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JSpidey

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Everything posted by JSpidey

  1. Can I get verification before I buy? Realteus ForceFeel does indeed work with DCS, correct?
  2. So then the answer is no it will not work, correct?
  3. I was referring to master arm on training.
  4. :thumbup:
  5. True.. however to "simulate in the simulator" type mission :lol:. I know that's taking it a bit too far but it adds to the realism of the simulator.
  6. Thank you for your response, yeah I seen his post, but that was a good week or two ago, so I just wanted to get an update, thank you.
  7. Well.. I think it could be effective for example if you wanted to train air to air with friends and not want to kill them.. or training air to ground without having to go back and rearm.
  8. So is the VR optimization update out yet? Haven't been able to get a up to date, present day verification yet, I keep seeing posts like a week or more ago mentioning it.
  9. Thank you for the detailed explanation! One question, does the sim/train mode simulate a hit? For instance shooting a CAT-9 in training mode, how do you know you fictionally hit your target?
  10. I have a question about the Sim mode for the A-10C weapons, what does it do? Could you have a training simulation against friendlies without worrying about killing them?
  11. I'm having trouble removing the Baltimore Ravens nameplate on the texture.. any idea how?
  12. Thank you good sir.
  13. I'm wondering how I can edit the livery of the A-10C to include my name under the cockpit canopy, anyone know how to do that?
  14. Do you guys get white ocean flickers when looking at the water at a certain angle?
  15. Once again, does this work with the A-10C?
  16. So this mod doesn't work at all for the A-10C?
  17. I figured it out, I wasn't pressing TDC in and then slewing. Now it counts down to pickle every time. Thanks for your help though Sandman1330
  18. Well it's not as jittery as yours, and it does show the countdown but it's stuck at 99, no matter how close the cue is or how far away it is, it's always stuck at 99 unless I target a waypoint then it counts down normally.. if I continue to move the cue around the area it might start counting down but like I said it's hit or miss
  19. Hey guys, every time I start to slew the bombing reticle over to a target the time to release stays at 99 seconds, it's hit or miss, something if I move it it'll count down from a certain number, sometimes it'll stay stuck at 99.. it almost seems like a bug because there's nothing I'm doing to change it. I try at all distances and it's still hit or miss.
  20. Well as long as that is the norm serverside I'm fine with it. I'll get that snapshot of the CPU soon.
  21. Just was flying in the Inferno server that had about 40 people in it and my VR froze.. it has done that 2 times now.. plus major stuttering around airbase.
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