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Everything posted by DArt
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Perhaps, I have a solution to fix LotAtc problem with AMD card. Using regedit, change the key HKEY_CURRENT_USER\Software\DArtSite\LotAtc 4 DCS Client\general\graphicsEngine from auto to directx and restart LotAtc. Let's me know if it works for you or not. Thanks. (if it is not working, you can try with opengl too)
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ok Thanks for report!
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Ok, from now, all people with problems under Win10 are on AMD card, all NVidia cards are ok :)
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Ok, seem that all people with problems have an AMD/ATI card. I will check their version. Thanks!
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Thanks coolhand. I am just back from holiday and I will check this problem. Some users report that LotAtc is working correctly under Win10, one or two others have problems like you. I will check the graphicals drivers for them and see if the problem come from them. Again thanks for the complete reporting, it is very useful!
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Warning! It seems that LotAtc is not working correctly under Windows 10. I am currently in holidays for two weeks, be sure I will fix this problem after came back. Sorry about that.
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It is not really a problem in fact, it should not cause problems and LotAtc must run correctly with it. Is the server run even with this warning or not? If not, follow this process, I can help you: http://www.lotatc.com/projects/lotatc/knowledgebase/articles/13
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Affirmative, it will be valid for DCS2.0 too.
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Yes it is possible, Weather data will be reworked in next versions (after this 1.0.0). Waiting for DCS 2.0 to work on that. :)
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It is same than in the Mission editor, so the wind TO :)
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Thx for feedback, I will check this bug, nice regression :doh:
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I send it to you few minutes after the purchase, have you check the spam/junk folder? If you have nothing in spam, let's me know, I will resend it.
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Second Release Candidate for 1.0.0 is out: http://www.lotatc.com/news/55 Next will be the final ! Thanks for all feedback!
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Thanks Pikey for this great feedback ! For FR, it is Flanking Right (aspect of the contact). There is also FL for Flanking Left. I add your ideas to my todo list, I am always interested in new ones! The final release is a been delayed, the company where I work has been bought by a big American company and last weeks was very very busy, it is a great news for us but take lot of time... :) I hope to be able to release the RC2 version in some days with some fixes (like BRAA on labels that does not more work on the RC1).
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Use Ctrl+Numpad 1/2/3 to switch between frequencies during ingame, check here: http://www.tacnoworld.fr/UniversRadio/#Need2setup
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Thanks for the feedback, I will transfer it to Tacno (developer of Univers Radio). A better skin is currently in progress by a 3rd-wing guy ;) For the hotkey, I will ask Tacno, as I am using UR with LotAtc or with my A-10C, I am not sure to give the good response for that. :)
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Outstanding job Dojo! Very professional ! Thanks again for this great interview! I am very proud to present LotAtc to all listeners, I hope someof you will discover it and begin to use it to go in another step in simulation! Feel free to comment on my website or on this forum, I will be happy to respond to your questions! Thanks to ANE too, very happy to talk with you and then fly with your squads sometimes, the 132nd is a very great squadron! The commercial is awesome ! :D:megalol::thumbup: Between this interview and now, I move the project to http://www.lotatc.com easier to remind! (old url always work).
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Great :) I work hard on the zoom crash, happy to see that it is happen less often, I will continue to work on it in order to destroy it definitely. Thanks for the feedback.
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I would like, but Aries team ask too much money for my project to be able to implement it. That is why we develop UniversRadio in my team. It works well now and it is fully integrating in LotAtc. I will certainly make a tutorial in next days...
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Thanks for this feedback! I will correct the UI! It allow server administrator to limit the number of LotAtc client slot per coalition ( http://forums.eagle.ru/showpost.php?p=2378460&postcount=286 )
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Exact, I have made some reorganisation on LotAtc website and this link is broken, sorry for that. Here the status for SlMod: http://www.lotatc.com/projects/lotatc/knowledgebase/articles/7 It should work with 1.0.0 but I have not tested since a while.let's me know if you have problem! :)
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Any feedback on this RC1 ? ;)
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Thx Fire ! Here the first Release candidate for the 1.0.0, except a little colour error in very dark mode for some menus (will be fixed in next version) no more things will be integrated in this version. Let's me know if you have crash (especially for zoom in client). Of course, if necessary, a RC2 could be released if big bugs appears. Be sure to read the changelog, there is some changes and some shortcut inside For all translators: you can grab last version of files, UI will not change anymore, certainly the last pass for this version! If you like to have LotAtc in your language for final 1.0.0, it is now :) (you have at least 1 week before final releasing) Here some screenshot of the new features: Link on download link + more screenshots: http://lotatc.dartsite.org/news/53 Thanks for all reporting/suggestions I received during this beta phase, it was really helpful!
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Ok, limitation of clients per coalition has been implemented and you will find a settings in config.lua file of LotAtc in next version ;)
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It can be enhanced of course, I can add option to remove unit. For some users, units are mandatory, for others no, so need to satisfy all :) Currently, you can send only datalink BRAA when the source is a human, target can be anything in human/IA/ground/Bulls (next version will have airports too). It always send the BRAA. As this feature is new and works well now :) I can use the same principle for others ideas like yours. I will think about bulls interaction in this case. Not at this moment, but I will add it, it is easy on my side to add an option for that. Thanks for this complete report, I know this bug, but as always, complex to reproduce alone, I will test your workflow to try to reproduce and fix it. ---- My next target is the 1.0.0-RC1 with lot of client updates. ETA is 1 or 2 weeks, depending of my availability. It is well advanced, working on themes currently. Thanks for all your comments/suggestions, the 1.0.0 development was a very long run, but I think that the final version will be a very good one. For future of course, lot of things will come of course!