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Everything posted by DArt
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LotAtc 2.0.0-beta1 is available for testing !!! For alpha users, please uninstall old version and clean settings before running it (see post for more details) ! https://www.lotatc.com/website/2020/01/23/2.0.0-beta1-out.html
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+1 Export is correct with the "fix" but HUD and HMD became so difficult to read... :(
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LotAtc-2.0.0-alpha2 is out, I hope it will fix license errors, let me know. Other fixes and optimisation are part of this release: https://www.lotatc.com/website/2019/11/14/2.0.0-alpha2-out.html
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If you are using LotAtc 2.0.0-alpha1, it is my fault, I block some functions of SlMod (and SRS), it will be fixed in next version, sorry!
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Yes, use the OVGME package and install it in 2 different dedicated instance, it will works.
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You can try to delete settings: With LotAtc 1.2.3: Delete with regedit.exe the directory Computer\HKEY_CURRENT_USER\Software\DArtSite\LotAtc 4 DCS Client With LotAtc 2.0.0-alpha1: Delete the file C:/Users/you/AppData/Roaming/DArtSite/LotAtc Client.ini
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there is no reason to be incompatible with SlMod, but I will check, thanks for feedback.
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Here is the first alpha of LotAtc 2.0.0!!!!!!!!!!!! Here the post: https://www.lotatc.com/website/2019/11/06/2.0.0-alpha1-out.html Please read it, there is LOT of news inside.... Reminder: this is an alpha, not stable and must have bugs and instability!!!! Please provide me feedbacks, it is important to have a stable release!
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Hi, I noticed that this happens on some configuration, some antivirus or firewall is blocking the installer to download additional maps... That is annoying but I have not yet a simple solution and not the exact reason...:cry: You can install it with minimal options (only Caucasus) that is not requested any download. Then, if you need to use PG, Nevada or Normandy maps, just copy from your other install the following directories: C:\Users\<your user>\LotAtc 4 DCS Data\*.db (this is relief files) C:\Program Files\LotAtc 4 DCS\maps\PersianGulf (and others needed maps) for map display on client All this can be downloaded manually also but if they are already on your other computer, it avoid re-download it. Let's me know if you need more help.
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+1 I hope that I could connect LotAtc on this !
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It should be possible to make it editable in future :)
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Instructions can always be better for sure... I do my best even if english is not my first language ;) LotAtc 2.0 will also be simpler to install for dedicated server, it will be rewritten at this time... Now, with 1.2.3 you must: copy Saved Games/DCS/Mods/tech/LotAtc in the dedicated Saved Games copy Saved Games/DCS/Scripts/Hooks/lotatcGameGUI in the dedicated Saved Games edit Saved Games/<dedicated>/Config/options.lua to have something like: options = { ["plugins"] = { ["LotAtc"] = { ["enable"] = true, ["profilefile"] = "realistic.lua", }, } In case of troubles, check dcs.log with https://www.lotatc.com/checklist/server_install.html or send it to me (PM or Discord), I can help you.
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DCS-BIOS F/A-18C library. Get it here!
DArt replied to Bullant's topic in Controller Questions and Bugs
:thumbup: :beer: -
DCS-BIOS F/A-18C library. Get it here!
DArt replied to Bullant's topic in Controller Questions and Bugs
Same for me, I get correct value from DCS but set is not working. -
Currently: E-2 is 540km E-3 is 400km from DCS database. (yes E-2 is better than E-3 in DCS )
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Hi Zyll, The virtual_awacs_range only affects the virtual awacs. It consists to transform any aircraft with virtual_awacs_name as an AWACS for LotAtc and it will cover virtual_awacs_range km around him. This parameter does not change anything of real detection unit (as AWACS) so their range is retrieve from DCS data (same for carrier/and sam and yes they will contribute to the radar coverage). The only exception will be if this unit respects virtual_awacs_name as name, in this case, and only this one, the detection range will be overwritten by virtual_awacs_range. Details here: https://www.lotatc.com/documentation/server_configuration.html#virtual-awacs
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I am working on it and I think you were in dynamic weather right ? In this case, weather data are not accurate, it is a complex thing to get correct values from DCS in dynamic. By the way, I have an idea how to have something better, I will try that.:book:
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Hi, thanks for reporting, you are right some things seems broken there :cry: I will do a pass on weather features, sorry about that...
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LotAtc 1.2.3 is out, contains bugfixes (relief one) and some improvements for labels and connection dialog, check post for complete changelog, the post contains some information on next step https://www.lotatc.com/website/2019/08/20/1.2.3-available.html
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Last release is the 1.2.2 available on the https://www.lotatc.com/download.html page. LotAtc needs VC redist 2017 that are installed automatically by installers (both Client and Server). If you install LotAtc server via OvGME, you could need to install it, I provide them in the OvGME zip package. VC2017 and VC2019 redist can be installed together.
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Thanks for this suggestion, it makes senses, I will try to enhance that, I think I could make that more interactive for human pilots.
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Hornet is a wonderful product, lot of features are coming last months and more to come... As a software developer, I understand that there is some regressions sometimes (especially on OB, that is the goal of this branch, our squad stay in stable for this reason), schedule can move, that is the job... We can always make progress on stability at release of course ;) ED's communication is more transparent since some months on the dev,it is a good things but it can give the impression that schedule is not fixed and changes, yes, that is the reality of development on small teams :) Thanks for this great product, and I am very excited to see next updates! :thumbup:
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Check in the custom profile webpage, you need to put true to: -- Force the use of the player name forceplayername = true,
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LotAtc is fully compatible with dedicated setup and can run in parallel. Each LotAtc should have its own port of course, be sure to install it correctly, you can use this help: https://www.lotatc.com/documentation/dedicated.html (be sure to setup correctly Config/options.lua and Mods/tech/LotAtc/config.lua for EACH instance) You should be in advanced realistic profile (it is indicating on top right of the client and set on server side only), in this case, LotAtc does not know friend or ENI status. You need to sort yourself. It is not realist to display the name just be set friendly a unit ;) LotAtc try in this profile to be as realistic as possible. You can change that behavior (on server side only) with a different profile https://www.lotatc.com/documentation/detection_profile.html or make your own with https://www.lotatc.com/documentation/custom_profile.html :)
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:blush::notworthy: