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Nightstorm

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About Nightstorm

  • Birthday 02/06/1972

Personal Information

  • Flight Simulators
    DCS, BMS, Prepar3D, X-Plane
  • Location
    Minnesota, USA
  • Interests
    Flying, Mustangs, Lightsabers

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  1. Yea there's enough people having the issues, and they persist with the second hot fix from yesterday. 2.9.15.9599 It's not isolated. And the telling consistent thing is that the issues did not exist in 2.9.14.8394.
  2. Awesome thank you. @BIGNEWY I was able to convert all of my sound mods over to using the mods\resources folder and they all work just fine. That is *probably* the preferred way to go.
  3. I'd just updated to that driver yesterday; I had a previous driver on Monday. So, if it IS a driver issue, it's been in the last two generations, and 2.9.14 doesn't have the issue.
  4. Well, my thought was that by posting here, I was raising awareness. Especially if others are having similar issues.
  5. I discovered last night that if you create a sound based MOD and place it in the mods\resource folder as per the instructions in the game folders doc\sounds folder it works. For example: .\Saved Games\DCS\Mods\resource\F-22A_Sounds\Sounds\Effects\Aircrafts\Engines (This will still work and override the default sounds) So, something was changed in .15 to stop reading from the .\Saved Games\DCS\Sounds folder. If this was INTENTIONAL, how about letting the community know. If it wasn't, how about letting the community know. Thanks
  6. Both GPU and CPU util was low. So a typical load mission goes like this: Start DCS Initially, it doesn't take much longer to load than it has. Mission > Select mission OR ME > Select mission Hangs at Terrain Init for good deal longer than it used to in .14, once it finally loads you can do stuff. Attempt to SAVE a mission in ME > Hangs for a looong time before it proceeds Launch a mission from ME or from Mission > Hangs for a looogn time before it proceeds Once in mission and started > A pattern of pauses, where EVERYTHING pauses for a beat every few seconds. CPU/GPU util normal. That goes on for around a minute or two and then it stops, and the mission is running normally after. If I were to guess, these issues are more disk access related than they are CPU/GPU. System spec: 14900k/64GB DDR5 6000/RTX 5090/8TB M.2 4th gen that DCS is on/2TB M.2 4th gen system drive It's not a spec issue, and it's not a hardware issue. I have enough room on that 8TB drive that I restored my 2.9.14 version. I can run the exact same configuration and mods * though I did adjust a couple for DTC * but otherwise the same, and in .14 everything runs perfectly. Load times were great, no hitching or pausing like I'm seeing. The ONLY change is using one version or the other, both with full repairs etc. Something got broken in .15. 30 years in the IT industry, trouble shooting is not foreign to me.
  7. I've done what was asked above. PL is disabled/not running. No mods, not even a livery file. Cleared shaders and rebuilt. Simple test mission with a viper at Nellis, no other units. A full repair was completed and removed any extra files. Running out of the BIN folder not BIN-MT. Issues persist. Slow loading mission editor, slow saving changes in ME and slow loading missions. Log attached. dcs.log
  8. Yes, I had the affinity set to only use P-Cores. I was running a lot of other background stuff on the E Cores that doesn't need high performance like One Drive, Dropbox, etc.
  9. Does it cause issues only if you apply an affinity to DCS.exe? Or if it's installed in general?
  10. Thank you for the information. I did try it w/o process lasso, but I hadn't tried it yet with zero mods since the same mods (although not updated for 2.9.15) were running under 2.9.14 w/o issue. But I will try that. The issue was happening on other maps too beyond the new Cold War map. Thanks for the information on the BIN vs BIN-MT, I didn't know that they were both multi-threaded now. I was gone for all of 2024. I missed a lot.
  11. I was building a quick test mission here and going back and forth between two missions. The performance improved after the initial loading but it seems to hang on terrane initit for a good bit of time. Starting up and shutting down takes longer than 2.9.14. dcs.log
  12. Both the first and hot fix 2.9.15.9509 have severe loading performance upon loading a mission into the mission editor and starting the mission. Sound/music skips and the game is also slow to exit. The issue does seem to improve after a bit and you can load missions faster. Restoring to 2.9.14 corrects this issue with no other changes.
  13. After updating to both the first 2.9.15 and 2.9.15.9509 hotfix, wav files located in the saved games folder no longer override the default sounds. Going back to 2.9.14 restores this functionality.
  14. Things are progressing well. Still on internal testing but I can tell you it's working and getting better every day.
  15. There are bombs now, but because of the F15C avionics, I've been using the code for an AIM-7 Sparrow missile for the bombs. As the F22 doesn't use the AIM-7. That makes the bombs dumb bombs with no guidance, but you can drop them and with a little practice hit things. Or in the case of the B-61 tac-nuke...close is good enough.
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