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Everything posted by beczl
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Renato71: I already take some notes during my work but what tutorial do you mean? @neutryno: No it doesn't clickable... yet. :-)
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I finished the right sidepanel yesterday evening.
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@john X: Ok I'm waiting for it. @Kuky, speckfire: thanks :-)
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Thanks guys. @Gunja: Already a Donate button on my site since three years but nobody push the button yet. :wassat:
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Yes the FM is finished. It is very-very close as real Mig-21bis. :pilotfly:
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Meanwhile I did some improovment. :joystick:
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Sorry guys no way due I don't want to buy an A-10C for some modding purpose only. The A-10C isn't my favorite because I prefer the Russian planes than the US ones.
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Yes I did. It'll be available at lockonfiles. Changes: v1.01 - Few minor 3D correction at missile nosecone section - The in-air missile wobbles fixed - Texture invertion at static missile is fixed
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FYI: New SA-3 S-125M Pechora SAM battery mod uploaded at the Lockonfiles. So it'll available soon. :-)
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@neutryno: It will be better I hope so. :-)
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Yes I working on the full 3D cockpit as well.
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Thanks. :-) I working on some other mod too. Such as SA-3 S-125 Pechora complex with some extra vehicle + acessory for FC2.
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Now available at lockonfiles: http://www.lockonfiles.com/index.php/files/file/1883-8k14-scud-b-launcher/ and my site too.
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It'll be available at my site too, but at the moment it's unavailable due the provider has a maintenance time. :-(
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Ok. The Scud Mod is finished and released. It'll be available at http://www.lockonfiles.com and lockon.co.uk also when the admins will activate it.
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Thanks again. :-) Today I finished the whole mod and now I working on to make a good Scud mission. So I hope the mod will be available mid of the next week or sooner.
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With some forum membert help I fixed the biggest issue today morning so I can continue to work with the cockpit. :-)
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Sorry no way some hardcode restriction was changed to FC2. You mentioned a dirtpack but I haven't this yet.
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Thanks guys. @ALF7: Sorry no way, due the Scud replaced the Uragan MLRS. In this case the Scud missile hev been recognised as a simple MLRS missiles by the hardcode. So the SAM patriot won't shoot it.
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Sorry I have very buisy for the Mg-21 transformation to FC2. Basically I finish the plane changes. All arguments are working, the extra weapons too. We try to set all avionics, radar modes, weapon characteristics, flight data's are working through lua mod. So now it's working almost same as the real Mig-21bis. Unfortunately I have many problem with the 3D cockpit. If I can't find a fast solution I'll release the mod without this. So meanwhile I working in my other project as well. http://forums.eagle.ru/showthread.php?p=1193058#post1193058
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Hello, I have a lot of problem with my Mig-21bis FC2 mod especially the 3D cockpit. So for relax I working one of my other mod a 8K14 Scud-B mod for FC2 as well. The model is in final state ... I hope so :-) Also the scud MAZ loader characteristic. Now I do some fine tuning on the Scud missile parameters, and the missile flight path characteristics. Main features will the following: - different skins for summer, winter, autumn. - fully animated launch sequence - real missile characteristics (not fully due some settings is hardcoded) - 3 LOD + damage model and so on... Some screenshots: http://beczl.tvn.hu/wip/SCUD/ScreenShot_000.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_003.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_004.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_016.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_018.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_020.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_026.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_028.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_029.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_030.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_031.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_037.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_044.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_046.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_047.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_052.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_055.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_058.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_061.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_063.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_065.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_067.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_068.jpg http://beczl.tvn.hu/wip/SCUD/ScreenShot_069.jpg Any feedback and comments are welcomed. :thumbup:
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Not yet. :-)
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Thanks for the info. I have to search my photo DB, but I 99% sure the 883 was a bis, due I use a real photo for reference and the photo had been sent by a retired East-German pilot to me... P.S.: As far as I informed the side Nr's should be changed several times when the plane was transfered to an another squadron. In Hungary the Mig-21 use a fix sidenumbers because the sidenr's their real serial Nr's last four digit.
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ED agreed...The Mig 21 "CAN" be added ONLY IF...
beczl replied to Witchking's topic in 3D Modeling for DCS World
Yes the grouping is necessary, because only one visibility argument cab assign one par in same time. So if you would like to add two arguments you have to use grouping. For example damage modelling and multi animated objects like pilot, engine, gear and so on... -
ED agreed...The Mig 21 "CAN" be added ONLY IF...
beczl replied to Witchking's topic in 3D Modeling for DCS World
As I already mentioned it's won't possible due the 3d model contain more than 200 animation groups and args. Unfortunately if you break these groups in 3DS Max with ungroup command the whole visibility and curve arguments that assigned into this groups are gone. Well, I guess ED has an own project line so you never see a Mig-21 in any DCS product. That's the main reason why we (me and Dolphin887) working on this model lovely Mig-21 package. P.S. I also working several other FC2 mod like this one: :-) http://www.youtube.com/watch?v=ghiq9yl-HJM