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DArt

3rd Party Developers
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Everything posted by DArt

  1. Thanks you, always pleased to have a great feedback :) I am happy to know that LotAtc is well appreciated. For bulls hook, you can make BRAA lines with ctrl+right click from contact to bulls, it will give you the bulls info. Next version will bring a great update on client and some new functions. I am in holiday currently so not before next week :)
  2. Ok, problem found I think, check your mail. You have found a bug in demo mode :) It will be fix it next version, sorry about that!
  3. Try this: http://lotatc.dartsite.org/projects/lotatc/knowledgebase/articles/3 If it not working, just send me your dcs.log, I will check what happens, it seem that server not running, see there to send me the file: http://lotatc.dartsite.org/projects/lotatc/knowledgebase/articles/4 :)
  4. Thanks, it will be compatible with DCS 2 and also with new maps... I will certainly need to release an update at the time, but it will run :)
  5. Thanks for the good beers Azrayen ! :) Here some screens WIP on the current work for beta12 and the PAR view: And in very dark theme: Beta 12 will arrive in few days, lot of work in client for this one and fix for inverted axis on some airports... stay tuned!
  6. Nice !!! Too happy to have found this one, certainly the most complex one since the start of my development :) To celebrate that, new features is already in progress for next version :p
  7. Of course you must bring some beers! :D
  8. Better than before ! :D I will drink a good beer :drink: It is always the same session than yesterday ? so more than 20 hours ???
  9. The zoom issue still here, not fixed yet.I concentrate my work on the server side. once stable, I will adressed this one too :) Thank you for the report, we will waiting some days to see if all is ok... but it is encouraging !
  10. Here is the beta11 with chat bug fix, let's me know if it fixed something or not ^^ http://lotatc.dartsite.org/news/52
  11. You are right, I understand during night, incoming message cause indirectly the problem too, so this solution is not good. I have rewritten the corresponding part in LotAtc server, I will publish a beta11 today with a fix for that. Hope, this time, it will good :) So, Welcome, I have just sent your key :)
  12. I think I have understand what causes the crash and the freeze.... I think that the cause is the chat between LotAtc and DCS in this way (so by chatting with All or coalition or a pilot or with BRAA sharing in LotAtc). Try to tell clients to not use it to see if you have crash or freeze... I will work in this for next beta...
  13. Loney, I seriously suspect the chat mecanism. Do you use BRAA sent to pilot ? I will make a version with chat system desactivable. I am very sorry about this trouble. I spent time to make it stable and hate when it is not the case. Be sure that it is a beta and does not reflect the quality of my work :)
  14. Thx Fire, I will correct! :)
  15. Ok, Thx for the quick test Pikey... As I said, not very sure it fix the bug as I cannot reproduce at home... very strange... I will continue to search...
  16. @Neck, I think that we can update, if it fix the freeze, it could be great for Sunday...
  17. 1.0.0-beta10 out : http://lotatc.dartsite.org/news/51
  18. I am preparing a beta10 with some fixes in server. By working on logs, there is some troubles, I fix them, but not sure that it will be fix the crash or the freeze... As I cannot reproduce them at home, I would like that you try on your servers and let me know if it fixes problems or not... Beta10 will be available in few hours (time to upload). Thanks!
  19. Awesome :) Love this! (I see me! :p )
  20. If you can get dcs.log and the LotAtc_server.log, it could interest me... And to clarify, there is 2 bugs: the freeze and the crash, by the way, I thinking it is the same but with different result. This is my first priority for next version. :)
  21. I fly with you Looney tonight, perhaps it will help me to debug :)
  22. From now, It is a bug that happens on several configuration, I have difficulties to reproduce it. But, I always working on that. It will be fixed for sure, just take me some time, how many? do not know yet :) Once fixed, the road will be cleared for a final release. Again, thanks all for the logs/reports, it helps me. :)
  23. Thanks for the logs. EDIT : Sorry, I have badly reading logs, the port is not the problem.... :doh:
  24. Very nice, if you have something reproductible! The best would be to send me the *.miz file with your workflow (when you connect with LotAtc, which coalition...). If I can get this crash I could fix it :)
  25. Ok, Thx for reporting, I am confident to find this bug, but well, it could take time :) I will concentrate my search and tests on player routines. Without players, I have some 5h of intensive run without problems... Certainly due to player, I am agree with you. I return to my code...:book:
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