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Looking Glass

DLC Campaign Creators
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Everything posted by Looking Glass

  1. You have to taxi back to the original parking slot you started at. Slot 19 Its located GOLF area. Its marked in the game in map view too. LG
  2. - Hummer issue now fixed - On landing player receives ON SCREEN MESSAGE - RETURN TO ORIGINAL PARKING SLOT (19). Thats what its called in the mission editor, does the Incirlk Airport diagram differ? On checking the Airport Diagram is way incomplete. On Airport Diagram PLAYER is located in the GOLF section although it seems unnumbered Thanks for the reports and sorry for the wacky hummer races Regards LG
  3. Will get this fixed asap, annoying, thanks P
  4. Hi Tim, Current problems with mission 4 since last update. Good news is, after a weeks work Its now fixed and will be sent to ED for upload soon. Thanks LG
  5. Thanks, will check this out
  6. Ha ha Thanks for the feedback. Noted, was put in for theatrics as you mentioned but it is a rather AAA heavy area as well. Also fuel is a real concern. May look at changing this for future update. -LG
  7. Thanks for the support. It feels like a grind and takes an age, nice to know folks enjoy it.
  8. We've found the problem. All of the triggers from the mission are missing. Not sure why and we've never seen this before. Will update the mission, submit and send to ED asap. Keep you posted and thanks for the feedback - LG
  9. Thanks will check this out today and report back
  10. Mission running great now. Just fixing last bug and testing, could take a week
  11. Working on this currently Fixed all issues and upgraded the mission. Keep you posted, testing taking some time
  12. OK. Changes have been made to - wingmans audio calls - wingmans orders. - all triggers checked and reprogrammed where neccesary - Map items and statics have been hidden - various minor tody ups Test flown today and now works great. Will submit to ED asap Have a great weekend Thanks Steve
  13. Thanks for this. Wil check it out and report back
  14. We've fixed this now and just sent to ED for upload
  15. Thanks, checking LG
  16. Have fixed triggers so that this wont happen now on Mission success. Submitted to ED for release. Will post when campaign updated Thanks LG
  17. Thanks SC will check this out LG
  18. Hey - We also saw some weird rendition of ships appearing very last moment, resulting in some weird visuals. Will look further into this. thanks for heads up
  19. Will hopefully be available with next update, not sure at mo
  20. Hi Guys, We are currently working on a campaign for the AH-64D and would like at this early stage to involve testers for review and feedback. Contact us if you can help, thanks LG
  21. Thread here Issue fixed and now updated/working Thanks
  22. Mission Updates!!! These missions needed an upate to bring them inline with others. Theyve also benefitted from various gameplay improvement like target set updates, mission progression, audio playback triggers, landing and prking slots and dozens of minor improvements. Mission 1 - Fixed bug on mission progression not working - Fixed some audio not working - Improved Ai low level route - Improved player orders - Loadout changed. Added more rockets and TGP - Made Delta (FAF Mirages) easier to formate/RV - Made wingman less likely to crash at lake during low level ingress - Made convoy easier destroyed 55% damage, mission complete - Adjusted score ratings - Tidied map, hid units - Updated Kneeboards Mission 3 - Armed Recce - Dozens of mission improvements - Improved target sets - Improved mission progression/orders - Made Hot Start - Improved audio not working in parts - Added HARD MODE/IMMORTAL MODE - Updated Kneeboards Thanks for the support
  23. Just to let you know that we upgraded to latest DCS version today and restarted campaign. The bugs named above all fixed in the latest version
  24. A mentioned above - Have you tried restarting the campaign? This bug has been quashed with update In our tests it works fine. We dont require a track, we know about the broken humvee.
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