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Ironhand

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About Ironhand

  • Birthday March 18

Personal Information

  • Flight Simulators
    DCS World, P3D.
  • Location
    New Hampshire, USA
  • Interests
    kayaking, skiing, snowshoeing, simming
  • Website
    https://www.youtube.com/channel/UCU1LW888jCR6IZ7crfdZxDg

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  1. Excellent idea. This would be a great way to introduce people to the online experience without them feeling overwhelmed or intimidated.
  2. Not in the FC3 version. In the coming FF version? Perhaps.
  3. What you describe can only occur, if the missile is fired at extremely close range. And, if that’s the case, you won’t have the time to maneuver as you describe. At longer range, yes, the missile will maneuver and shed some energy but you are nowhere near either its gimbal limits or it’s G limits.
  4. This seems like an very odd statement to me. If it has the energy to hit you, then it can produce the Gs to hit you. It’s converting the energy into Gs. If it can’t produce the Gs, it didn’t have the energy it needs to hit you.
  5. Unfortunately, it’s not something that can be selected.
  6. Oh, I know there’s that no update is planned. Just having a bit of fun, while wishing it was so.
  7. Relax…this will all be fixed in the new, updated Caucasus map, when it’s released.
  8. Out of curiosity, what would be to penalty to the player for constantly mishandling the aircraft he flies? Or are you just proposing this for virtual squadron use, where the individual would be penalized by his squadron members? I know it’s done in civilian sims where the emphasis is only on the flying itself. DCS, however, tends to place the focus on how well you blow things up. While I, personally, like to fly well, I’m still not sure this is something I would use.
  9. Sounds like fun. Too bad it was so underappreciated. Unfortunately, I get the impression that a lot (most?) folk who get online just want to jump into their aircraft of choice and go kill something. Don’t make me waste time reading briefings and thinking seriously about how to best do it.
  10. Let the good times roll.
  11. You might find what you want here: https://www.secretprojects.co.uk/threads/mig-29-avionics.102/#post-9330 You have to register but he seemed to be the moderator (site owner?) at the time. Scroll down the thread a bit. He’s PaulMM. Unfortunately, the images are gone. Only the text remains.
  12. I knew that was how it worked in the FC3 pit and ED usually mimics reality pretty well unless they have a financial reason not to. So I dove into a manual and that’s how it’s described. That seems to be the way the two missing FC3 “automatic” modes work, too. It’s AT HOLD that makes them “automatic”.
  13. Not sure what you mean, since altitude hold can’t be engaged in the MiG-29 cockpit unless attitude hold is engaged first. Works that way in the sim and in RL.
  14. That would probably be easiest, when changing altitude. I suppose, too, that you could select LEVELING mode (LAlt+7, IIRC) first. But that's not really what it's for.
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