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blunt_waco

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Everything posted by blunt_waco

  1. Thank you David. Really super nice of you to include the mission file. I will try and get back to you if any.
  2. I created a quick test mission, just me and the AI wingman. I wanted to give AI an order to fire illumination rockets over ground targets but there was nothing in the communication menu RAlt+\ to issue the AI such order. Do I need to change the options in the mission editor? Thank you...
  3. I have no idea how to solve your riddle. Why answer a question with a question!!
  4. So which one of these is for the illuminating rockets S-8OFP1 (S-8M)? Number 4?
  5. I'm not attacking you here..... What's the point of developing BS3!!. More weapon stations and updated cockpit texture but still can't defend yourself by knowing who is coming after you, can't find targets during pitch black night missions? I will wait for BS5 because I know BS4 will most likely have an updated tires and rotor blades.
  6. You’re missing the point. AI jet will take you down no matter what and you will have zero chance of survival. So your comment about come low if you dare is a hogwash.
  7. I won't buy it either unless it has: FLIR and RWR. I don't care about more weapons or new cockpit textures.
  8. Locking a jet using shkval is not impossible, it really depends on how fast the jet is flying. I once locked a friendly f-16, he was flying low and slow. I almost fired but changed my mind because I saw him on the F10 map. I wanted to make sure he was friendly before I shoot. But I agree, It's very hard to lock a fast flying jet.
  9. Strange :huh:, so in real life the ka50 pilot has to go through all his smoke rockets before he can employ HE rockets? if that's the case, what's the reason for this weapon station restriction?
  10. ah, I'm not familiar with lua files, thank you all.
  11. Hey, I just checked the WeaponSystem.lua and I have two lines inside the filre already: use_single_trigger = false --true allow_cycle_loadout = false select_empty_stations = true if LockOn_Options.flight.easy_radar then use_single_trigger = true allow_cycle_loadout = true select_empty_stations = false end need_to_be_closed = true
  12. I will try this out in MP servers, thank you.
  13. Hey, thanks. It seems this is only for impact point calculation!!
  14. So if I have two different types of rockets in my inward stations, does the system always uses the left station first before I can use the right one? Is there a way to switch between inner stations?
  15. Thanks for the link. I have not seen this video before but it looks like from watching the video, I’m on the right path. Unless I’m missing something and someone else can point out, I guess it would take practice to master.
  16. I followed the instruction on page 420 on the manual but still not getting the rocket where I want it. Can you please look at the video and provide your feedback. Thanks. https://1drv.ms/v/s!Avs44aXT6IfpvyDSw_OXDl_5UkUf?e=yhTlXO:helpsmilie:
  17. I have seen them before, aren't they PvP? Do they have Discord channel?
  18. Number#1 is a complex subject. May I suggest you go to manual page 243 and read on "HAFU Symbology". It's very helpful and I learned a lot from it.
  19. Yea, there is a reason Boeing slapped AN/APR-39 Radar Warning Receiver (RWR) on its longbow variant :music_whistling:
  20. still no ECM!
  21. :thumbup:, I will check them out :joystick:
  22. Oh yea, SRS is a must. I have SRS setup and ready to go for both F/18 and Ka-50. Discord is nice to check them out first before you commit.
  23. me again, speaking of GCI/AWACS, do you know If can setup bullseye or something similar into ABRIS?
  24. Thanks, I will check it out. Do you know if they have Discord?
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