to rin campagin "Falcon over PG" and I have an issue :( When running any of .bat files I see this: D:\DCS World OpenBeta\bin\luae.exe: ..\..\..\ScriptsMod\Debrief_Master.lua:43: attempt to call a nil value stack traceback: ..\..\..\ScriptsMod\Debrief_Master.lua:43: in main chunk [C]: ? Strange is that I see it only for Falcon campagin. Hornet and Tomcat is fine. - Openbeta Cheers, a.
- 4157 replies
-
- mbot
- dynamic campaign
-
(and 1 more)
Tagged with:
-
-
Hi team, During test on dark Viper we can hear Bety saying "Chaff, flare", but i can't hear it when use countermeasures. Should it be working now or in next 2 weeks :joystick: Cheers, A
-
Hi team, Track attached, I have it everytime on training and anytime when trying start up. This noise appears when engine just finish startup Regards, A. Radio white noise bug.trk
-
It's flying!
-
Still no update...
-
That was a pair of F-15s but hard to tell if it was E version :(
-
Thank you :) I will try with monitor management on a desk first :P Cheers, A.
-
Hi team, I need little help with first configuration. With a shift key i've put manually screens configuration but it's always taking left side as a main place for game :( My current setup is: (2nd)Left monitor 1920x1080 / (1st) Right (main) monitor 2560x1080 Regards, A.
-
Hi, I think that everybody uses English in radio communication on airport / international frequencies and local language on specified freq. between flight. For example, every morning around 0900am I can hear Vipers requesting to enter the airspace above international airport and they uses english, both military and civil airport are close together(EPKS - 31st Tactical Air Base & EPPO). It's not difficult to recognize them, calm, self-confident and emotionless voice. I always have shivers when I hear them. Cheers, A.
-
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Agrrregat replied to shdwp's topic in User Created Missions General
Why i didn't thinked about that... good idea! Thank you :) -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Agrrregat replied to shdwp's topic in User Created Missions General
Hi team, I'm in checkmate situation in campagin, can't pass the mission. Enemy team have some kind of submarine-tanks :( liberation_nextturn.miz -
[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Agrrregat replied to shdwp's topic in User Created Missions General
Mod is the best! I had some error :( -