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Seaside

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Everything posted by Seaside

  1. Probably crash for me
  2. Oooh Nice ! An SBD, just need a Val
  3. Ok will do, Thanks. Glad it's working.
  4. Looking real good ! Quick question. Some of the aircraft listed are ones you have released earlier. 202, BA-65 etc. Should those be deleted and re-installed with the new ? Or have they not changed and may be left ? Thanks !
  5. Great ! Thanks
  6. Bit of an odd problem with the Lockheed Hudson. I cannot make it's flight size greater than 1. Haven't seen this with any other plane or mod. If I switch to another plane set flight to say 4, then change the plane to the Hudson, flight goes back to 1. Hudson shows up in the missions fine , just only 1. Any ideas ?
  7. Awesome ! Thanks for all your work and the rest of the team ! These mods and others have filled in a very large chunk of missing WW 2 content.
  8. Looks great ! If Spit 5 is included will it use the Spit 9 cockpit ? And is that a FW 200 I see ?
  9. And they have to finish the Mosquito.
  10. In regards to the Nell, mine works however I do not have the option to equip it with a torpedo. Just bombs. Perhaps I have an older version of the plane ?
  11. Wonder how many times I'll be watching that over again ?
  12. You can actually get these planes working by removing the weapons folder. You can still put weapons on them. My guess is they won't land on water though.
  13. Having fun with the Betty. When a Pacific map gets released we will have Japanese and allied aircraft ready to go for it
  14. Nice to see the P-26. The boxcar must be conflicting with another mod for me. Game launch aborts when it is installed.
  15. Hope all is going well
  16. I agree, along with a Mosquito night fighter variant, and bombs to do pathfinder missions.
  17. The other issues I'm having are Bombers not returning fire and fighters not hitting anything. The fighters not hitting may be related to the Wildcats I was using. Spitfires hit ok. I am using modded aircraft so maybe I'll try a mission with stock aircraft. So far in the 2 missions I tried, neither B-26's or Betty's returned fire.
  18. So I was having a similar situation using Betty bombers flying over anchored ships to bomb the land behind. What I finally discovered was that the first waypoint (0) had things like radar usage, chaff etc. I think this interferes with ww2. Do exactly these steps Clear all waypoints. Put at ALL waypoints, Formation- bomber element, reaction the threat-no reaction. NOTHING else. At the Bombing waypoint add Bombing (I assume carpet bombing would work although I didn't try it.) If using torpedo bombers you will have to use En-route task - Anti ship (This will place this at all waypoints but it should be fine) I wouldn't be surprised if this is interfering with fighter aircraft as well.
  19. It still has one engine, all is well
  20. I have to agree. I was looking forward to the next couple of WW2 modules but now I'm starting to think "what's the point ? ". Nothing is realistic except the player controlled modules. I don't do online. It really needs to be top priority IMO.
  21. If it's WW2 I would like the Solomon Islands or the area around Singapore / Burma.
  22. I just logged on to ask for target indicator ordinance
  23. Actually I just tried a mission. The after action said the bombers were firing. I wonder if it's just the tracer fire not showing ? I took a B-17 in external mode and it was attacked briefly. I did not see it return fire.
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