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Ranger79

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Everything posted by Ranger79

  1. Fluffytuff, I have reported the issues to the ED test team. The helo bug is being worked. The radio comms are also being looked at. Thanks for the kind words, I put my heart and soul into this DLC, I am confident the patch bugs will get worked out in the near future.
  2. Thanks Scope, appreciate the support. We are still working out a few bugs regarding helos not properly landing, but hopefully that will be fixed soon in an upcoming patch.
  3. Ok, try a full start, and request start up, see if they begin to start engines. Sent from my SAMSUNG-SM-N910A using Tapatalk
  4. Roger that, let me know if it is still not working for ya. I have asked the test team to take a look. Sent from my SAMSUNG-SM-N910A using Tapatalk
  5. Did you try uninstalling and reinstalling the campaign from the module manager?
  6. Hello, Make sure you also take out the bridge, once that occurs the mission will progress. Currently there is a bug where some helos are not landing at assigned spots, ED is working on a fix at this time.
  7. BigNewy, Tried the uninstall of the campaign, and renaming mission editor folder. AI aircraft at mission start do not have engines started, and do not start engines, thus will not taxi. UPDATE: Disregard last, I got the wingman working in Mission 01. I called ATC for startup clearance and the AI began to startup. Went airborne and they answered radio calls. Confirmed using easy comms and non-easy comms options.
  8. Either or both versions of the C130 would be awesome, I love flying it in P3D. Sent from my SAMSUNG-SM-N910A using Tapatalk
  9. Hello, Unfortunately there is a bug in the latest 1.5.5 patch affecting helicopters landing. ED is aware of the issue and working on a fix. Sent from my SAMSUNG-SM-N910A using Tapatalk
  10. It's the same bug, ED is working the issue. Sent from my SAMSUNG-SM-N910A using Tapatalk
  11. Appreciate the kind words, this puppy hopefully will be back up and running shortly. Sent from my SAMSUNG-SM-N910A using Tapatalk
  12. This bug will also affect multiple other OPF missions, I know they are working to resolve the issue, but I have no further information. Sent from my SAMSUNG-SM-N910A using Tapatalk
  13. Roger that, thanks for reporting I'll add to the list of issues. Sent from my SAMSUNG-SM-N910A using Tapatalk
  14. Thanks for the update Bignewy. Sent from my SAMSUNG-SM-N910A using Tapatalk
  15. Smudooo, a bug report has been submitted, I can't fix the problem. Sent from my SAMSUNG-SM-N910A using Tapatalk
  16. Thanks, wow I was starting to sweat bullets there. Sent from my SAMSUNG-SM-N910A using Tapatalk
  17. Wow, I have no idea what is going on, I'll submit a bug report. Sent from my SAMSUNG-SM-N910A using Tapatalk
  18. I tested many missions and you are correct, AI wingman do not start with engines on, will not taxi or takeoff, I will submit a bug report.
  19. AI Wingman on mission start do not have engines on at mission start and will not taxi or takeoff, confirmed with several missions in DLC OPF.
  20. Dirtrider, I'll take a look tomm, haven't heard of this issue before. I'll post as soon as I have more information. Sent from my SAMSUNG-SM-N910A using Tapatalk
  21. Thank you sir, glad you enjoyed! Sent from my SAMSUNG-SM-N910A using Tapatalk
  22. 980TI has worked great for me, I would go for it!
  23. K4nnix, Not trying to hijack the thread, but there has been a bug report submitted for AI helos that are not landing properly. Many of my missions in OPF are having issues due to AI helicopters not landing at their assigned spots. BigNewy is on the ED test team and has submitted the report, here is a link to one of the issues in Mission 05 of OPF, sounds very similar to the issues you are experiencing. https://forums.eagle.ru/showthread.php?p=2950137#post2950137
  24. Redglyph, I had both missions working pre-1.5.5 patch release with some workarounds. Tested Mission 5 this morning with the newest patch and the Chinook in Mission 5 still will not land. I even took out the AI troops, and changed the airframe to a UH-1H and still not landing. I have submitted a bug report to ED, hopefully this gets fixed soon. I have also changed different conditions for the land path, duration, etc, nothing seems to work. Unfortunately, I do not have access to the test builds so I cannot troubleshoot until a patch is released...
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