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draconus

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Posts posted by draconus

  1. Either of you support the developer, just different amount in different time: with 30% discount on preorder - right now, with 20% discount on EA - at release, and full price - after EA period, years later. Some will wait for a sale 1-2 years from release with some additional discount.

  2. On 4/21/2024 at 9:15 AM, hornblower793 said:

    Others will have a better chance of helping you work this out if you can also post details like your system specs, whether you are running MT or ST, attaching logfile and / or trackfile with the issue.

    He already did all that 3 posts before yours:

  3. 15 hours ago, Horns said:

    Would be great if you can, but either way ED has the choice to alter the schedule.

    @Silver_Dragon Would you know if it be a lot more work for ED to release the patch for a new module and the regular planned update separately?

    They have a choice but it doesn't make sense to break a schedule now. The module has to come with a patch to add it to DCS, together with new functionality, AI, weapons and textures/models in coremods, database files and whatnot to function properly. HB isn't even ready since they're still tweaking it. After all is ready and sent, ED has to test it on their dev version. If all is fine we can get the patch.

  4. On 4/24/2024 at 2:14 AM, Devil 505 said:

    There are so many fine details that need to go into place to make this work, I would not expect anything soon, but the prospect of being able to carry out full combat operations online with my boys overhead while I conduct a raid with the guys would be an insane experience, especially in VR.  I hope the enthusiasm continues to grow for this future feature to DCS World and look forward to the first iteration of the first-person experience, which I believe will be walking from the ready room on the super carrier to our aircraft up on deck.  Once they pull this off, I think it will it the first-person experience in motion.

    Yeah, you dream big but they don't even have a team able to be dedicated to such a task - years of work.

    I propose small step ahead instead, just a basic start, basic functions, and then move on to the better and more detailed simulation, soldier, terrain and assets when tech and resources allow.

    • Like 1
  5. 1 hour ago, zerO_crash said:

    ...complexity in setting up a mission profile and planning on what and how to deploy...

    These are independent of module fidelity.

    The FC3 stays as is for now since it fulfills its role in DCS for years and no split is required unless all of the aircraft get their FF modules. Only about 10% use FC3 for other reasons.

    • Like 1
  6. On 4/23/2024 at 2:18 PM, Dav IRL said:

    Mirror resolution increase!

    Helmet view.

    Way more ground troop variations with the ability to have them evacuate vehicles and buildings under attack and mount and dismount vehicle units, parachuting, and gunning from building tops.

    Yes :thumbup:

    Mirros need a rework - not only resolution but how they reflect vs view angles & zoom and don't have stereography in VR.

    Helmet view should be restricted by the helmet edges and the mask on the nose.

    I'd appreciate more type of "terrorists", civilians and troops with animations able to escape away from fire/detonations, enter/exit buildings and vehicles or get onto some objects and roofs.

    On 4/23/2024 at 2:18 PM, Dav IRL said:

    Quick re-arm/re-fuel option in options, instead of waiting 170 seconds. 

    It's already unrealistically fast.

    • Like 1
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