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crazyave

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Everything posted by crazyave

  1. The three biggest things I've found that effect FPS are: Pixel Density setting in SteamVR, Pixel density setting in DCS, and MSAA setting in DCS. Other things certainly affect FPS, but not as drastically as these three. Given your system specs, try as close to 1:1 resolution as your physical headset per eye resolution in SteamVR PD setting, MSAA in DCS at 2x to start, and PD in DCS at 1.2 or 1.3. From there see what your frame rate is and if good, see if you can get away with MSAA 4x in DCS. It might also help a little bit to cut back the trees and clutter settings in DCS to about half.
  2. When I adjust IPD correctly for my eyes with the O+ it says around 68mm on the screen. My buddy had his IPD measured and it's 71mm, and he didn't have any issues. The fact that his headset didn't have the IPD issue for me their tells me it was either my headset or my DCS install that has the IPD tweaked. I just don't know which as I didn't swap headsets with him to test, unfortunately. I don't think anyone needs to worry about this one, it was just something with my headset or DCS install.
  3. I just went back through the whole battery of tests with the HP and compared back to back with the O+ again. Hopefully I can add better descriptive detail this time. I tried to get some pics but my phone camera and my professional camera were just not able to get a capture of what I see. -The sweet spot in the HP is very small, like about the middle 20% of the whole FOV, maybe even less. Outside of that it drastically reduces and in addition you get a this effect, which I forget the name of, but basically the edges of things in the image get a gradient color coming off of them as they blur out. When I look to one direction with just my eyes it's a blue effect, and in the other direction it's a reddish effect. The quality of the image in the HP outside of the very middle sweet spot is worse than the O+ in my opinion. I think because there is such a difference in the quality of the sweet spot vs outside the sweet spot my eyes or brain pick up on it and it's harder to interpret as real, the immersion factor again. -If all I did all day was read text in a small focused area the HP is definitely better, no question about it. But in fast moving scenery when you're really moving your head and eyes around to keep the target fixed on, I get a better experience with the O+ overall. It's immediately noticeable. -My eyes caught the SDE pretty consistently, but I can imagine you'd get used to it after a while. Personally, I don't find the SDE in the O+ as distracting, yes, I know it's there, but my eyes just don't seem to catch it and focus on it like with the HP. -The IPD issue is just in DCS, I get a slight cross eyed feel, it's very uncomfortable after several minutes and after taking the headset off my eyes are all screwed up for a while. I changed the IPD setting in DCS to extremes and everything in between and it had zero effect. I don't know if this is a DCS issue or something wrong with the HMD, but I didn't have that problem with my buddies HMD on his system, unfortunately that doesn't point to where the problem is. -The image in the HP looks a bit further away than with the O+. Everything is bigger in the O+, and so feels more like you're IN the experience rather than looking at it through a window. Call it FOV, or whatever, but the immersion, for me, is definitely better with the O+ in regards to feeling like you're IN the scene. -I felt the HP heat up and the screen started flashing in one eye at some point this time around. Possibly the cable, but seemed more like something else going on with the screen itself. It definitely runs hotter. Backlit LCD vs self lit OLED difference I guess. Anyway, it's clear this a personal preference thing. There is no better or worse for everyone. I guess I'm an exception to what most people get out of it. Oh well, that's life.
  4. I just unpacked the HP again and inspected the headphone with a big magnifying glass. Indeed, there are two tiny screws which are unscrewed inside. I'm not sure how to get to them, it appears I have to unscrew the large single screw that holds it to the headset to get to the small ones. The wiring also broke off just due to the weight of the headphone not being connected, so not much point in trying to fix it now. Just wanted to validate what was suggested above. The screws are either stripped out or came loose. Not a super easy fix though given the broken wiring too.
  5. I've got the O+, rudder pedals, FSSB, TUSB, keyboard, mouse, and a blue tooth USB receiver installed for USB devices. As far as power consumption goes I think just the HMD is using any significant power? I read some threads about the power issue, but seems like the issues people saw were disconnects and major things, not bad SDE. Would I really see an SDE improvement potentially?
  6. Send me your recommendation, I'll buy one today.
  7. Definitely enjoying it! My buddy is stoked to get his soon as well after trying mine on his system along with the HP and his old 1280x1440 cheapie back to back. I am still really looking forward to newer and better HMD's though, there's lots of room for improvement. I really wish I could see the improvement others have raved about, I just couldn't find anything that made my experience more immersive overall. Even my buddy who has never used the O+ or HP immediately had the same experience, it wasn't even that close of a decision. I definitely noticed a difference in FPS at some point, but between the DCS changes and 1903 update I couldn't tell which one had improved things. I'm pretty sure it was the DCS changes, just not 100% sure. I did not measure the changes, but experience wise it was pretty noticeable. Especially on certain maps. We didn't notice as much on Nevada, just the others. My buddy and I sometimes do a cat and mouse chase in the mountains in F15s where he tries to lose me. It's an absolute blast! I try to stick as close to his plane as possible. Awesome training for advanced formation flying. By doing this it really pulls out the immersion factor of the HMD and whole setup. If the immersion isn't good, you can't follow someone great, maybe half a mile or mile at best under poor conditions. With a good frame rate and good FOV you can stick within 50ft of someone! SOoooooo fun!!! This sim is the BEST! I can't wait for an improved HMD from Samsung, they did a great job with the O+. System is 8700k and 2080tI both water cooled and OC'd with 32GB of RAM. I'm using FSSB and TUSB on a Cougar I bought when it first was released, 2002?
  8. Interesting, this is the first I've heard of a PCIE USB card being required to make an HMD work. I don't recall any reviewers saying they needed it, otherwise I would have bought one. How many people have seen this improvement? Why is it not discussed? Why wouldn't the HMD manufacturers recommend getting one? It seems to be plenty of people are reporting great results but don't have an add on card, or am I missing something? Do you think it would help with my O+? If so, I'll pick one up, that's no problem, plenty of free slots. The headphone's plastic connector was broken in half, definitely not a bolt missing or a nut coming out. Must have happened during packing. They are very flimsy, not hard to see why they broke it just packing the box. Again, not something I cared about, I don't use them. Just shows the quality they designed though. Appreciate the suggestions, I'm certainly willing to give things a try, I'm just a bit skeptical given that no one has mentioned needing some of these things. As far as software settings go, I'm confident we tried everything possible to get the best performance out of the headsets. Maybe this last set that went out had more/different issues than other previous releases..?
  9. Cliff house was very evident for SDE, given the solid bright colors. I thought DCS would look better because it's darker, but the sky and white areas really stood out in DCS. Yea, I don't know what could have been off between two headsets and completely different settings. We definitely went through every setting in WMR, SteamVR, and DCS. I'm very familiar and comfortable with all the settings for VR as I've tuned and tuned to get just the right performance in DCS since that's what it takes. Even if there was an issue with the resolution/etc the dive mask look was a pretty huge factor as well, which was not a setting issue. The one thing that does look better in the HP is the text, if I could train my eye not to look at the SDE then I could definitely read finer text, not doubt, I'd say you could read text twice as easily as with the O+, but along with the SDE it was not a big improvement overall. I actually felt the improved frame rate from turning the settings down (when I retuned for best FPS) was a more immersive improvement than the graphics quality. I could get 50% better FPS, which is pretty huge. I'm already pretty happy with my FPS on the O+ so that was not a big selling point in my situation.
  10. My Asus MB has USB 3.0/3.1 native so no need for an add on card. The broken headphone was definitely broken off before I got it; it seems very fragile looking. The bolt was still in the headset. That didn't matter to me because I don't use headphones anyway. I would have kept it anyway if the performance was there. Reprojection was ON. The clarity was there, but the width of the black lines between the pixels was clearly visible for us, and hard not to focus on. My buddy says his $30 1280x14440 HMD has similar SDE to the HP. I noticed that every other group of 7-8 rows of horizontal pixels had a slightly different tint to them, so a striped look; when I'd look up and down I'd see the effect and focus on the screen instead of the image being projected. I also just remembered there was a weird chroma effect outside of the small sweet spot, a kind of yellowy gradient on one side of the edges of things being displayed. Not terrible, but not something I get in the O+ When I try to find the individual pixels in the O+ I really can't single them out! I can see some really super thin diagonal black lines between some pixels and general kind of blurry look, but not SDE how I see it in the HP. It was way too distracting for me. Perhaps if you came from a headset with similar SDE and had gotten used to that, you wouldn't notice as much? That's a good sounding mod for the dive mask look, that would be interesting to try because it was a major ding to the immersion experience for us. Wouldn't that allow you to see the flat edges of the screens more though? With the HP I could look at the edges of the screen with my eyes and clearly focus on them. There was also some round parts and flat screen edges visible. With the O+ the round edges are just into my periphery and I can't get focus on them so they don't distract at all. I couldn't get myself to enjoy the HP more than the O+ even after playing with all the different settings for a whole day. Going into this, I was 100% certain I was going to love the HP hands down! I can see how maybe someone could look past the bad stuff if just the clarity mattered above all else to them and/or the performance boost from being able to lower settings. I'm looking more at the whole experience. The immersion in the O+ was easily better for us, I don't know what else to say, it was a disappointing but easy decision. This next thing doesn't matter as much to me vs performance, but the whole unit also just seemed to lack quality, it felt very cheap, from the cable twist issue to the straps and the headphones; not to mention the dead pixels. My buddy also said his got so hot today (he's still testing his) he could smell plastic melting inside... he's an electrical engineer so I trust his judgement, but I did not experience that on my unit. Price also was not a factor for me, the performance just wasn't there. I'd be happy to pay double the price if the performance was there! I'm really perplexed when people say they can't see the individual pixels, like I read in some reviews. it's the first thing I noticed and the #1 reason I like the O+ better. I'm not trying to marginalize anyone's positive experience with the HP by sharing my experience. If it works for you, awesome! Enjoy! Personally, I was shocked that the performance was so low in many respects compared to what I've read. Good Luck! Give it a shot and make sure you have a good return policy to fall back on.
  11. I don't think we missed anything, we spent an entire day tweaking our settings with it, but tell me what you mean and I'll let you know if we missed it. I've spent many hours messing with the VR settings. At one point I actually set all settings to the lowest values and went through them all one at a time testing the FPS change, but I'm not infallible, what do you think we might have missed?
  12. Yep, I had 1903 with KB4507453 since 7/13 and saw a nice improvement with the O+, so the HP Reverb testing we did was with this update.
  13. My buddy runs a 1070 and has it working decently CPU is 4770 and 32GB RAM. Had to turn off MSAA and AA and PD 1.0, still looks good with decent frame rate, around 30 in cities though.
  14. Ok, so if you didn't read in the other HP Reverb thread about it being in stock, I was lucky enough, along with a friend, to get one of these ordered off Amazon this week. Today it arrived and my friend and I got together to set them up and compare them to our old sets. My system: 8700K, 2080ti both water cooled and OC'd, 32GB RAM, Odyssey Plus My friend's system: 4770K, 1070, 32GB RAM, no-name Walmart blue light special VR HMD he paid $30 for with a $30 bonus package... so literally free! (1280x1440 resolution). Quick version: We're both sending them back. I'm sticking with the O+ and my friend is ordering an O+ tonight. I'm not joking. Long version: I had my O+ dialed in with steamVR set to as close to native resolution as possible and DCS PD set to 1.3 with MSAA 4x, AA 4x, most things set to high. It's very flyable, 45-60 fps in open areas and mid 30's to 45 in cities. I won't detail my buddies setup and testing but we did comparisons with the headsets and my system was getting 30% better fps with the same settings and headsets every time. First thing when I put the HP on, without adjusting any settings from my O+ setup, the SDE was REALLY noticeable. I thought, yea no problem it will go away with some setting adjustment, nope, not at all. The HP doesn't use the cool pixel method they use on the O+ so my eyes would catch the lines of pixels and also some kind of horizontal banding/dimming of the pixels and all I'd see is the screen vs the game for a few seconds. My eyes would constantly be seeing the SDE and I couldn't concentrate on the game. BOO! Massively shocked. We also had two brand new Reverbs and they both looked exactly the same. I maxed all settings out, same thing. As long as I'm starting with the negatives, I'll just finish those off... 1-2 dead pixels, broken headphone mount, and after 10min of play the headset disappeared, killing the game, and wouldn't come back on for several minutes. When this happened the cord was ever so slightly twisted near the headset, so I can confirm it may have to do with the cable, but wow, it was hardly twisted that much at all, like 10-20 degrees, definitely not outside anything you expect it to be able to handle. I can twist my O+ a few times around with no issues. Both units were brand new, sealed from the factory, not used. Massive fail for QA on mine. My buddy didn't have dead pixels or a broken headphone. As for colors, yep, as you would expect, compared to the O+ OLED screen, they look more washed out, but that alone would not be a deal breaker for me, personally, but definitely noticeable. My actual eye's IPD is about 64mm, and I was getting the cross eye thing in my headset on my computer, but not on my buddies setup, so not sure if that was my computer or the headset, but it was terrible and did not change even setting it in the software in WMR and DCS. FOV, wow, it is significantly narrower than the O+, or it could be just that you see the edges of the screen and headset much more than the O+, we could not conclude exactly what it was but the O+ felt a LOT more like you were IN the plane vs the Reverb. More immersion with the O+ for sure. with regards to "dive mask" look and/or FOV. Even after all that, knowing I was sending it back for good, I went further to compare. On the positive side, if you are lucky enough to not to have your eyes focus on the SDE it is actually much clearer and easier to read text than the O+, but you really have to look for it. The other benefit is I could run much lower settings for the same or better visuals, which would boost frame rates a ton, not quite double, but at least 50%. MSAA could go off with only slight shimmer. At the same time, PD in DCS could be set back to 1.0 with about the same shimmer as the O+ but with MSAA 4x and PD 1.3. That was pretty impressive. That's it, no other real positives, the headset is light weight. Wow, is this the first negative review of the Reverb? I am totally shocked, from all the reviews both official and personal, it seemed like a done deal, but my buddy and I had quite the different experience. Even at the same price as the O+ I'd probably stick pick the O+ over the Reverb. Just my opinions for all this, it's a very subjective thing, all of it, so YMMV as always. Now waiting for Samsung to come out with something new!
  15. Cool, thanks for the info. I was considering using some large shrink wrap tubing over the connector, as I don't have any need to disconnect it at the headset... but only if it's an issue.
  16. Interesting, so what you're saying is maybe the cable isn't internally stress relieved and could maybe get damaged by bending it too tightly?
  17. Saw it in stock this morning too and a friend and I jumped on them. Will report on Friday.
  18. I just bought FC3 today and was blown away. I had tuned my system to run 40-45 FPS max with drops to 30's in busy areas. DCS PD 1.3, MSAA 2x. I felt it was a good trade off of FPS vs shimmer/visuals. This was all done in full fidelity planes. Today I jumped in an F-15C for the first time after installing FC3 and immediately saw 90 FPS in open areas and solid 50-60 in congested areas with a few 45 FPS. I had no idea you could get 30-50% more FPS in FC3 planes in VR! Wow. Why is this? System = 8700k + 2080ti
  19. F-5G/F-20 F-104G P-38L
  20. Right, that's where I thought I'd find it too, but none of the GUID's for the various aspects of the devices matches any of the GUIDs DCS is giving to the joystick input file names.
  21. I'm recently having lot of problems with my controllers and I'd like to identify what GUID's they have assigned. When I look at the ID's in the file names for under the joysticks folder in DCS I cannot find those GUIDs anywhere in the system, not the registry, in any USB diagnostics tools, etc. Where do you find the current GUID for your USB device that should be the same as in the file names under the joystick folder?
  22. I'm having a similar issue, Happened in the FW 190 A8 and F5... only ones I've tested so far. Seems to come and go at times for me.
  23. I'm having controller issues also. My controls are all being set back to defaults every time I load the game and I'm showing a controller column but no name in it when all my controllers already show up in their own columns. The game is basically broken for me as I'm not going to re setup all my controls every time I want to play!
  24. The clean install did the trick, all better. That experience really sucked though, 150GB install! And I lost all my settings for everything. For the future, what files can I backup to save my settings at least?
  25. I did delete files manually, but it was going through hundreds of files and seemed to be no end in sight. Since I already spent hours downloading the update three times I decided to cut my losses and just delete every eagle dynamics file and registry key from my system and start from scratch. If it doesn't work this time I'll make a case.
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