

Seaside
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Everything posted by Seaside
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Probably crash for me
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Oooh Nice ! An SBD, just need a Val
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Ok will do, Thanks. Glad it's working.
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Looking real good ! Quick question. Some of the aircraft listed are ones you have released earlier. 202, BA-65 etc. Should those be deleted and re-installed with the new ? Or have they not changed and may be left ? Thanks !
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Bit of an odd problem with the Lockheed Hudson. I cannot make it's flight size greater than 1. Haven't seen this with any other plane or mod. If I switch to another plane set flight to say 4, then change the plane to the Hudson, flight goes back to 1. Hudson shows up in the missions fine , just only 1. Any ideas ?
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Awesome ! Thanks for all your work and the rest of the team ! These mods and others have filled in a very large chunk of missing WW 2 content.
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Can't wait
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Looks great ! If Spit 5 is included will it use the Spit 9 cockpit ? And is that a FW 200 I see ?
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Clarification on future of WW2 Asset Pack
Seaside replied to DD_Fenrir's topic in DCS: WWII Assets Pack
And they have to finish the Mosquito. -
In regards to the Nell, mine works however I do not have the option to equip it with a torpedo. Just bombs. Perhaps I have an older version of the plane ?
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Wonder how many times I'll be watching that over again ?
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Wow !
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You can actually get these planes working by removing the weapons folder. You can still put weapons on them. My guess is they won't land on water though.
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Having fun with the Betty. When a Pacific map gets released we will have Japanese and allied aircraft ready to go for it
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Nice to see the P-26. The boxcar must be conflicting with another mod for me. Game launch aborts when it is installed.
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Hope all is going well
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I agree, along with a Mosquito night fighter variant, and bombs to do pathfinder missions.
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Looking for help with a WW2 B17 raid mission
Seaside replied to Tree_Beard's topic in Mission Editor
The other issues I'm having are Bombers not returning fire and fighters not hitting anything. The fighters not hitting may be related to the Wildcats I was using. Spitfires hit ok. I am using modded aircraft so maybe I'll try a mission with stock aircraft. So far in the 2 missions I tried, neither B-26's or Betty's returned fire. -
Looking for help with a WW2 B17 raid mission
Seaside replied to Tree_Beard's topic in Mission Editor
So I was having a similar situation using Betty bombers flying over anchored ships to bomb the land behind. What I finally discovered was that the first waypoint (0) had things like radar usage, chaff etc. I think this interferes with ww2. Do exactly these steps Clear all waypoints. Put at ALL waypoints, Formation- bomber element, reaction the threat-no reaction. NOTHING else. At the Bombing waypoint add Bombing (I assume carpet bombing would work although I didn't try it.) If using torpedo bombers you will have to use En-route task - Anti ship (This will place this at all waypoints but it should be fine) I wouldn't be surprised if this is interfering with fighter aircraft as well. -
It still has one engine, all is well
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I have to agree. I was looking forward to the next couple of WW2 modules but now I'm starting to think "what's the point ? ". Nothing is realistic except the player controlled modules. I don't do online. It really needs to be top priority IMO.
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If it's WW2 I would like the Solomon Islands or the area around Singapore / Burma.
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I just logged on to ask for target indicator ordinance
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reported Gunner Issues - Accuracy and engagement problems
Seaside replied to RafaPolit's topic in Bugs and Problems
Actually I just tried a mission. The after action said the bombers were firing. I wonder if it's just the tracer fire not showing ? I took a B-17 in external mode and it was attacked briefly. I did not see it return fire.