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Burnhard

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Everything posted by Burnhard

  1. This did nothing for my FPS on the latest update (20. feb 2020.) (Yes I followed the instructions.) PS: Wayan, i got the same. But then when i chose a different slot it was there all of a sudden.
  2. Kegety, can you make a IC-pass version? Like the iteration linked to in the description here: (Which is good, I just don’t know if I dare use it now with 2.5.6.
  3. The module's be out for a while, and I've been eagerly awaiting the possibility as a client to rearm and refuel on roadbases. Is there any focus on this? :) Any ETA?
  4. Here's some quality tips! Here are some guidelines I've made, so that you don't waste your own or other's time when you're entering the world of online DCS flight simming. :helpsmilie: Find a squadron/group that: :book: - has the same level of dedication as you do. If you're into casual ace combat style gaming, join a group with like-minded. If you're into next to real life simulation, with alot of dedication, training and preplanning, join a group with that mindset. - shares the workload. Running a (hardcore simulation) squadron requires alot of work. You have mission making, trainings and planning of trainings, documents to be made and read and followed up upon etc. These tasks are actually very pleasant to do, when and only when, the workload is shared. Sharing the workload is imperative for running a sustainable community. - makes you want to participate. This is all about fun. You're not getting paid to do this, neither is the rest of your community. We're all here to have fun. But what actually is fun is very individual. Be open about it! Some find goofing around, airspawning with friendly A2A dogfighting fun. Some find the realism of reading up on real life aircraft manuals of 6-700 pages fun, and knowing all the ins and outs of the aircraft. ASAP be open about your expectations and your planned level of dedication and contribution to the group - Requires a level of dedication that fits with your real life commitments. Being an expert is king! But not if your marriage is falling apart or if you're wearing your Oculus Rift when your kids should be getting your attention. Real life comes first. - Allows the fly your preferred airframe in an environment that you actually want to operate in. Are you into PVE or PVP or something in between? This choice of theatre of war has an immensly important role of how you're going to operate. If you'd like to drop bombs with the A10C from 20k ft, forget about it if the sky is skattered with enemy flankers. Based on my own experiences, me personally have come to the conclusion that I want to be part of a team where we do proper (semirealistic) planning, stick to the plan, operate in a semirealistic environment, mostly PVE as a striker (AJS37, SA342, A10C), and where we all share the workload, and have a high attendance rate, with mandatory 1 event per week, but often attend two or three. :smartass: :thumbup: You might come to other conlusions. Chose a fellowship that suits your needs, and be a contributor, and you'll have lots and lots of fun! :pilotfly: - Burnhard
  5. Hi! Check my first post, I've edited with some general guidelines on how to chose a community that suits you well. In short: Think about what you want, be open about your needs, find a community where the workload is shared, and contribute to the community. I can not advocate for one particular DCS community at this time, as I'm no longer part of one due to long term RL commitments. But please read up on my advice if you're considering joining a good community for you. It's well worth the read if you're new to online flight simming with DCS. Thanks guys! :) Burnhard
  6. Hi! Looking for Momentary - Held - Held ON - OFF - ON switches. (As found on i.e. the throttle of the A10C - MOTOR ENG OPER switches.) Can you help me find these switches in Europe or in Asia? http://www.surpluscenter.com/Electrical/Switches/Toggle-Switches/DPDT-CO-20-Amp-Momentary-Maintained-Toggle-Switch-11-3279.axd Not too expesive here, but I'm searching for an alternative store with lower shipping costs.
  7. Sommehow, idk why, the OR is absolutely clearest in the A10C. Much more than in the Viggen for comparison. Idk why. Just make sure you crank up pixel render amount to 1.5 or more. Makes a world of difference.
  8. If you're still on the lookout; we have a Viggen sqn up and running. You could apply at TAW.net and check out tawdcs.org :) We're quite a few though. But that's a good thing imo as there's always someone ready for some casual or serious Viggen flying. We do require 1-2 attendances a week though.
  9. Yeah and btw, i ONLY play DCS. That's the only thing the PC is used for. A bit of a bummer that upgrade. 3 times the price, 15 percent framerate increase maybe. (Idk exactly)
  10. On CV1 - I went from the 1080 and i5-2500K@ 4.3ghz and 16gb 1866 mhz ram to 1080TI and i7-7700k @ 4.8ghz and 16 gb 3866 mhz ram, not much of a difference tbh. No direct numbers to speak for it, but the experience is basically the same. But what I do believe has a major impact is having DCS on a SSD. :)
  11. I have that too. It's terrible. I don't use 2.1 for that reason. Seems unpolished for VR.
  12. Exactly same for my upgrade. In principle it was no upgrade then [emoji14]
  13. Idk, my 1080ti and cv1 is about the same as my former 1080. About 45 fps +- alot. But not stutterings. Disable any mod you have, if any
  14. Solved by the help of theOden! Thanks for the tutorial. I'm embarrased to say it was the VÄ/RA/HÖ I failed to set, because I could not find it. Thanks alot:)
  15. EDIT: As I'm not currently an active member of my former squadron due to long term real life commitments, I can not advocate for joining that group. I'll still try to help you out with some quality general guidance, so you don't waste your time! :pilotfly: In short I can sum up my tips in this sentence: "Find out which level of realism you want, how much time you're willing to spend, etc, be open about this as early as possibleand find an online fellowship that suits your needs." Here are a bit more fleshed out guidelines I've made, so that you don't waste your own or other's time. :helpsmilie: Find a squadron/group that: :book: - has the same level of dedication as you do. If you're into casual ace combat style gaming, join a group with like-minded. If you're into next to real life simulation, with alot of dedication, training and preplanning, join a group with that mindset. - shares the workload. Running a (hardcore simulation) squadron requires alot of work. You have mission making, trainings and planning of trainings, documents to be made and read and followed up upon etc. These tasks are actually very pleasant to do, when and only when, the workload is shared. Sharing the workload is imperative for running a sustainable community. - makes you want to participate. This is all about fun. You're not getting paid to do this, neither is the rest of your community. We're all here to have fun. But what actually is fun is very individual. Be open about it! Some find goofing around, airspawning with friendly A2A dogfighting fun. Some find the realism of reading up on real life aircraft manuals of 6-700 pages fun, and knowing all the ins and outs of the aircraft. ASAP be open about your expectations and your planned level of dedication and contribution to the group - Requires a level of dedication that fits with your real life commitments. Being an expert is king! But not if your marriage is falling apart or if you're wearing your Oculus Rift when your kids should be getting your attention. Real life comes first. - Allows the fly your preferred airframe in an environment that you actually want to operate in. Are you into PVE or PVP or something in between? This choice of theatre of war has an immensly important role of how you're going to operate. If you'd like to drop bombs with the A10C from 20k ft, forget about it if the sky is skattered with enemy flankers. Based on my own experiences, me personally have come to the conclusion that I want to be part of a team where we do proper (semirealistic) planning, stick to the plan, operate in a semirealistic environment, mostly PVE as a striker (AJS37, SA342, A10C), and where we all share the workload, and have a high attendance rate, with mandatory 1 event per week, but often attend two or three. :smartass: :thumbup: You might come to other conlusions. Chose a fellowship that suits your needs, and be a contributor, and you'll have lots and lots of fun! :pilotfly: Throw out a question in the DCS Facebook-groups, and you'll prly get some likeminded response :joystick: All the best! Regards, Burnhard
  16. I'm really looking forward to getting this functional in MP, as I want to implement it in our (TAW) missions :)
  17. No, the menu is there in Kneeboard, but it tells me/us that I'm too far away from the groundcrew. Just as if I was too far away in SP. But I am not too far away. With that error message there is no option in kneeboard to hit Ctrl Alt Enter. In short: In MP we _never_ get "close enough" to ground crew.
  18. It's the same for me/us. Too bad:/
  19. This case in perticular is a Oculus ASW thing, not DCS shadow thing. :) though some "static" rotary shadows in DCS would reduce the artifacts. But IMO the shadows are OK in themselves. (I've flown helicopters quite a bit.) :)
  20. I wish we had wind effects and downwash effects (helicopter "wind") on the trees and especially on the grass. Is this coming to DCS sometime soon? :)
  21. And reenable it with ctrl + num 4. I always turn it off. :) try it a few seconds but i can't bear the artifacts. It's too bad really, as it's a very nice feature!
  22. They're probably relocating to your L1 Landing AFB.
  23. Tried out the Clouds mod from Mustang. It gave me (in VR) a performance drop of about 65 %, so unfotunately that's a no go :) but the Texture mod from Mustang is great! No performance drops with that :)
  24. I've tested now, and there is no change in FPS nor visual quality using the tray tool in DCS contra using the built in 2x render option in DCS. It's the same :)
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