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beczl

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Everything posted by beczl

  1. You have to extract the Mig-21.cdds with Modman CDDSexplorer than you can find the mentioned bmp as well.
  2. You can find in at mig21bis_004_ALL.bmp
  3. And also in the game too. Just need to insert a new line into db_countries (cnt_unit( "Suidae"),) and it run across the field as well. :joystick:
  4. It has an own damage model too.
  5. Here it's the secret weapon that I found today in DCS-WH. :megalol:
  6. Yes it's a brand new test EDM cockpit for DCS-A10C.
  7. Without comment. :joystick:
  8. Yeah I served on this Fire range in 12year. :-) We had a big Helo base in Szentkiralyszabadja 4km far from range. I saw many Mi-24 live firing during my time. :-)
  9. Hello, I know. But Hungarian (and so many other) Mi-24D/V/P has a capability to use Falanga (Skorpion) and Shturm as well. Only their pylon must change. Several AF use Falanga to training because it's price is 1/8 than the modern Shturm. The "Pestvideki Gepgyar" Factory in Hungary do a several own licensed modification to several AF to modify their Mi-24's to capable to launch Falanga and Shturm also.
  10. No gun recoil effect in ver 1.1.0.9. So all units that use main gun won't move during shoot. It's very strange and unrealistic I guess. It's a bug or a feature? And somebody recognise same issue?
  11. Yes basically it's possible but it's very time consuming due the wings and vert stab are connected to the damage models so first I have to ungroup these grouped objects create a small plates for numbering assign a correct argument for it than I must recreate the model structure for damaging.. Unfortunately the plane markings side and tail numbers place is different in countries so it need to create a bigger place's that cover all future marking places as well
  12. The Combined Forces Weapon Mod for Flaming Cliffs 2 V1.0 will be available in Lockonfiles when the Admin approove it. The package contain the following elements: 8K14 Scud-B Launcher v1.02 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.0 SA-3 S-125M Pechora SAM battery v1.01 9M17 Falanga AT-2C Swatter ATGM Missile for Mi-24V v1.0
  13. The Combined Forces Weapon Mod for Flaming Cliffs 2 V1.0 will be available in Lockonfiles when the Admin approove it. The package contain the following elements: 8K14 Scud-B Launcher v1.02 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.0 SA-3 S-125M Pechora SAM battery v1.01 9M17 Falanga AT-2C Swatter ATGM Missile for Mi-24V v1.0
  14. @Kuky: Great skin the V2.1 will contain this Country and skin as well.
  15. Unfortunately I have no idea when I finish the 1.02 fix. Because I have a damage model issue at 3D model side..
  16. Yeah unfortunately my mod's are most of them SP only. Now I tested the Falanga in DCS-A-10C.
  17. Hello, I had a same issue with patch 1.1.0.9. I have a Win7 X64 but if the settings are onlyArch64 = true no HDR and other features. If I edit the mentioned config file and set to all onlyArch64 = false it works...
  18. Yes it caused the custon AFB in Mig-21. I insert a short notice annout that in the V2.1 manual. Thanks. Yeah unfortunately I can't set up the correct startup sequence. So it switch on/off in bunch..
  19. Hello. I checked the problem. You're right. If any Mig-21 is in the air the AIM-120 won't work correctly. Thanks for your report. We will working to fix it untill this weekend.
  20. No it won't. The GUV use same Yakb-12,7 gun settings in Guns.lua like Mi-24V. The internal GS-23L use the OH-58 Browning Pod slot and it's name must be untouched it's "M2_12_7_T". The shell parameters changed according to the 23mm Бронебойно-зажигательный (БЗ) API ammo
  21. Great find. tnx. I'll insert the V1.02 version as well.
  22. Ok Thanks. I'll check it also.
  23. Ok. It seems no any Mig-21 related error at the error log except the known 800ldroptank issue. But I seen a lot of other's as well. Which localized version FC2 did you use? English, Russian German or other? Anyway I'll check the track today evening when I at home. Thanks for the issue report. I think he means any mod that modify some lua's for example payload configs, skins etc... cause a similar issue because if you have a wrong character in a wrong place the program didn't recognize for example your missiles.
  24. I don't know what cause this. We tested the AI against all planes, SAMs, AAA's and it works great. The planes missile usage is belong several circumstances and sometimes the AI do a lot of silly things. did you use any other mod especially F-15? Did you have a track for this mission? If yes pls. send me for debugging and send me also the ...\Temp\error.log for further analising.
  25. Yes the Mig-21Bis input settings found in ...\Config\Input\Aircrafts\F-16A Several AF in eastern block (Hungarian AF also) and middle east AF use this block types as universal block due it has a common electric controller mechanism and control connectors and fit helo's an airplanes as well. The GUV is much larger and heavier than UPK-23-250 because it has a large ammo capacity so the supersonic flight is impossible with this pod in normal cases. The Mig-21 can carry a lot of non-conventional weapons such as AIM-9, KH-66, KMGU-1, Napalm tanks, Recce pods and so on... Unfortunately it's not documented well and only a few photos available from this weapons usage.
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