

Prancingkiller
Members-
Posts
128 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Prancingkiller
-
My two cents on F-16 Turn Rate and the EM Diagrams
Prancingkiller replied to TheBigTatanka's topic in DCS: F-16C Viper
what about.. all planes fly wrong in general, and the sim gives advantage to the planes that fights with higher aoa, maybe they just don't lose enough speed -
Thanks for the update
-
i was more concerned about the hornet performance in relation with the viper, when i left the hornet was easily able to sustain a better turn rate. Since both flight models were WIP, any changes between that kind of confrontation happened?
-
i've been off for a while, how's the situation for the guys still flying? the viper still can't fight the hornet on the 2-circle?
-
if you dont, then you will not be able to get the nose on the plane which can keep a better sustained rate, as long the fight goes as much harder will be for you to point the nose since he will always be in a position where you'll need to pull more and more to point your nose on him, but hey, i expect you to understand this kind of basic BFM principles reading your signature.
-
yeah and i'm sure you'll fly this way in real life if for example there's the possibility that you dont hit me and then have to give up angles after that because you fall down like a rock, trading your life for a snapshot that if you miss you can't fight anymore. as i said, wrong flight models lead into this kind of bad habits.
-
that's just wrong, maybe in wrong flight models where you dont lose the speed that you should that might feel worth to pull max g's for snap opportunities, start to have a plane that slows down as it should and take the time that it would need to take to take back the speed and you'll start thinking in a different way. Bad flight models, bad habits.
-
It depends if you already reached the max sustained rate under the g limiter, as i said, we dont know these parameters in the GAO report Hint: before thinking that someone doesnt know something you know, read again, because you might be the wrong one
-
why should the paddle switch help you having a better sustained turn rate? pulling more g's will result in losing speed, if above the sustained level, sadly we dont know how many g's the GAO hornet is pulling to sustain that turn rate, or how fast is he going while sustaining it, you would need a chart that we dont have, so the information is quite not usable.. we dont even know if, for example, he's using the paddle switch considering that it's a performance test
-
GAO reports or pilots words?
-
No idea, but words from an Hornet pilot has to be considered in this case aswell? I never heard from a pilot that the Hornet can sustain better max turn rate then the viper, i did heard only the opposite. So if any pilot could came and say that, i think everyone will be satisfied and discussion's over
-
Is it time to "accelerate" on the AG radar?
Prancingkiller replied to Picchiorosso's topic in DCS Core Wish List
i've seen many instead, on different threads about different subjects, but whatever, i really doubt that planes like the f-16, where even the stick isnt moving to save space inside the cockpit, are equipped with such a complicated sensor if that was not crucial, or really needed in some kind of missions in some kind of situations -
Is it time to "accelerate" on the AG radar?
Prancingkiller replied to Picchiorosso's topic in DCS Core Wish List
starting to find strange how plenty of pilots came here justifing every missing/strange feature on DCS -
if each plane's FM is close enough to real then the relative performances between 2 planes should be relatively close to real aswell i guess
-
Prancingkiller Italy
-
[NO BUG] Can't attain 9.0g at corner speed
Prancingkiller replied to bkthunder's topic in Bugs and Problems
just made a test 60% fuel for a total of 24489 lbs, sea level same result as you, max 8.7 g's LINK -
for the Viper around 0.63 M 420knots at sea level = average 20 °/s
-
nothing special, just checking, i was able to sustain 22 on the hornet but im not that expert on it so.. wanted to check with some others
-
LINK best performance i got after many test, 60% fuel here, around 20 °/s disabling the g effect and 30% fuel i got this other test: LINK touching 22°/s but pilot would blackout after few seconds sustaining 8,5 g's
-
standard atmosphere guys, i meant that, sorry.. to compare in a realistic way
-
i can't get more then 20 on the viper, im my understanding i should get 21.5 at very max, and the hornet should be lower then that
-
impressive, thanks
-
after 8 g's the pilot blackout in few seconds
-
do you have an acmi? i was talking about sustained rate
-
Guys when you have time could you make a test to see what's the best Turn Rate that you can keep with the Hornet? you can find the turn rate with the Tacview file, just wanna see how's performing compared to the Viper