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Everything posted by beczl
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You have to extract the Mig-21.cdds with Modman CDDSexplorer than you can find the mentioned bmp as well.
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You can find in at mig21bis_004_ALL.bmp
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And also in the game too. Just need to insert a new line into db_countries (cnt_unit( "Suidae"),) and it run across the field as well. :joystick:
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It has an own damage model too.
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Yeah I served on this Fire range in 12year. :-) We had a big Helo base in Szentkiralyszabadja 4km far from range. I saw many Mi-24 live firing during my time. :-)
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Hello, I know. But Hungarian (and so many other) Mi-24D/V/P has a capability to use Falanga (Skorpion) and Shturm as well. Only their pylon must change. Several AF use Falanga to training because it's price is 1/8 than the modern Shturm. The "Pestvideki Gepgyar" Factory in Hungary do a several own licensed modification to several AF to modify their Mi-24's to capable to launch Falanga and Shturm also.
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No gun recoil effect in ver 1.1.0.9. So all units that use main gun won't move during shoot. It's very strange and unrealistic I guess. It's a bug or a feature? And somebody recognise same issue?
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Yes basically it's possible but it's very time consuming due the wings and vert stab are connected to the damage models so first I have to ungroup these grouped objects create a small plates for numbering assign a correct argument for it than I must recreate the model structure for damaging.. Unfortunately the plane markings side and tail numbers place is different in countries so it need to create a bigger place's that cover all future marking places as well
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The Combined Forces Weapon Mod for Flaming Cliffs 2 V1.0 will be available in Lockonfiles when the Admin approove it. The package contain the following elements: 8K14 Scud-B Launcher v1.02 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.0 SA-3 S-125M Pechora SAM battery v1.01 9M17 Falanga AT-2C Swatter ATGM Missile for Mi-24V v1.0
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The Combined Forces Weapon Mod for Flaming Cliffs 2 V1.0 will be available in Lockonfiles when the Admin approove it. The package contain the following elements: 8K14 Scud-B Launcher v1.02 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.0 SA-3 S-125M Pechora SAM battery v1.01 9M17 Falanga AT-2C Swatter ATGM Missile for Mi-24V v1.0
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@Kuky: Great skin the V2.1 will contain this Country and skin as well.
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Unfortunately I have no idea when I finish the 1.02 fix. Because I have a damage model issue at 3D model side..
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Hello, I had a same issue with patch 1.1.0.9. I have a Win7 X64 but if the settings are onlyArch64 = true no HDR and other features. If I edit the mentioned config file and set to all onlyArch64 = false it works...
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Yes it caused the custon AFB in Mig-21. I insert a short notice annout that in the V2.1 manual. Thanks. Yeah unfortunately I can't set up the correct startup sequence. So it switch on/off in bunch..
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Hello. I checked the problem. You're right. If any Mig-21 is in the air the AIM-120 won't work correctly. Thanks for your report. We will working to fix it untill this weekend.
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No it won't. The GUV use same Yakb-12,7 gun settings in Guns.lua like Mi-24V. The internal GS-23L use the OH-58 Browning Pod slot and it's name must be untouched it's "M2_12_7_T". The shell parameters changed according to the 23mm Бронебойно-зажигательный (БЗ) API ammo
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Great find. tnx. I'll insert the V1.02 version as well.
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Ok Thanks. I'll check it also.
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Ok. It seems no any Mig-21 related error at the error log except the known 800ldroptank issue. But I seen a lot of other's as well. Which localized version FC2 did you use? English, Russian German or other? Anyway I'll check the track today evening when I at home. Thanks for the issue report. I think he means any mod that modify some lua's for example payload configs, skins etc... cause a similar issue because if you have a wrong character in a wrong place the program didn't recognize for example your missiles.
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I don't know what cause this. We tested the AI against all planes, SAMs, AAA's and it works great. The planes missile usage is belong several circumstances and sometimes the AI do a lot of silly things. did you use any other mod especially F-15? Did you have a track for this mission? If yes pls. send me for debugging and send me also the ...\Temp\error.log for further analising.
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Yes the Mig-21Bis input settings found in ...\Config\Input\Aircrafts\F-16A Several AF in eastern block (Hungarian AF also) and middle east AF use this block types as universal block due it has a common electric controller mechanism and control connectors and fit helo's an airplanes as well. The GUV is much larger and heavier than UPK-23-250 because it has a large ammo capacity so the supersonic flight is impossible with this pod in normal cases. The Mig-21 can carry a lot of non-conventional weapons such as AIM-9, KH-66, KMGU-1, Napalm tanks, Recce pods and so on... Unfortunately it's not documented well and only a few photos available from this weapons usage.