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==Wiggy==

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Everything posted by ==Wiggy==

  1. Thanks Reflected. And yes...if I every get around to doing one! I'm still just experimenting and learning how it all works!
  2. My apologies! I didn't mean to start anything unpleasant! I just entered the modern DCS world very recently; having done Lockon many years ago... I fly with just a couple of friends online and they actually just sent me all the paints they had. So I hadn't DL any of these, as I'm still not really sure where to get the paints as is. (So I had no idea who did what!) I actually thought the name was indicative of the type of paint (Reflective). So my apologies. At any rate, nothing meant to offend anyone. If you're not happy with me experimenting with yours, I won't. I respect that. I only did so because I felt like of the ones I had this was by far the most well done. That is all. Your paint is in fact completely accurate. This was only meant as a test bed to see how things work. (I've never used this kind of texture method before). Nothing more. This will never see the light of day outside of screenshots showing my own learning curve progress. I fully plan on doing my own originals. I just felt that starting from something that actually was very well done would yield the best looking results...anyway. As a painter I fully respect your wishes. Please, no hard feelings! At least not from post #1 from me here! Looking to learn from others, not offend anyone! Aluminum oxidizes fairly easily when exposed to the elements, but all natural finished Sabres would have at some point in their career have been very reflective in the cleaned acid washed state leaving the factory. After that, it would have been up to the maintainers to keep them in whatever condition they could.
  3. I'm not sure who's skin this is...but I've used it as my test bed. To learn this wonky language of PBR texturing. I contacted Belsimtek, and they referred me to the war thunder SDK. Very helpful actually. Early results of my first time doing any paint stuff in DCS...all I can say is wow! very powerful stuff here. I've done A LOT of metal in P3D for Milviz and others, and so this new method of texturing has a learning curve! but the reflections are coming! You can see the comparison in the drop tanks which are unchanged, and close to the finish on the original paint. Save
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