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1Shot1KiLL

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  1. the game crashes to desk top dureing flight now and again. and when it happens lm always going fast and in a banking turn. strange that lm always in a turn when it happens.
  2. push stick forward after tuchdown and some distance covered at the runway. obviously not on approch. you not gonna damage the tomcats landing gear pushing the stick forward Rolling down the runway. this action will press the aircraft to the ground, the elivators acting like a F-1 cars spoiler, makeing you get MAX downforce, there for slow you down very quickly. try it and see.
  3. open airbreaks, PUSH THE STİCK FORWARD. the elivators will act as a huge airbrake and push the nose down creating more drag and weight. once that has slowed you down then aply Wheel breaks. saim goes for every plane includeing props :)
  4. you pulled it to hard and broke it :)
  5. jester is too slow to ıff targets when there are friendlys in the vicinity aswell. have 3 bandits at 30 miles and he does not ıff the targets in tws till the merge. now and again he ıffs maybe 1 of them and keeps prioritesing the friendlys that he has ıff'ed.! As soon as a friendly turns in to a unknown, he prioriteses the friendly bogey. this is a real problem. he should know what contact is friendly after it goes unknown and avoid prioritiesing it. that on its own needs a fix İMO. jester at the moment doesnt eaven have a 1 second memory. how did he finish flight school for gooodness sake ? :mad: edit: you tell him to STT lock. but he doesnt hold a lock on a bandit but has no troble holding on to a friendly lock. its just a night mare right now. magicly PAL holds lock just fine……...
  6. l use them as radar guided sidewinders :)
  7. always in a turn and a pop up bandit apears on the radar. but doesnt happen all the time as l do fly for an hour or so without a crash mostly. so dont know the cause. but l can say definatly that each time l crashed l was in a gentle orbit turn with a pop up groop just apearing around 80 miles away. just coincidance prpbably.
  8. 2.04.2019 crashed sometimes to desktop while just flying around
  9. when you are low the enemy can use the terain to defete the aim-54 before it goes pitbull. but if you are looking down in to the gaps of the hills from higher above then the enemy will have trouble hideing him self useing the terain. mind you the aim 54 goes high when you shoot so when it goes pitbull it is comeing down from above to hit the bandit that is trying to hide there selves in the terain. so not to easy to hide your self if a aim 54 goes pitbull on you, like l said '' better if you dont fight in the hills :) its just a monster at flat terain. :megalol: Feasable ? its the best out there man :) just splitS and go back home when you get to 12 miles to the merge and hear jester say SPLASH on your way home :)
  10. lm owning everything in MP. wouldnt die once if l didnt want to. its a monster when used to its strenghts.! take off climb to 20 000 intercept a target. engage at 20 nm. go back rearm and intercept again. dont go in to the mountains and play the enemys game. just fly defancive cap. just like you would defend a carrier group out at sea ''FLAT TERAİN''
  11. +1 magicly PAL holds lock very nicely but when jester does it the lock is droped straigh away.
  12. dont have VR. things seem fine to me. 8GB RX 480 - AMD RYZEN 5 2600X - 16GB RAM 60FPS and lowest 45FPS almost everything on high exept SSAO off AA on 2x civ trafic off and rest all high
  13. after the patch jester seems to rarely IFF targets. and doesnt respond to STT lock orders most of the time at crutial situations. flew for 3 hours and countless times told jeter to STT lock at say 15 miles and closer but no responce. he once locked a target 20 seconds after l gave the order. not eaven mentioning long range locks as he drops them straight away if thay are enemy. but manages to hold decent locks on friendlys at long range :) and his responces are exteremly late now on friendlys. he sais you locked a friendly very very late mostly. it should be looked in to, just wanted to report my findings. cheers
  14. this happens after you die. you got to exit dcs to fix this problem. its a bug for shure.
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