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Everything posted by DArt
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Add in last post, thanks for feedback !
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@Looney, thanks ------- Here is a first version. Before links, some warnings: NOT COMPATIBLE with DCS 1.12 COMPATIBLE with OpenBeta 1.5.1, as OB is not yet stable, next version is not garantee to work :) I have made lot of changes in my build mechanism, if it not works let's me know, it could happens I add OpenBeta in installer for server NOT COMPATIBLE with 1.0.0-rc2 client CHAT (and BRAA sent to pilots) does not work yet, it will come soon All airports are neutral, known bug, will be fixed soon too So, if you want to test, here is the link. LotAtc_4_DCS_Server_1.0.0-rc3 [EXE] LotAtc_server_mod_1.0.0-rc3 [JSGME] LotAtc_4_DCS_Client 32 bits 1.0.0-rc3 LotAtc_4_DCS_Client 64 bits 1.0.0-rc3 Except compatibility with DCS 1.5, no new features in this release (some fix and better Win10 compatibility I hope). Could have some others bugs than not present in previous version, lot of things has changed in DCS / LotAtc communication. It is not an official release because not considered as finished. It is a beta called rc3 :joystick: (between rc2 and rc3, DCS move from 1.12 to 1.5 :music_whistling:) but if you want to help me to stabilise it (lot of users ask for) I will be happy to have feedbacks :) I am continue to work on full features compatibility for DCS 1.5 and I am working on new features with LotAtc 1.1.
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I am French and events in Paris has changed my plans this weekend. I cannot work on LotAtc and prefer take time to help my children to understand what happens to us. Moreover, the last openbeta update has changed some API and I had to change some code. However, I begin to recode since yesterday. From now, chat is always in progress, it is my last action for full 1.5 support. So, stay tuned again, it is coming, be sure I do my best for that...
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Thanks to all, I am French too, and I am proud to be French, proud to ours values, we are not afraid even if with this atrocity to my country.
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Update: After our squad LAN, LotAtc is working well for 1.5, still some troubles with chat, I am working on that, should be ready ASAP. Stay tuned :)
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There is a problem with a server that should have a bad name Here is the log: 00012.951 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/mul_server_list.lua"]:797: Invalid arguments! GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'Utf8Compare' [string "./MissionEditor/modules/mul_server_list.lua"]:797: in function <[string "./MissionEditor/modules/mul_server_list.lua"]:786> [C]: in function 'old_sort' [string "./MissionEditor/MissionEditor.lua"]:129: in function 'sort' [string "./MissionEditor/modules/mul_server_list.lua"]:875: in function 'update' [string "./MissionEditor/modules/mul_server_list.lua"]:356: in function 'updater' [string "./Scripts/UpdateManager.lua"]:45: in function <[string "./Scripts/UpdateManager.lua"]:35> 00021.911 WARNING LOG: 78 duplicate message(s) skipped.
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:D My PC crash last weekend, need to reinstall all DCS + development tools, that is why I can finally release this week. I have moved from Win7 to Win10 so I need to validate its packaging and installation (on others configuration, especially for older OS like Win7). My squad have its LAN this weekend (11/7 to 11/11) and it will be the final test for LotAtc. If it is ok, I will deliver the package the 12th or 13th of November. I know that it take times, but I prefer deliver something working and tested instead of something that cannot be installed and launched. After, I can upload the current version tonight, but I cannot guarantee it will works on all configuration...
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Nice, you are welcome, your app is so usefull! Thx ! :thumbup:
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Not yet released. Certainly next week.
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Need to be tested, I have upgraded the graphical library parts with more Win10 support, should fix, but not tested, I have only Nvidia cards at home.
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LotAtc is curently works well on DCS 1.5, I have fixed some changes in human management (should solve some problems on duplicated labels). As DCS is in OpenBeta phase, there is changes in lua on each update and I have to follow theses changes so not easy to release a "stable" version. The good news is that with help of ED dev team, LotAtc will increase a lot its performances in for DCS 1.5 final version. The result will be better than for DCS 1.2. When it gets enough stable, I could release LotAtc, I hope for next week. The install of LotAtc server for DCS OpenBeta is now automatic, so it will be more easy to install it.
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It is a new way in miz files to enable internationalization in the future. Not sure it will be fixed because it is not a bug I supposed. The real text is in the i10n/dictionary (not sure the name, not at my desk) file in the miz file, the Dictkey_... is the key to find real text in this file.
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Ok, logs are not really helpful :/ I have upgraded some components in order to fix problem with ATI card in next release (in some days and for DCS 1.5 support). I hope that it will fix your problem.
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Is it the client that cannot be launched? Have you tried in administrator mode? Have you a lotatc_client.log in Users/Saved Games/DCS/Logs/ directory ?
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For me, it is the best thing in this aircraft, I love this spring-wire flexing! :D:thumbup:
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Good news, with last update and some changes in LotAtc lua glue, I can run it correctly with DCS 1.5. I will be able to release an updated version for DCS 1.5 in some days. Big thanks to ED devs that help me in this migration!
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Thx John, great tutorials! :)
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I confirmed that currently LotAtc is NOT compatible with DCS 1.5. I am working on that, but it seems that it will required lot of work on my part. I have contacted ED to have some help on that, hope they will give me some key points.
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Little reminder: As I HAVE NOT ACCESS to beta-test, LotAtc is currently not DCS-1.5-ready. Once released in OpenBeta, I will be able to test, fix if necessary and release a new version. The 1.0.0 is hold for a while due to the DCS1.5 release, but I am currently working on the 1.1.0 :) So to resume: If you want LotAtc on DCS 1.5, wait for my GO (if I am lucky, it could work out of box :music_whistling:) The 1.0.0 will be released after DCS 1.5 The 1.1.0 is already in progress, I will communicate on this version with 1.0.0 final release certainly DArt
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The number of radar affects server but it will depends of the number of units (plane, helicopters, sam) on map too. For each unit, LotAtc must check radar that see it (I have a great cache management for that too avoid too much computation). The worst case is lot of radar, lots of units and all in deep valley with realistic radars... :) However, I can run more than 2000 units on map without problems. You can send me the mission file, I will check that there is no problem on my side. For clients, radar have no more impact than for standard unit (except by drawing detection/threat circles around) but no more computation. Try to hide this circle (map options) and see is it is better or not. If you are on Win8/10 with an AMD card and last drivers, there is a problem currently (working on it). Check here for a solution: http://forums.eagle.ru/showpost.php?p=2456026&postcount=338
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Interesting.... Thanks for the tip. The next RC3 should fix this problem, I hope (can test I have a NVidia + Win7 :smilewink: )
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Sorry, cross-posting. Of course, any new radar that appears during the mission will be used as new radar. My only limitation (DCS one infact) is that the activation of the radar is not accessible to me, so I consider any radar in the mission as active.
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Hi, I am always ok to help people to install and use LotAtc and discover what it brings to DCS pilots as new experience and realism increase. I will respond to your email directly for more details. Thx ! ---- For all users, I am currently waiting DCS 1.5 to provide a new RC and the final 1.0.0 (as I have not access to DCS beta test, I must wait the release... ) I am currently working on the future release, the 1.1.0 ;)
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Patrouille de France Virtuelle | by the Jet-E-Sons
DArt replied to jamiemunn5665's topic in Community News
Wonderful as usual! Bravo les gars! ;) -
Not yet, but I can add a way to customize them in next version. :)