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Ranger79

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Everything posted by Ranger79

  1. UPDATE: JSGME Version Download Link HERE Also updated front page, just unzip into your JSGME Mod folder, enjoy.
  2. Grimes any chance these bugs will be fixed in 1.2.8? Seems to have broken alot of good missions.
  3. Ok, need some help guys, I can use arguments to create vehicles, damage models, etc. I cannot for the life of me figure out how to use arguments to make my rigged model run, kneel, etc. Anyone got any advice?
  4. The two technicals are different size trucks Dodge extended cab vs small jeep, will be a size difference. I agree some objects could use a texture improvement, but I only have so much time, I am a rookie at this stuff and its very time consuming. My goal in this whole thing is to get others interested to make addons for DCS World, and to put something out. Alot of people post about releasing somethings, but do not leaving alot of us wanting and waiting. Hopefully this will spur interest.
  5. Version 1.2 Mod Pack available for download on front page, enjoy! New Units: Ammo Crate Pallet Barracks Long Fudges Conc Barricade X20 Fudges Conc Barricade X10 Fudges Conc Barricade X3 Fudges Conc Barricade X5 Green GPM Tent Green Living Trailer Large Tan Tent Medium Trailer Facility Porta Jon (Blue) Porta Jon (Green) Small Crates Small Living Trailer Storage Hangar Long Tan Tent 2 Tan Tent 3 Tan Tent 4 Trash Dumpster
  6. Thats a Modman file, not needed if not using Modman.
  7. Work in progress: Expected release 4/1/2014 Very Low-Poly (fps friendly) Models for Semi-Bare Base Ops (BIAP or Bagram Vets will appreciate :) ) Many objects incoming!
  8. Believe me if I could fix I would, still waiting on help for that one.
  9. Try this file for JSGME, first time creating a JSGME mod, let me know if it works. http://www.mediafire.com/download/dlj6l1cu00bddzd/Ranger79_WW2_US_Jeep_Mod.zip
  10. Added instructions to main post.
  11. Hope this helps: The location of all units is under the "Add or Modify Ground Vehicle Group" icon (tank) Select the icon, choose your faction and go to "Fortifications" for most objects, vehicles are located under "Armor" and "Unarmed." Insurgent Manpad & Windmill are located under "Air Defence" Place your unit
  12. Mastiff, I just checked, everything is working as it should with the exception of 2 Concrete 6m wall entries. One should be for a Speed Limit Sign, just replace the attached buildings.lua file with the attached under Mods/Tech. buildings.lua
  13. Hmmm, try a regular unit (tank icon) and go to fortification should work, I'll double check, adding fudges walls tonight to the mod pack.
  14. Should work for all, under fortifications correct?
  15. I'll check as soon as I get home, thanks for the feedback
  16. Awesome, will do your walls are great!
  17. Sure thing, shoot em over I'll take a look
  18. WW2 US Jeep: More WW2 era vehicles and objects incoming. Thread started here: http://forums.eagle.ru/showthread.php?t=122262
  19. What do you guys think? She runs great, low-poly: I can release solo or should I wait until I have more WW2 era vehicles and objects? Heck, you guys have waited too long for WW2 era stuff, test her out, please post any issues. MODMAN Version Download: http://www.mediafire.com/download/g908md0y2eonqny/Ranger79's_WW2_Era_US_Jeep.zip
  20. It's more for special areas, not suppose to be for the entire map.
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