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Everything posted by Falkaroth
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zzz zzz ... zzz:sleep:
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Does the carrier come on March 25th, 2020?.
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Kommt der Super Carrier schon am 25.03.2020 ?. Ich habe mir gerade ein Video von GameStar auf Youtube angesehen !. Da sagen sie das das Modul am 25.03.2020 kommt !!!. Ist es so ?. Ich habe keine Steam Version, bin daher was Steam anbelangt nicht up to date. Bei der 5:22 min spricht Er es an.:geek:
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It can only get better with this technology. That would be awesome!, fingers crossed.:v: Cheers
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Clarification HB F-14 and Supercarrier compatibility
Falkaroth replied to lee1hy's topic in DCS: Supercarrier
I'm not worried. Everything will be fine. -
Further setting options for the image display
Falkaroth replied to Falkaroth's topic in DCS Core Wish List
That would be desirable. -
I also think so that very few want to see such an elephant mask. The whole thing just looks stupid..
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I requested. Nothing has happened. Sad:thumbup:.
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Wuhan-400 sale... not bad.
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Further setting options for the image display
Falkaroth replied to Falkaroth's topic in DCS Core Wish List
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Further setting options for the image display like brightness & contrast & colors etcetera. It would be nice if you could separate the outside world and the cockpit. Reshade is not a real alternative in the long run. I would very much welcome this. Thanks.
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Ich kann mich noch stark daran erinnern, das sie den Shadow Bug aus der Beta in, die Stable reingepatcht haben !. :doh: Also wirklich... .
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Mir gefallen die Farben im Cockpit garnicht. Für mich sieht es so aus, als hätte man am Gamma rumgespielt. Nicht mein Ding..:huh:
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Come on we even get cows :D.
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Eat and die :puke:. A face lift would also be recommended here. The cockpit textures look outdated..
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I do not know you enough:laugh:
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Yup. Das Ding scheint nicht schlecht zu sein !, nur hilft der mir auch nicht weiter in sachen Achsenverstellung. In letzter Zeit komm ich garnicht dazu es wirklich auszutesten... Zeit ist doof..:crash:. Sofern ich Urlaub habe, werde ich mich mal mit dem Originalen F-16 Stick beschäftigen. Evt bekommt man ja irgendwie doch die Kurve:book:. .....in Form eines ? JAHA ?.:music_whistling:
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I would also pay $ 50 for a high quality aircraft carrier. I bought the carrier (with a guilty conscience) for only 25 euros. Why they sell it so cheap is a mystery to me...:hmm:
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Maybe!.:notworthy: In any case, I am aware that priorities are set. With the finishing touches (overall) it becomes a great module.
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Sorry for that but whoever screams the loudest will also be heard. Otherwise, this only goes under... I know Early access, also known as early funding, alpha-access, alpha founding, or paid-alpha, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, and may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players. Cheers
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I only wanted to address this here. This was moved by a moderator in the wishlist. It doesn't look like a bug to me. But this should serve to improve something. If I could do it myself, I'd be done with it a long time ago :music_whistling:. I have to praise Razbam in such matters. They also tackle such things. Here I miss feedback or a clarification. BIGNEWY ( presenter) was the first to comment on this topic. Thank you again. I had already addressed the same topic with the Hornet release!. Had already given up because of the meager feedback. There are users here who see this so-called problem and there are those who are not interested. I noticed this immediately...that's all I can do.:dunno: If my English doesn't come across well here, it's because it's not my mother language. Bye :bye:
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Das hört sich interessant an. Im eigentlichen sinne habe Ich gehofft, dass andere Members dies hier auch schon probiert haben, bzw ihre empfindung teilen möchten. So wie es ausschaut.... fliegen die meisten auf Honcam Ko :D. Ich schaue schon eine ganze weile nach einer Base die mehr kann !. Oftmals sind´s Mechanische spielereien die angeboten werden. Diese würden nur kein Unterschied machen.. (VPC & Co). Das mit der Achse war halt eine Idee..( fliegt sich voll sch... :shocking:). Kannst mich ja auf dem Laufenden halten !. 1. 450 Euro für was ?. 2.Wäre eine Idee. https://www.brunner-innovation.swiss/product/cls-e-joystick/ Nur weiß ich nicht ob Die das force sensing unterstützt!.:joystick:
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Modifying Head movement TrackIR
Falkaroth replied to jetstorm96's topic in DCS: Mi-8MTV2 Magnificent Eight
Here is the Link. https://forums.eagle.ru/showthread.php?t=96116 -
Hi Wie schon im Titel beschrieben suche Ich eine gute Achseneinstellung um das Force Sensing der Viper nachzuahmen. Ich bin der Meinung das der Hotas Warthog einen sehr guten Sensor mit sich bringt. Mit den einstellungen die ich übernommen habe, bin Ich nur leider nicht zufrieden. Irgendetwas fehlt :joystick:. P.s das Umrühren mit den Stick geht ja mal garnicht.:) Gruss Falk