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Seaside

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Everything posted by Seaside

  1. Well, Id certainly like you to continue ... but you know that Lol ! I watch for your mods, especially WW2 almost every day. You provide a fantastic service to the community. Hope you can continue
  2. Hi: I've noticed some warbirds have an "Engage bandits" key bind and others do not. The closest the others have is "cover me" Is there a reason for this ? Will this be standardized ? Thanks
  3. Looking forward to it.
  4. I removed the B7A Grace and the Blenheim and Beaufighter worked. They must be using the same ID as the Grace or something.
  5. That's Awesome. Currently reading "Buffalos over Singapore"
  6. Anyone else try the Blenheim and the Beaufighter ? When I do, the mission editor shows the proper plane in the arming screen, however when I run a scenario I get a B7a Grace. Only seems to happen with those two planes.
  7. You sure did , thanks again. Any chance of a cockpit for the Buffalo when she comes ? Would be a challenge to stay alive in
  8. And a Blenheim Sweet ! Thanks
  9. Lol ! We could call it a B339. Thanks .
  10. Any chance of a Brewster Buffalo coming down the pipes ? British /US ?
  11. That's great news Thanks !
  12. Was looking at the Carrier landing video. It had the Dauntless in it. Has this been released ? I have the 1940 BOB pack but no Dauntless. Perhaps I have an old version ? Thanks
  13. Awesome, they look great . Thanks !
  14. Isn't that a Pfalz D3 ?
  15. A wildcat mod was in progress , not sure if it's going though.
  16. Your best bet is Hawkeye60
  17. Just tried it , divebombing works. Just need the ships stationary Just re-read your post. We are getting a WW2 Ai update in February ? or just a general update ? Love the Val and Kate BTW, wish there was a flyable wildcat, Hurri to shoot them down with, but the P-47 works for now
  18. I suppose you could use ground attack, then click the dive bomb option. That is coded in at least. Just means your target will have to be stopped so it's still in the correct spot when the AI dive bombs it.
  19. The Ohka worked for me. Had to have "reaction to threat" set to no reaction. This is an annoying DCS bug as the planes do not return fire. Passive , makes them act like a fighter. Haven't seen a bomber return fire in this game in a very long time no matter what you choose. The Ohka only appears as a horizontal line for me under the Betty. Once launched it only takes a second or two to target so I can't track it. It does hit the target ship however. I have a dive bomber /Val question though. When doing a ground strike , you have the option to dive bomb. When doing anti-ship, the option is no longer there. Will dive bombers like the Val or Helldiver automatically dive bomb during an anti-ship strike ?
  20. Not sure. I'll give it a try tomorrow. Thanks !
  21. What do we change in g4_m2.lua to change the Betty from being invulnerable ? The Betty does not appear to take damage. Thanks
  22. Different infantry as well I see.
  23. Thanks
  24. Does FCS3 have to be installed on the same drive as DCS to be able to fly the flyables ?
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