

avenger82
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I almost lost hope, but it’s strange they don’t have time to fix it , because it was actually working when the plane was released and was broken with an update years ago(in 2016). Also AFAIK it’s working correctly in P51 so they can do it. Apparently they think that working on new modules is more profitable than fixing already released ones.
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Any updates?
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Any updates? Apparently it worked correctly before march 2016? Also similar gyro gunsight is working in P51 mustang. I think it’s pretty important issue.
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Issue with racing pedals as rudder.
avenger82 replied to Kinger's topic in PC Hardware and Related Software
I ended up with using vJoy + Joystick Gremlin solution as shown in this thread: -
How to assign two axis racing pedals as rudder?
avenger82 replied to FOXXGER's topic in Controller Questions and Bugs
Another solution is to use vJoy and Joystick Gremlin as described here: -
Issue with racing pedals as rudder.
avenger82 replied to Kinger's topic in PC Hardware and Related Software
I know it’s an old thread, but I have the same issue with my Heusinkveld Sprint pedals. I’ve seen possible workaround is to use vJoy and UCR , but I’m not sure how it works. Note that my previous T3PA pedals worked ass expected after tuning the axes. -
Yes, but AFAIK nothing was done to fix it yet and the thread was closed... Anyway, I doubt that if bullet speed will be corrected, it will fix F-86 gunsight solution. Maybe it will be a bit better , but these seem separate issues.
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If you play single player, then for now you can change .lua files according to my post #163: https://forums.eagle.ru/forum/englis...65#post6290565 Also you may reduce gun overheating dispersion to minimum or even 0 and increase round count to 300. It's described in some previous posts. But better backup original files as you won't be able to join multiplayer. Also DSC World updates may overwrite your changes.
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Any updates? It's been a month since your last post here.
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Mission 13 - P-51 Crashes with chinook on runway
avenger82 replied to illern's topic in The Museum Relic Campaign
It doesn’t happen always. First time I didn’t have this issue, but after retrying the mission it happened few times in a row. Didn’t test it in latest OB which was released few days ago. BTW: I just finally finished the campaign with the Sabre. Some missions weren’t easy for me, had to retry them, especially late ones, but it’s quite satisfying! I’m especially impressed with storyline. -
I had it a couple times before openbeta update during Museum Relic campaign.
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Forgot to add that of course, increasing muzzle velocity will slightly decrease the lead/deflection needed to hit a target with significant angular velocity and range. This would normally mean that F-86-F's A-4 gunfight lead calculation needs to be adjusted, but since it's already not working correctly: https://forums.eagle.ru/showthread.php?t=274923&page=3 then I guess it won't be touched. If anything with faster bullets it will be slightly better, since currently it doesn't give enough lead. Of course I wouldn't mind if lead calculation be fixed too:) Especially if apparently it used to give correct lead, before a patch somewhere in 2016: https://forums.eagle.ru/showthread.php?t=162596 But I'm aware that would be much more complicated task than editing .lua files. Unless devs find and revert a commit/change that broke it:)
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I finally found this thread. I tried the mission 4-5 times. @Apache600 BTW: The campaign is great
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I think that'd be reasonable approximation. Perhaps no one is replying because people who initially raised/reported these issues (or contributed to the thread) waited too long and lost interest. Maybe some of them modified .lua files by themselves. But the issue is that then you can't use multiplayer. So it would be worth to have it finally fixed: - Increase muzzle velocity (according to the table referenced on post #162) - Remove gun dispersion due to overheating - Increase max rounds to 300 If I'm not mistaken it only requires modification of .lua files. I think such change shouldn't require much testing too, as it doesn't impact other modules. If you'd decide to minimize overheating effect (instead of complete removal) then I guess would require some more testing.
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Why I love the F-86 in DCS - You Might Too
avenger82 replied to flameoutme's topic in DCS: F-86F Sabre
Anyone finished Museum Relic F-86 campaign? I'm stuck with a mission 8.6 Scouting Trouble. Soon after command to RTB there's missile warning, I try to turn/evade but always get hit by it and my engine shuts down. I tried it like 4 times. It seems there's nothing I can do, because missile hitting is scripted. It's quite frustrating. Should I try to restart the engine using some trick? EDIT: There's seems to be a workaround: https://forums.eagle.ru/showthread.php?t=198210&page=4