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Everything posted by Colmillo
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Here
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I did.. is in the first message.
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The Camera Bookmarks Menu Rabbit hole.
Colmillo replied to Colmillo's topic in Screenshots and Videos
Thank you very much, I had not seen that option, but it is not as useful as the one that existed before. It had a dropdown menu that showed all the views recorded in a lua file that I could also share. Thank you anyway -
I don't know, it's under investigation. In the Vaicom forums (Here and on Discord), indicate that it is a DCS Bug when activating Vaicom Pro. Basically it consists of once entered a server, with a green shield, when leaving (because until now I have not had a kick due to no IC pass) the shield turns red; and the file that shows conflict is according to the plane that was used. mods/aircraft/jf-17/cockpit/script/device_init.lua or mods/aircraft/f-16/cockpit/script/device_init.lua or both, if I used both.
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Got it... Occurs If I am using Vaicom Pro (even the new one 2.8)
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Same here. But, if I not open VA, with vaicom pro (the new one, 2.8) The problem desappear. I hope the new vaicom pro designer notice this issue.
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Hi everyone After 2.8, I can't pass the integrity check: As I mentioned, this occurs without any mods, also I tryed a "full slow everything" repair, delete JF17 module, and reinstalling. And the problem persist. Here is the file: device_init.lua Thanks
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The Camera Bookmarks Menu Rabbit hole.
Colmillo replied to Colmillo's topic in Screenshots and Videos
Hi I open a theath here: Maybe in a wrong place, but also no answers from ED -
In-Game Scratchpad Mod Available - Works Great In VR!
Colmillo replied to Fubarbrickdust's topic in Virtual Reality
Thanks!! -
The Camera Bookmarks Menu Rabbit hole.
Colmillo replied to Colmillo's topic in Screenshots and Videos
Hi Plappie, I am using qwerty. I think (hope) ED changed the key to access (as I mentioned "z", no longer works). Cheers -
There was a very useful tool that consisted of recording map views (mission running) which generated a .lua file. The way to generate these bookmarks, which are still archived after the update, in: X:\Saved Games\DCS.openbeta\Config\View\Bookmarks\terrains It was going to the map F10, find the position to save, press Ctrl F11, and then the letter "z". This generated a dropdown menu, where you named the position to save. To access that saved view, it was accessed in the same way and only double-clicked on the name of the saved position. I have tried many combinations of letters to access the menu after the 2.8 update, without results. I hope ED reads this, or if someone discovered the way to access it, indicate how to do it. Thank you
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The problem is back.... Appear after installing SimAppPro v. 1.8.6 beta Unfortunatelly I can'y find wher download older versions of winwing SimAppPro.
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Hi Yes, same problem with 8KX
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Tacview, the ACMI for DCS World – Official Thread
Colmillo replied to Vyrtuoz's topic in DCS Modding
No problem, one DCS's bug list Thanks anyway -
Tacview, the ACMI for DCS World – Official Thread
Colmillo replied to Vyrtuoz's topic in DCS Modding
Of course! NotThatUnit.zip.acmi -
Tacview, the ACMI for DCS World – Official Thread
Colmillo replied to Vyrtuoz's topic in DCS Modding
Good morning! I attach images of incorrect information that tacview indicates about the firing of AG missiles (LS-10 in this case). I had already noticed it with version 1.8.8, for that reason I installed beta version 1.9.3, but the problem persists: In flight I fired the missile at the point where the unit I want to destroy is located, visually I see that it is correctly directed at that unit which is effectively destroyed. But, looking at the data, it indicates that it is headed somewhere else. When it is about to reach that wrong unit, the one that was initially chosen is destroyed. Images: Cheers -
@uboats Since 2 last updates I've notice that the problem are solved... I was lucky? or the problem is solved? Thanks EDIT. No, isn't solved...
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I have tested in SP and MP, on ground COLd and HOT, in flight and in all there is crash. What a shame, I had faith in the update..
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Right, same here.
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[FIXED] CM-802 AKG losing signal in mid/end course
Colmillo replied to felipexlr50's topic in Fixed Bugs
Thanks @Napillo I've just found this: Allowable Launch Altitude 1600 ft to 24600 ft Allowable Launch Speed Less than Mach 0.9 Probably with the second 802 I lose those parameters. But..., I found that if I zoom (WIDE on HSD) I can't control the missile, I must change to NARROW (NAR ON HSD), Is that a bug?? (SOI on Right, of course) Thanks -
[FIXED] CM-802 AKG losing signal in mid/end course
Colmillo replied to felipexlr50's topic in Fixed Bugs
I tried the 180 solution, I did some tests and turning 60 degrees is enough to resume the link. But I noticed that when trying to fire the second missile (in the same DIR function that I launched the first one) changes to RDY, and I can't fire it until I'm at 17 NM. Additionally, the horizontal line of maximum shooting distance appears in the HSD (as if it were LD6) I tried everything, mode changes, function changes, etc. and it is not solved. EDIT: SOLVED, PARAMETERS ERROR -
As stated in this topic, it is WIP. But I also discovered another detail: If you start a flight in the air (Multiplayer), and the battery problem is present (but you don't know it, because in flight the engine powers the plane) and you cut the power, the plane de-energizes completely and lifts the nose sharply to enter a reverse Spin. Tacview-Electrical Power Off.zip.acmi Greetings @uboats
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Thank you very much for the tip of the WPT 35, it is a very good solution. But I insist, on the list I would prefer to have a suitable airport instead of an available one that will not serve me to meet my requirements. Cheers
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Hi This is a Request: Any chance to code the airfield coalition that apear on the Kneeboard? I explain After de DTC is loaded, in the Kneeboard apear the list of airport from 50 to 58, but doesn't matter which coalition is it, It will be nice if just show the airport of my actual coalition, obviously because if I land in an airport not from my coalition, I can't repair, refuel or rearming. Thanks