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Kai

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Everything posted by Kai

  1. Absolutely fabulous guys and girls (being PC ) My group has been flying this and our numbers are going up each week we fly so Thanks from all at the Sluggers
  2. Does anyone know of a way to track fingers in Rift S or if there is a hack or software to run outside. I can not code but if you used like a reflective ir nail polish could somthing be done along those lines I once saw a very old black shark pit where the guy had finger tracking with a Wii I think
  3. Yes we are a training group we do not charge anything we just pass on what we know to help other start the path in DCS or help others advance what they know to a higher level
  4. Well I put a ticket in and I got an answer take off scale GUI and hey presto it works I have a JTAC in bino view So there you go folks
  5. Has no one got a clue on this one??
  6. Come on folks let me know what you are using monitor wise please. Show and tell time guys and girls
  7. I'm in the UK and looking to up size my screen. I am not sure on make and model though. There is an Acer Acer 43-Inch UHD HDR Ready IPS Monitor - White on amazon for around £500 range. Does anyone have any experiance with monitors this size?
  8. No the joke was me buying the L39 at full price and in less 4mins the sale started then It was half price. 4 bloody mins tried to talk to ED team and basicly got told to go away on the live chat not much help there I dont think I will ever forgive this
  9. Yeh got this working in 10 mins great how to Now one little bug my mouse don't work it is as if it is offset from my left screen. I have in this order 1280x1024,1920x1200,1280x1024 I got the left and right mfcd's spot on at 800x800 next to my main monitor working great just no mouse!!!! Is this known issue any help would be nice please have looked all over the place for an answer first so please no p**s taking
  10. Hello all . I have managed to completly mess up my key list, hard thing to do but I managed it. I have a TM warthog stick and was trying to learn all the stuff to go with it. So the first thing is is there a way to default all the keys back to norm rather than one at once? and the othere is after reading the warthog manual I still can not figure if you load a profile to the stick as with the couger or not and how do you default that one as well? I have read lots and not found the answer as yet so after two days of looking decided to ask. Also looking for a squadron that flys the A10C that takes new flyers. I have flown other sims for many years but new to this one
  11. I am looking for a new hotas that will last me a ling time like my Cougar. I have looked at a few and have a few ideas as to what I would like. Can anyone shed any likght on whats hot or not and WHY not just its crap. Please give me some feed back on what you have and why you like? Chers Kai
  12. Thanks for that :thumbup: Kinda confusing now lol :doh:
  13. Cheers guys that a great help I will follow that now. I take it then you dont need to download the 4 part DL of the A10 just the module ? :joystick:
  14. Please forgive me for this post and small rant slash vent. I have been away from the sim world for a bit. Due to medical problems blah blah anyway getting to the ppoint I am dislexik carnt spell read wel . I have spent hours and I mean hours try to find a simple asnwer to this queston what is the downlood list and order if I have Black shark 1 and 2 and DCSa10 I know or think I have to put dcs workd in first. Then what ? Download blackshark 1 and 2? download A10? Only thing is I can find one and just an update for 2 but the last time I installed a while ago I had to load 1 large install and then 2 another large insall then A10 Please bleive me i have looked all ove the FAQs but nothing to anwser the queston If I have missed it and one of you out there knows the page then please link to the page and I will read it all the way through I just want to get back online Please help me I aint know rocket scientist I just want to fly thats all.
  15. Kai

    Awacs / FAC

    I have been flying a few sims over my life and in F4AF there was a nice little AWACS option. This for me was good I have a few memory issues and flying can be a little tricky now and then, So I looked into the AWACS and hey there was somthing that I could do to help while I could not fly. Now I love DCS BS and FC2 now is it me looking in the wrong places or is there no mod out there that could give me this skill back. To help out when not possible to fly???
  16. I tried that and didn't have a lot of joy my main is 1920x1200 and my other two are 1280x1024 I get the briefing part missing and thats where the problem is I think If I shrink the main down the res is crap and looks really bad. I'm not going to profess to know about programming so I will leave it to those who do. If any one wants me to try anything then great tell me what to do and I will and will give feed back.
  17. Cool have it all going and fine in single player. having a sopt of bother with the multiplayer screens all over and the parts you need to go to briefing and fly are missing. Have I missed the somthing
  18. Hi all and first must say fantastic work here really :thumbup: I have 3 screens on main pc main 1920x1200 second is a 1280x1024 set to 1024x768 for the abris third is a 1280x1024 for the shkval these all work fine (can post scripts if anyone wants them) I have a laptop running the BSVP dials in 1366x768 Now this is set up like this Now I would like to put the touchPal on the laptopas it has a touch screen. I have read all the posts twice so please dont think Iam after a quick fix. I am not a coder so I have no idea how this black art works. Is it poss to ger the touchPal to work on the laptop? so I can use it as a touch screen. I think there is somthig about keys not working over TCP is this still true? well If anyone hasa thought then please pipe up and another big thank you to all the people here for masses of fantastic work for us unworty twits that just want it to work for us as well as everyone else has it running lol take care all:thumbup:
  19. Ok I have a touch screen laptop and woundered if there was a program out there that could use say touch buddy on the laptop while running the main sim on another PC (my main one). I dont know if this is possible but would be nice to see it working if at all possible. I think there is somthing for F4AF glass I think it is called.
  20. I have been loking at the config and mine just does not want to work with the centre at 1920x 1200 and the side ones at 1280x1024 I have looked at it for a while now and I just dont seem to get where it is going wrong. For a while I thought it was the aspect ratio but that seems to check out. I am thinking it might be the fact that it is trying to asign the sceen res accross the 3 monitors evenly and the 2 19" can not cope ? Well these are just my thoughts anyone else please shout up if you can think of anything else
  21. Well here it is working
  22. Yes tried this and got it working I did not realise I had to change the aspect ratio and when this was done burst into life and works great. I did as you sugg 3 x 1280 this is working great so far no joy on the 3 monitors in there native res 1280 1920 1280 but am looking at that. But must say a big thank you to S77th-RYKE for all the help he has given me with this:thumbup::thumbup::thumbup::thumbup:
  23. ok here goes this is going to be a long one lol this is the log readout 0.000 SoftTH: SoftTH v1.09 by Kegetys (D3D9) 0.000 SoftTH: Module: C:\Program Files\Eagle Dynamics\Ka-50\bin\stable\d3d9.dll ("C:\Program Files\Eagle Dynamics\Ka-50\bin\stable\dcs.exe" --noreplay --trackfile BlackShark/./../Temp/LastMissionTrack.trk "BlackShark/./../Temp/tempMission.miz") 0.000 SoftTH: Loading configuration C:\Documents and Settings\Rik\SoftTH.cfg 0.000 SoftTH: Loading configuration C:\Program Files\Eagle Dynamics\Ka-50\bin\stable\SoftTH.cfg 0.203 SoftTH: Secondary resolution autodetected as 0x0 0.406 SoftTH: sideExtraWidth autodetected as -420 (1920x1200 / 1280x1024) 0.406 SoftTH: Added auto resolution 1920x1200 60Hz 0.406 SoftTH: Activating Win32 hooks... 0.000 STHook: Hooks: Attached 10.610 SoftTH: Direct3DCreate9 (ver 32) 10.813 SoftTH: Adapter 0: nv4_disp.dll, NVIDIA GeForce 8800 Ultra with SoftTH v1.09 by Kegetys (D3D9) 10.813 SoftTH: Adapter 1: nv4_disp.dll, NVIDIA GeForce 8800 Ultra 10.813 SoftTH: Adapter 2: ati2dvag.dll, Radeon X1900 Series 10.828 SoftTH: Added mode 1560x600 f16 10.828 SoftTH: Added mode 2232x768 f16 10.828 SoftTH: Added mode 3000x960 f16 10.828 SoftTH: Added mode 3960x1200 f16 10.828 SoftTH: Added mode 10680x1024 f16 10.828 SoftTH: Added mode 4920x1200 f16 10.828 SoftTH: 10.828 SoftTH: Warning! Process affinity is forced to less than processors available (0x01 < 0x0F), 10.828 SoftTH: SoftTH performance may not be optimal. 10.828 SoftTH: CreateDevice 1920x1200 0Hz 22bf 75df 0/0ms 10.828 SoftTH: Focus window: 'DCS' 10.828 SoftTH: Requested mode 1920x1200 not triplehead 10.828 SoftTH: Using D3DCREATE_FPU_PRESERVE 10.828 SoftTH: 1 backbuffer(s): 1920x1200 10.828 SoftTH: SwapEffect 1, PP Flags 00000000, Behaviour Flags 00000042 10.891 SoftTH: Empty device reference count: 1 10.891 SoftTH: Standard mode: 1920x1200 10.891 SoftTH: Releasing surfaces... 10.891 SoftTH: Releasing devices... 10.922 SoftTH: Video memory used: 19.73MB 10.922 SoftTH: InitStuff done 10.922 SoftTH: CreateDevice return (1920x1200) 11.266 SoftTH: 11.266 SoftTH: Reset main device (1920x1200) 11.266 SoftTH: Releasing additional surfaces 11.266 SoftTH: copySurf: Releasing shaders & buffers... 11.281 SoftTH: Requested mode 1920x1200 not triplehead 11.344 SoftTH: Reset OK 11.344 SoftTH: Standard mode: 1920x1200 11.344 SoftTH: Releasing surfaces... 11.344 SoftTH: Releasing devices... 11.360 SoftTH: Video memory used: 19.73MB 11.360 SoftTH: InitStuff done 11.360 SoftTH: Reset return main device (1920x1200) 11.110 STHook: AUTO_MOUSE_OFFSET: 1500 24.063 SoftTH: 24.063 SoftTH: Reset main device (1920x1200) 24.063 SoftTH: Releasing additional surfaces 24.063 SoftTH: copySurf: Releasing shaders & buffers... 24.063 SoftTH: Requested mode 1920x1200 not triplehead 24.110 SoftTH: Reset OK 24.110 SoftTH: Standard mode: 1920x1200 24.110 SoftTH: Releasing surfaces... 24.110 SoftTH: Releasing devices... 24.110 SoftTH: Video memory used: 19.73MB 24.110 SoftTH: InitStuff done 24.110 SoftTH: Reset return main device (1920x1200) 65.266 STHook: Hooks: Detached 65.703 SoftTH: ProxyDLL deinit (C:\Program Files\Eagle Dynamics\Ka-50\bin\stable\d3d9.dll) 65.703 SoftTH: RELEASE HOOK! <"C:\Program Files\Eagle Dynamics\Ka-50\bin\stable\dcs.exe" --noreplay --trackfile BlackShark/./../Temp/LastMissionTrack.trk "BlackShark/./../Temp/tempMission.miz"> 65.703 SoftTH: Released mouse hook 65.703 SoftTH: ProxyDLL Exit this is the cfg file [config] ; deviceIDLeft/right: Direct3D device ID's of left and right monitor, or 'auto' for automatic ; secondaryWidth/Height: Left&right monitor resolution, or 'auto' to use same as middle screen resolution ; secondaryRefresh: Refresh rate of left & right monitors, or 'auto' for automatic ; secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'. ; uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA' ; forceAffinity: Set to 1 to force process affinity to all processors/cores. ; borderSize: Size in pixels of frame border between monitors that is discarded ; sideExtraWidth: Width difference between middle and side monitors, or 'auto' to autodetect from desktop resolution ; noHotkeys: Set to 1 to disable all hotkeys ; noOSD: Set to 1 to disable on-screen display when changing settings deviceIDLeft=1 deviceIDright=2 secondaryWidth=auto secondaryHeight=auto secondaryRefresh=auto secondaryFormat=RGB16D uploadMethod=D3D forceAffinity=0 borderSize=0 sideExtraWidth=auto noHotkeys=0 noOSD=0 [Direct3D] ; ** Advanced setting for Direct3D games ** ; lensCorrection: Lens correction, set to 1 to enable support. >1 to enable by default ; lensCorrectionEdge: Lens correction edge offset ; hideNondefaultDevices: Hides all but the default adapter from the game ; forceHorizontalFOV: Forces horizontal FOV to be three times as wide ; forceResolutionWidth/Height: Forces device to be created with this resolution ; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use ; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card ; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use ; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head ; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir) ; altResetBehaviour: Do not reset lost main device after secondary device initialization (WDDM crash workaround) lensCorrection=0 lensCorrectionEdge=0 hideNondefaultDevices=0 forceHorizontalFOV=0 forceResolutionWidth=0 forceResolutionHeight=0 force16bitDepth=0 sleepBeforeRead=2 useMultihead=1 delayedPresent=0 autoSquash=0 altResetBehaviour=0 d3d8dll=auto [hooks] ; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes ; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled ; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly ; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width ; doScaleWindowRects: Scale focus window WindowRect ; doScaleClientRects: Scale focus window ClientRect ; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution doHooking=1 doScaleMouseCoordinates=0 doScaleFromLeftScreen=0 doScaleWindowRects=0 doScaleClientRects=1 mouseXoffset=auto ; Triplehead screenmodes to add to resolutions list (width multiplied by three and border added) ; width x height x refresh rate in Hz ; 'auto' adds current primary monitor desktop resolution ; Must be last in this file [modes] 800x600x60 800x600x75 800x600x85 1024x768x60 1024x768x75 1024x768x85 1280x960x60 1280x960x75 1280x960x85 1280x1024x60 1280x1024x75 1280x1024x85 1600x1200x60 1600x1200x75 1600x1200x85 3840x1024x60 1920x1200x60 auto I can not see anything that is wrong:joystick::joystick: But saying that I am dispeptic I mean dislexic after 11hours I give up today and will attack again at miday GMT BST lol If you would have a look over this please do and just point my the right way :pilotfly:
  24. thanks m8 will do that now
  25. I have tried to get this working for a few hours now and no joy so far this is my config. ; ; SoftTH 1.09 configuration file ; by Kegetys, [url]http://www.kegetys.net[/url] ; [config] ; deviceIDLeft/right: Direct3D device ID's of left and right monitor, or 'auto' for automatic ; secondaryWidth/Height: Left&right monitor resolution, or 'auto' to use same as middle screen resolution ; secondaryRefresh: Refresh rate of left & right monitors, or 'auto' for automatic ; secondaryFormat: Secondary device image format: 'RGB32', 'RGB16', 'RGB16D' or 'RGB32CUDA'. ; uploadMethod: Method used to upload image to secondary card(s): 'blit', 'D3D' or 'D3DCUDA' ; forceAffinity: Set to 1 to force process affinity to all processors/cores. ; borderSize: Size in pixels of frame border between monitors that is discarded ; sideExtraWidth: Width difference between middle and side monitors, or 'auto' to autodetect from desktop resolution ; noHotkeys: Set to 1 to disable all hotkeys ; noOSD: Set to 1 to disable on-screen display when changing settings deviceIDLeft=3 deviceIDright=2 secondaryWidth=auto secondaryHeight=auto secondaryRefresh=auto secondaryFormat=RGB16D uploadMethod=D3D forceAffinity=0 borderSize=0 sideExtraWidth=auto noHotkeys=0 noOSD=0 [Direct3D] ; ** Advanced setting for Direct3D games ** ; lensCorrection: Lens correction, set to 1 to enable support. >1 to enable by default ; lensCorrectionEdge: Lens correction edge offset ; hideNondefaultDevices: Hides all but the default adapter from the game ; forceHorizontalFOV: Forces horizontal FOV to be three times as wide ; forceResolutionWidth/Height: Forces device to be created with this resolution ; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use ; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card ; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use ; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head ; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir) ; altResetBehaviour: Do not reset lost main device after secondary device initialization (WDDM crash workaround) lensCorrection=0 lensCorrectionEdge=0 hideNondefaultDevices=0 forceHorizontalFOV=0 forceResolutionWidth=0 forceResolutionHeight=0 force16bitDepth=0 sleepBeforeRead=2 useMultihead=1 delayedPresent=0 autoSquash=0 altResetBehaviour=0 d3d8dll=auto [hooks] ; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes ; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled ; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly ; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width ; doScaleWindowRects: Scale focus window WindowRect ; doScaleClientRects: Scale focus window ClientRect ; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution doHooking=1 doScaleMouseCoordinates=0 doScaleFromLeftScreen=0 doScaleWindowRects=0 doScaleClientRects=1 mouseXoffset=auto ; Triplehead screenmodes to add to resolutions list (width multiplied by three and border added) ; width x height x refresh rate in Hz ; 'auto' adds current primary monitor desktop resolution ; Must be last in this file [modes] 800x600x60 800x600x75 800x600x85 1024x768x60 1024x768x75 1024x768x85 1280x960x60 1280x960x75 1280x960x85 1280x1024x60 1280x1024x75 1280x1024x85 1600x1200x60 1600x1200x75 1600x1200x85 auto 4460x1024x60
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