Jump to content

DArt

3rd Party Developers
  • Posts

    783
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by DArt

  1. You are rights, I will try to make the impossible :D
  2. No problem, this thread begin To be very long ;) This very annoying bug will be fixed, I am confident, but it is very hard to understand what happens...
  3. Yes it is the last big bug of this version, I am working hard to fix it :) I hope to fix it with beta9, but I have always one case that it is always present... Well, I spend time to find and fix it for final version... :(
  4. I would so be able to have this information, but you are right, from now, I cannot get dynamic weather from DCS... I hope that it could be possible in the future! :music_whistling:
  5. Yes it can be done, I will add this feature on my todo list. Affirmative, I will add it on todo list too. Drawing is part is a young part in LotAtc, so any idea on how to use it is welcome! Thanks for your feedback.
  6. Universal Radio is a first step to integrate Radio inside LotAtc. Moreover it is a project by a member of my squad, that is why I implemented it first. The LotAtc radio mechanism can managed severals kind of radio, so no problem for me to add another (if it is possible by the radio of course). I have already planned to see with Aries guys how we could connect their radio and LotAtc.
  7. Universal Radio is a project of Tacno, a member of my squad team. It is actually in beta test and the LotAtc integration is in progress (not full working yet). The principle is a TS3 plugin + DCS export file on client, then it will follow the DCS radios and simulate distance, relief... like TARS or Aries radio. Radio client need to be connected to a server (not necessary the DCS one) to work. Once Universal Radio will be stable and LotAtc 1.0.0 will be released, I will certainly make a tutorial on how to install it and use it within LotAtc. More information (in french) here : http://tacnoworld.fr/UniversRadio/
  8. Thx for sharing! :thumbup:
  9. I will fix that, I know why :D
  10. Beta9 out : http://lotatc.dartsite.org/news/50 Lot of things again + fix for approach + fix for server (not sure for this one, waiting your reports) I am waiting you feedback on theses two crashs/freeze. :) Again thanks all for your precious help, it take times to have a final version, but I would like it stable and reliable and I prefer to make betas until the result is acceptable! However, if you run the 0.9.2, try this version, the recent changes in DCS cause some crashes with this old version...
  11. Nice! Thanks for reporting
  12. Ok, I have not reproduced it on my servers. But, perhaps it was because I have only one client.... Have you LotAtc client on both side (blue and red) or only on one ? I will relaunch a test tonight. thanks :)
  13. For those that have freeze problem, have you used approaches? I am wondering if it is not the cause of the problem? Moreover good news, next beta9 will have fixed all approaches heading and distance and all headings will be fixed too (BRAA/Measure) ! Great precision now! :) Beta9 will arrive in next days. Still working on this annoying freeze bug.
  14. Another question: Do you use 1.0.0-beta8 client with 1.0.0-beta8 server, the version must be the same! :)
  15. Ok, thanks, I get some debug files from ANE, I hope to understand why it is happens (and fix it of course).
  16. Just 2 questions: 1) have you debug enabled or not? I think that the enable_debug could be the responsible of the problem? 2) Have change the mission during the session?
  17. Sad news... :( Only freeze, or do you have some lags on pilots after a while?
  18. LotAtc 1.0.0-beta8 has always the bug at first install, do this procedure: http://lotatc.dartsite.org/projects/lotatc/knowledgebase/articles/3 it should fix this problem. I will fix that for next version ! :)
  19. Here is the 1.0.0-beta8: http://lotatc.dartsite.org/news/49 I hope that the crash/lag problem will be fixed with this version, let’s me know! It is very difficult to simulate a mission with +2000 units and 50+ pilots ! :)
  20. There is always trouble with LotAtc 1.0.0-beta 7 with crash/lags. I take time to search and I think that I have found the problem. I prepare a beta 8 during this weekend. Note that the beta7 will stop working on February 15th. The beta8 will not have a time limit this time as the software begin to be more stable. Thanks all for all reports I received !
  21. For names, in realistic mode, I get pilot names for AI and human. But your remark is pertinent, I can display group names too. I will add a options for that. I have planned in next version (after 1.0.0 release) to add a list of all contacts available with all you would like (filtering, properties, centering). :)
  22. Yes you must install either JSGME package either the installer, if you install the 2 at same time, I am not very sure of what it could happens :) Waiting for the mail ! Thx ! :)
  23. Great :) I will check if I can do something for this config installation problem. It does not occurs everytime, happen in some cases... Certainly a initialisation mistake on my side :)
  24. Send me by PM, mail ( lotatc at dartsite dot org ) the following (or post here if you prefer): Specs of your computer (OS, CPU, RAM) The LotAtc_client.log located near dcs.log in Saved Games/DCS/Logs Some questions: Have you several layers displayed on map? (rivers, roads, relief...) If yes, try to reproduce with all layers deactivated (put slider to left in map options) What do you do to reproduce the crash? Thanks a lot for your help ! :thumbup:
  25. Nice, et de rien, content d'aider ;)
×
×
  • Create New...