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berk.kp

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Everything posted by berk.kp

  1. Can we get the option to preorder the FW190-A8 on Steam?
  2. It would be nice to see some update i.e. a damage model. Also the engine still does not fail when overheating.
  3. the inverted image for night vision does not work when I press the invert button
  4. the copilot windshield wiper switch is not clickable
  5. I am unable to set the temperature below 10 degrees in winter time.
  6. five months and this still has not been fixed.
  7. I wonder what a couple of weeks meant, can we even expect a paintkit before summer?
  8. When I place a Flak 88 in a mission it's the static version but there's a version with wheels, how do I place that one in a mission?
  9. The Stug 3 is missing in the Mission editor, I can only select the Stug 4.
  10. Can anyone send me the cows mod? I can't seem to download the pack here since it's password protected.
  11. While sinking, more of the ship seems to rise out of the water than it seems to sink. The angle point is set too much to the rear making it look like the ship rises out of the water instead of being sucked in. Angle point is the red point, but should be more like the green point.
  12. ingame it has textures but the damage model is still bugged
  13. This is how it looks like when I view it in Modelviewer.
  14. berk.kp

    LJDAM maybe?

    Any chance for laser guided JDAM's?
  15. Tried all the settings with meters and feet. Can't even sink an oil tanker with the GBU-31, the experience is very disappointing.
  16. Even without precise mode, the JDAM's are VERY inaccurate - I am barely able to hit ships with GBU-31's. Even dumb bombs are more accurate. Is the CEP actually supposed to be this bad?
  17. tried all the methods, the accuracy never changes, it's the exact same deviation from the target each time. I think I will have to wait for a precise mode. Very rarely I get accurate hits.
  18. Without precise mode the JDAM's are rather unprecise. However is there any way to maximize hit chances? And are there actual stats for the current CEP? How big should a target be to be a suitable JDAM target?
  19. the exhaust flame of the Aim-54 missiles seems to be off center, would be nice if this could be corrected.
  20. Harm model obsolete and rocket motor flame off The exhaust flame seems way off, also a new model would be appreciated
  21. I found the problem, the waypoint altitude in the mission editor needs to be the actual target height.
  22. TOO mode not working with GBU-38 basically my GBU-38 goes full missile after being released in TOO mode with valid target data, overshooting the target with 1000 kts +
  23. Any update? It's been quite some weeks
  24. GBU-38 accuracy The GBU-38 seems not very effective against multiple ground vehicles in one run.
  25. It would be really nice to have a pushback option or a towtruck, because except the Viggen and helicopters of course no other aircraft is capable of taxiing backward. A pushback option would be very useful for more "precise parking", or even to have the option to reverse-park your aircraft into an hardened shelter so you can get it out after. Other uses would be pulling your aircraft back onto the taxiway after overshooting it, pulling it out of the mud. Also it would be very useful on carrier decks, especially in multiplayer. A simple option to reverse the aircraft and steer left or right with any kind of key binding would be nice (or you could use the radio menu interface). Of course one could go further and add animated tow trucks which actually move you. Never the less, I think we really need it, it would make things certainly a lot more convinient. I'd really like to hear the opinion of the ED staff here.
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