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LCO489

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Everything posted by LCO489

  1. You can place them as ground units too, no hint on what to do to make it load the cargos yet tough.
  2. Hi, the Cold Start, Take-Off, Landing, Free Flight and Intercept quickstart missions for Caucasus have some problems i notice while trying to do some air refueling. The KC-135 tanker was listed at the briefing as set on "Tanker, Callsign Arco, 233AM, Tacan 33X". Thing is that the unit is set in another frequency (256) and i think Tacan should be in 33Y, consistent with others quickstart missions provided. I fixed it here but a fix with the module core could be a good measure. Thx
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  3. I can only hope they release the Corsair this year so they get a boost and could focus on the Mig a little. Not even want them to touch the Crusader.
  4. Hi, just tried it and it works fine.
  5. Could it be airbreaks instead of canopy?
  6. try deleting this one if you have it and check if the problem is fixed. It contain a "glass.dds" file in the An-12 textures wich was causing it.
  7. Yes, was mod related as said above, just can't remember wich one right now. I'll try to find it and post here.
  8. As title says is the F-86F supposed to be able to fire guns on ground? Just tried it for no reason and you can fire guns on ground with weight on wheels.
  9. Ignore this. Broke again after a restart DCS.
  10. The log shows something wrong with the Ch-47F textures. In the mission there's is a CH-47F as a static unit, if i change it in ME to a Ch-47D the issue is gone.
  11. Just saw this and tested it and i can load the mission, but it took way longer than other missions and maps. dcs.log
  12. Are FC planes classified as High Fidelity? I can't see the point on this, if the new free module isn't clickable. But the model update is obviously welcome.
  13. Thank you, just tried a hot start and it works. Will try that workaround
  14. Guys, i just bought the MB and i can't make the HSI to work, label OFF won't go and so it keeps caged. FDR is initialized and allign is complete. What i'm doing wrong?
  15. Great news. Screenshots are really impressive. Good work ED.
  16. The issue is that its a Mod and not a Module, so it would need to be implemented by the developers, wich it wasnt yet.
  17. Hi, i did the suspension mod, just tested it again and couldn't reproduce the behavior you just described. The mod doesn't change anything about its flying caracteristics.
  18. Hi @walrusw nice work. I was having trouble with the Mirage F1 having some canopy textures issues wich i found to be from the "glass.dds" texture of the AN-12 mod. Could you please fix it to use a unique name for that texture?
  19. Hi, is there any plans to update the L-39 to have more RSBN support to other maps and even Caucasus that is very limited right now?
  20. Found the problem. The file sent here is marked as Sinai only, which is the name of the map on its entry.lua. But to work correctly it needs to use the self_id which is SinaiMap. Take as example the Persian Gulf Map Name "Persian Gulf" and self_id "PersianGulf". So on the R_NAV_data.lua it should be placed as "SinaiMap" and the R_NAV file info must be named R_NAV_data_SinaiMap.lua too. Also ARK info on this file was still marked as Syria. Working files attached. R_NAV_data.lua R_NAV_data_SinaiMap.lua
  21. What i see from the way those latest aircraft where added is that ED could now do version of any of their modules as a FC planes, like we will have the MiG-29 in a reverse way soon. So if a plane comes out as a module it can very reasonably become a FC add-on and the other way around too with the existing FC planes.
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