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beczl

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Everything posted by beczl

  1. @speckfire: Sorry I have no time for Mig-25. Some Specular map tests. The plane 1st quarter has a specular the other hasn't. You can clearly see the difference. P.S.: Anybody know how can I create a good nav lights (bano) generally? I follow the "old" FC" way but it seems in DCS use a different enhanced method.
  2. Great Skins 911qqq! :thumbup: Some Mig-21BiS test in DCS:WH env. It's after the first conversion. Still need some Specular and Bump map layer and also need some fine tuning. :pilotfly:
  3. No it doesn't. :-) That's the trick. It use an unused BTR-70 slot.
  4. Thanks. I planned to convert all my previous mod to DCS:WH compatible very soon. :pilotfly:
  5. FYI. I created a DCS:A-10C version about 9P148 ATGM. I hope soon available at lockonfiles as well.
  6. Thanks. Yes sure. :joystick: I sent a PM to you.
  7. The FC2 version is different than previous FC1.12 due I can't model the engine smoke well. It's interfere with the normal missile/rockets smoke so I didn't activate it.
  8. Yeah I start to collect some good blueprints and official manuals because the Mig-23 was one of the HuAf base type till 2000. But I hadn't enough time for it. So basically I didn't start anything.
  9. Yes both models has to be use same skins as well.
  10. Thanks guys. @flanker1: I don't know what does it mean impossible. :music_whistling: I use standard Max2008 with EDM plugin for 3D work and a simple Notepad++ for manual lua editing. No any additional tool need I guess. Yeah I try to create a fully working Mig-21Bis for DCS:WH
  11. Yeah That's use the WH env as well.
  12. The 1St DCS Mig-21Bis clickable cockpit test. :joystick: http://www.youtube.com/watch?v=YV2JTnvbxnc It's not perfect and only concentrate the click ability.
  13. Well. Generally the plane and the cockpit integration isn't required so much time. But I have a lot of issues for the clickable 3D helper settings in 3D MAx side. This element responsible for the correct clickable element placement. Now it's too big and not cover the buttons. But I hope I can figure out soon how it's work. :smartass:
  14. Well. I only make models based on things that I already used during my army carrier or I had an another personal experience with it. Unfortunately in Hungary we have no Navy also we use(d) Shilka and Zu-23 that already in the game so I wondering what should be the next one. :thumbup: Maybe DCS Mig-21?? With clickable cockpit??!! :pilotfly:
  15. Did you create a correct collision model and collision line for your Su-30? Check this: http://forums.eagle.ru/showthread.php?t=27716 If you need a collision model example in Max just drop me a PM. :-)
  16. Im happy to announce to the following mods are uploaded to LockonFiles as well: 9A52-2 Smerch MLRS v1.0 for DCS A-10C 1S91 "Staight Flush" Radar + 2P25 "Kub" TEL v1.0 for DCS A-10C 1S91 "Staight Flush" Radar + 2P25 "Kub" TEL v1.0 for FC2 I think all of them are available very soon.
  17. Yes. With luckybob9 help I figure out how can solve the edm export issue. So now I able to convert the Smerch for A-10C as well.
  18. Пожалуйста :pilotfly:
  19. For FC2 and A-10C too. I think no need new 3M9M missile. The 2T7 is in progress. :-)
  20. Clear all pivot. Create a new gear than insert a dummy between the gear and the gearleg. E.g. link to tha gear to the dummy and link dummy to the gearleg. After that assign the argument and animate the gear as well.
  21. The SA-11 is in my radar but hard to find a good drawing, blueprint and source info because it wasn't in Hungarian AirDefence. I have only good references and detailed docs from the technics that previously or still present in the HuAd - like Kub. The SA-12 is already in the FC2. All battery element are still active but it's commented out some config files by the dev's. Only their 3D model need some refresh as well. :-) So if somebody has a good russian docs about SA-11 and 12 feel free to contact me and I try my best to create a good models like before.
  22. Thanks guys. :-)
  23. It's already available at Lockonfiles for FC2 . Yes but without a proper docs I can't do that. As you know I also have some issue with my model export to EDM. Unfortunately I'm on a business trip till next week so at the moment I can work with 3DS Max only.
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