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Posts posted by Hammer1-1
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I have to get SSA working every time I load up DCS it feels like, its not as user friendly as it should be...but updating is the least of the problems. The beta version seems to always be the best working version, IMO.
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2 hours ago, A.F. said:
However, I would not like to update.
why?
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Yes, if your course line is set at 000, you need to approach the target from its 180 heading 0 (i think) in PP. You also need to make sure that your fuses are set, your release type is set to AUTO, and...its been a while since I last flew the -18, but what is CLAR? That must be the Paveway 3.
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48 minutes ago, Huey89 said:
Hello together!
I love this program. But I have a little problem and no idea how to tackle it.
Especially with the Apache, but also a little less pronounced with the Gazelle, the vibration of the main rotor starts too early. I see the rotor blades still spinning very slowly, but I already get the vibrations getting faster and faster. Is there any way to slow down the acceleration of the vibrations?I asked that very same question but under different circumstances. Depending on what you have, but if its just a jetpad then no. I wanted to slow down the fire rate for aircraft guns...wish it would happen, but not sure they can.
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Id like to know where to find actual training material like vids on youtube. They are few and far between and hard to find. Absolutely should have had more training missions released to keep those of us not in squadrons interested.
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4 hours ago, acortrevor said:
Has anyone had issues with the F-104G? It is no were to be found in the aircraft drop down. Only the S and C. Historical filter is off, and the G shows up on the main menu instant action.
Look down towards the end of the dropdown menu, youll see it listed as VSN F104 or something like that. If its not showing up for you, then probably reinstall it, but before doing so make a new mission from scratch and see if it appears in the dropdown menu.
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I manually install my stuff too...every time you update, those files get put in a storage folder anyways and its not all that hard to just drag and drop them back into place.
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I still kind of wonder if those double missile racks on the CFT are going to be included. Those look like they were pulled off an F-18 and wouldnt be too hard to configure into the software. Then again I wonder if they will make use of the racks that are on the upper outboard side of the CFTs for more AMRAAMs. It WILL hold a bunch of AIM120Ds when they come into service and it WILL be a missile truck for stealth aircraft...so many questions. My biggest question is how well it maneuvers. The original F-15EX model was supposed to be a single seater, but they retained the back guy because they plan to implement at some point a UAV wingman like the MQ-28 Australia is buying and they need someone to fly it.
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Im going to find out more about that, but that looks like a mockup. Sure the pylons are real, but most likely inop and for demonstration only. Again Ill find out for sure.
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On 7/7/2023 at 7:50 AM, Tom Kazansky said:
Imho the Supercarrier is already worth the money, and let's not forget it will get even better with the ready room and air boss station.
I will never forget the first time I had a cat shot from the Supercarrier (in VR)
(I wish we had an interactive ground crew / chief implemented for land based cold starts, but that is another story)
Im not sure why we need the ready room. Everything else, yeah...but the ready room? Thats where the Phantom Sh1tter hangs out at 1am.
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On 7/11/2023 at 12:50 AM, Theodore42 said:
You must have missed the photo of the new inboard quad pylon.
QUAD DAMAGE!!!!
Those F-15EX guys are going to be playing airquake for real now.
Ive never seen an F-15EX with quad missile racks attached and I work next to the F-15EX assy line. Theres only 5 in existence at the moment, and most of them are on the assembly line.
I will admit I am in the process of finding out what its payload will be specifically, but the only thing I see the F-15EX aircraft loaded up with are dual pylon stations on both wings and an internal weapon bay mounted inside the CFT. Obviously there will be external hard points on them too. Im actually trying to get transferred off the MQ25 program over to the F-15EX line...heres to hoping I get there. -
On 7/11/2023 at 1:18 PM, SkateZilla said:
Tried that, for some odd reason I had to redo everything.
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7 hours ago, Gunfreak said:
Mine just stopped wokring. I had a powerout while it was on, and now it's dead, very dead, neither simshaker for aviators or simshaker wings will let me run get the motors tested.
funny you mention it, Ive been having similar problems but with the rotary and power switch unit. Its practically brand new, but the past few weeks just it sitting straight down from my chair seems to be tugging at a cable somewhere and creating an open circuit. You might have to check the board and see if anything fried: popped capacitors, bulging capacitors, resistors that might be blown...I couldnt identify my problem, but since I pulled it apart I havent really had a problem either.
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Small request: the ability to rename the app to something else without the software crashing.
Im just trying to shorten the name so my desktop has a cleaner look.
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12 minutes ago, lonewwolf said:
Yes. I mean within the app
thanks
you cant update through the app. literally its the first page download in this thread.
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9 minutes ago, lonewwolf said:
Hi! How to check for GUI update? thanks
First page download. The latest is build 7.3.2023 version 2.00.32
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If theres one small thing Id like to see implemented (and I know it wont matter) is an auto updater. Is that in the pipeline? I see there are still unfinished options, perhaps?
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11 hours ago, randomTOTEN said:
TBF nobody mentioned Petrovich flying around in circles which is my main gripe
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6 hours ago, =Andre= said:
What's you shaker type?
jet seat
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I was using the guided missile training lesson and encountered a few issues with the mission. First I couldnt get Petrovich to see and designate any targets while the aircraft was in active pause, and the big one was when Petrovich was ordered to fly he just kept rotating around the vertical axis. He just kept spinning around in a circle at start and wouldnt stop. Track included, but cant guarantee it plays for anyone.
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Quick question: is there a way to reduce the vibration frequency? I know I can adjust the intensity, but I feel that a single gunshot shouldnt feel like its shooting at 60hz, and there a re a few other things Id like to tone down.
Why is my FPS Capped at 60? Also low FPS in missions :(
in Game Performance Bugs
Posted · Edited by Hammer1-1
3 years later.............
Of course your PC will render more than the displays refresh rate, dont recall anyone ever stating anything otherwise. The "actual FPS" is limited by your monitors refresh rate, thats flat out a hardware limitation. Sure your fps counter will be accurate, but it only reflects the actual commands to draw sent to the video card and not the monitor. The monitor is not an input hardware, its the end result of the computation. I would dare say thats why you get tearing as they dont sync up 100% unless you put in an FPS limit or vsync. You arent going to see any more than what the monitor says you can see.