Dear Virtual Pilots,
I have a question what performance can be expected on heavy mission during multiplayer? I started to do nice Multiplayer mission, to get dedicated server, etc. Maybe you will play it one day. However as I was adding units, tanks, realistically, each side cca 400 ground units, static planes on airports/carrier to make it feel alive I have noticed a drop in FPS from 100 to around 20-40, , which is not that great, sometimes 15FPS which is bad.
I know I run pretty high settings, but when I check windows task manager it shows CPU usage 25%, RAM usage 40% (10 GB), Graphics GPU 30%? So why is FPS dropping (reducing graphic setting helped a bit, but the graphics GPU usage was never above 40%)?
So couple of questions:
-Would it run better on dedicated server?
-What is reasonable limit for units quantity?
-What could improve my PC performance? New CPU/Graphics?
-Would it help to change some settings?
- Any other ideas?
I thought that heavy multiplayer missions have also many units and they run very smooth for me.
My PC: Intel i7-7700@3.6GHz / 32 GB RAM / GeForce GTX 1080 / SSD Disk.