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MurderOne

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Everything posted by MurderOne

  1. I will start with, I absolutely LOVE this. I am new to DCS, so while I'm learning the ins and outs of that, I saw this, and it is the perfect solution for my home cockpit. There are some small bugs, such as some MFCD buttons sticking in the A-10C here and there, and I cannot get certain profiles to load (F-15C, MiG-29S) but overall, I'm really digging it. In combination with exporting MFCDs and RWR, this is great. I've attached an image, hopefully it shows. Though it could be bigger, it's just a 19.5" touchscreen, and works great for what I'm doing.
  2. Thank you sir! Just a little messing around with position and I will be in business. I did rename and re-describe the file as well. You just saved me more hours of aggravation.
  3. I did manage to get everything except the RWR working properly. If you know what I can do to get it to work, great. If not, I'm kind of ok with that. Here's what I have that's working. _ = function(p) return p; end; name = _('MFCD'); Description = 'Left MFCD on the left monitor,Right MFCD on the right and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } LEFT_MFCD = { x = 1980; y = 170; width = 370; height = 370; } RIGHT_MFCD = { x = 3403; y = 170; width = 370; height = 370; } UIMainView = Viewports.Center
  4. I'm definitely not having a remotely easy time doing this. I've attempted to modify the "MFCD" monitor profile, but it doesn't do anything different than 1 screen. I get a full 1920x1080 cockpit, but nothing else. I know some of you guys are really good at this, but I clearly am not. This is what I came up with, but it did nothing. It shows as an option in the options menu, it just functions like the default single screen. _ = function(p) return p; end; name = _('MFCD'); Description = 'Left MFCD on the left monitor,Right MFCD on the right and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } LEFT_MFCD = { x = 1920; y = 0; width = 250; height = 250; } RIGHT_MFCD = { x = 2810; y = 0; width = 250; height = 250; } UIMainView = Viewports.Center
  5. I appreciate your assistance with this. I think I am just not understanding what I need to do, and I am unable to find the files specified in the threads that have been linked. I have my monitors set up very simply; I am running two monitors at 1920x1080 and my operating system sees them as one. Obviously, that gives me a total screenspace of 3840x1080. I run DCS in 1920x1080 on my primary monitor (left) and when I set up Ikarus, the initial X position is 1920 and 0 for the Y position. Where the thread states "- First go to S:\DCS A-10C\Scripts\Aircrafts\A-10C\Cockpit - Then go to the indicator folder you want to use (Eg : AN_ALR69V\indicator - then open the init.lua file of your indicator (Eg : AN_ALR69V_init.lua here) - find this line", it's just not there. I'm running both 1.5 and 2.0, with FC3 and A-10C modules, if that has any bearing on the situation.
  6. Stick and Throttle; 56646. Pittsburgh, PA, USA.
  7. This probably seems like a very FNG type question, but I don't understand all of the "lua" stuff. I have managed to have outstanding success with Ikarus to display an interactive front console on a second monitor. This is an effort to start a home cockpit, where the touchscreen monitor will be in it's proper position as the "dashboard". However, I can not seem to find a suitable program to push the MFCDs and RWR to display in their respective positions on the second monitor. Aka, I have three open spaces in an otherwise functional center panel. Is there a program that will do this without conflicts with either DCS or Ikarus? I don't work for or represent Ikarus, but I really like it, so I'd like to run with it. I only want the blank spaces to display what would be displayed on the MFCDs and RWR, I don't want interactivity; I have that with the other program. I've searched for answers to this, but I am coming up empty.
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