Hi! Hello everyone! I encountered a puzzling problem in the game. The AGM65E missile can't guarantee hitting. Sometimes it can ensure hitting the target, but sometimes it deviates from the target irradiated by laser during flight. And as the number of times I test repeatedly increases. It's getting harder and harder to reach its goal! In most cases, they can't hit. I can assure you that I have no problem with all my operations. The missile is continuously irradiated by laser in its effective range.
Will it be modified in future updates? If AGM65F can't actively move the field of vision to the target locked by the pod, how can we quickly lock and launch?
I'm sorry! I don't understand! You mean, for AGM65F, the field of view does not automatically move to the target of the pod. After we use the targeting pod to lock the target, can we only manually move the AGM65F field of view to lock the target?
The aiming pod is used in conjunction with AGM65F. Problems have arisen.
How can multiple AGM65Fs quickly target the target locked by the pod? After launching the first missile, the second AGM65F pointed in the wrong direction.
First of all, thank you very much for the work of ED! You have brought us good things! Now I have a question: in the latest video, use JDAM instead of LGB. Does this mean that at this stage, the aiming pod does not have the ability to emit lasers?
Is this the reality, or is it temporary, and will it change in the future? Is it really impossible for the multifunctional color display below to output sensor images such as radar and aiming pods?
The latest Mini update has a working picture of the TGP aiming at the pod. Because it's green, it seems a little vague. What I want to know is: can the image of the TGP aiming at the pod be displayed on the third color display below?
It seems that the targeting pod has been delayed. But it doesn't matter. It will be finished and released. Like AGM65, JDAM, JSOW, LGB, LTWS. They were delayed, but eventually we all got them.