-
Posts
209 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by RvL
-
I just shut off the pc. There was no zip file. I'll check for that file you mentioned tomorrow.
-
You might be onto something. Cant remember if i did last flights. Going to check it next time. Thanks!
-
I'll check it out. Even though i get no crash report message it still makes one?
-
Hi guys, Im experiencing something which i dont know if this is a bug or im doing something wrong. When landed on a carrier, i refueled/rearmed and i wanna take off again. I allign with the catapult, nose down, get hooked (press 'u', wings out, flaps down, after burners on and i signal to get shot (press 'shift u'). The catapult does nothing, i get detached from it and start accelerating. When i crash in the sea i also have a game crash (i posted this in the 'bug' section). Has something changed with the last patch that im missing a procedure?
-
My game crashes when i crash in the sea. I do my best not to crash at all but its annoying the whole game crashes when i crash (no crash report). I know ED is doing their best to make the game as realistic as possible but this is just nuts Anyone else experiencing this crash? Im flying multiplayer PVE servers.
-
Thanks for the headup. I've choosen not to use steamvr. It may have been a way to try to fix my VR issues. But after i upgraded my cpu from a ryzen 5 2600 to a 5600x my problems were solved thankfully.
-
My 3070 has 3 displayports.
-
I would also recommand getting the G2. Will also be my next headset upgrade.
-
Depends on the headset. Something with the resolution between the Rift S and the HP Reverb G2 arround 40 fps. This with likely overall medium ingame graphical settings and a pixel density not too crazy. Running myself a Rift S, 3070, Ryzen 5 5600x, 32GB ram, SSD, pixel density 1.2, low to medium settings with 4x msaa giving me mostly a solid 40 fps in multiplayer. When things get crazy in multiplayer it can drop a little, but with my current system it holds on great. I just upgraded from a ryzen 5 2600 to a 5600x wich made a great difference in having a way better and steady VR experience especially in multiplayer.
-
Yes thats what i noticed. good to know thats fine. Thanks for the clarification Fab!
-
Im happy my VR performance went up. Though, when monitoring my gpu activity it still doesnt go much higher then 50, 60%. Is that normal behavior?
-
After some testing in crowded PVE servers i have to say my hopes seem to have become reality. Finally! After installing the 5600x i also installed the resizable bar software right away and enabled it and went for a spin. Im getting a solid 40fps with the same settings i used when i had the ryzen 5 2600. No more screentear and ghosting and stutters with kickbacks to the low 20's fps. Also somehow my visuals look much crisper, and the lighting looks better?! Im real glad i seem to got rid of my problems. It really took away my fun playing, being more busy trying to tweak things and being on the forum instead of playing and enjoying DCS. I want to thank all of you for helping me out getting me to the point of buying a new cpu! It only costed me 250 euros. Its nothing compared to the hours trying to out-tweak the issues i had. Time to have fun again! Happy flying everybody!
-
Thanks for the message JayRoc. Just recieved the 5600x. Going to install it tomorrow. Hopefully going to see the VR improvement im hoping for. Fingers crossed.
-
Decided to go upgrade my cpu. Going to order the Ryzen 5 5600X. I will let you guys know what the outcome is.
-
Im also still experiencing freezes with the tomcat. No log will be made. DCS just stops responding. I hear the GPU fan going idle and i know its happening again. What does stand out is its mostly happening when i get shot down or crash. Unfortunatelly this happens more then i like it to be.
-
Yes prices have become ridiculous. I was "lucky" finding a new rtx3070 for "just" 750 euros. I can understand the standard gtx1080 is starting to fall behind on performing with dcs improving visually. Not sure what the "Duke" means. Guess its an overclocked version of it? Wonder when prices will come back to normal again. Im hoping if ED can deliver on time, by the end of this year the possible Vulkan switch can add some performance gain to the game. Fingers crossed.
-
Thanks for your message streakeagle. Getting a 3090 would sure be a very nice upgrade. The things you said about cpu/gpu usage are the same things i have noticed while monitoring my system while playing in VR. Your cpu has 30 a 40% better scoring then my Ryzen 5 2600. What gpu do you have right now?
-
Im not sure if upgrading is the way right now. Thats because other members with better systems then me are having the same or similer issues. I still have a feeling its Oculus related.
-
When i enter the information about these tests on a website to test bottleneck percentages, it kinda shows the same information this chart u refer to. When i enter my own hardware and test it, its saying my cpu and gpu are a great match and there is only a 0.45% bottleneck gaming at 1080p. At 1440p theres a 0.47% bottleneck and at 2k/4k its at 1.91%. When i would upgrade to a faster cpu the test is saying my gpu is becoming the bottleneck.
-
Some time ago i asked in another topic about my cpu and i believe it was Bignewy who replied saying my cpu cant be the issue. Also tried some sites to test and see if there is a bottleneck my system showed up great. Im not a expert on this at all and how reliable this information is. If the cpu is the bottleneck, shouldnt its usage % max out then?
-
Oke did some more testing while monitoring gpu usage. Im not familiar with these values of what is normal, but i would think that getting the best performance out of the gpu would make it go towards the 90/100% usage? What did i notice? When i play DCS in VR, for instance on a MP server i notice my gpu usage is mostly arround 40 a 50%. When im looking up in the sky or whenever my fps can go up to 80fps my gpu usage also goes towards the 80/90%. So gpu usage is related to the gpu usage percentage? Being on the ground of a airport with other players or wherever my fps gets towards the 20fps and the tearing and lag is in progress i see my gpu usage staying arround 30%. Other test i did and noticed. When i start DCS abd stay on tge main menu and not activate the Rift S headset im seeing above 200fps on the mirror screen on my monitor, and my gpu usage is 100%. Untill i activate the sensor in the headset and my fps goes to 80fps and my gpu usage goes to 40 a 50%. I've also tested without ASW on and then the fps is the same as the gpu usage percentage. Last test i did was going back to 2D and that made my fps be arround 140 in the air and arround 80 in more populated areas like on the ground/airfields/cities. My gpu usage went between the 50 and 90%. Anyone with more knowledge about this has anything to share? Also yesterday after searching for low gpu usage on google i removed Gforce Experience, clean installs of Nvidia driver, checking performance settings but all didnt help.
-
Thanks for the reply. Im not using mirrors cause of them eating too much fps. I have tried alt enter but makes no difference. I used to use the F14 lantirn mod but deleted it. I have tried the A10C wich i own but that also makes no difference. My Ryzen 5 2600 cpu has a clockspeed of 3.4ghz, and turbo to 3.9ghz. I used to overclock it above 4ghz but since 2.7 im not able to overclock due to giving CTD's all the time
-
Sounds like my problem. But this only happens when the fps drops to 20fps in my case. It seems like this has something to do with Oculus. I havent seen posted anything like this going on with WMR headsets.
-
I have been monitoring my hardware while playing on a 4YA PVE server on the Causases map with 16 players. Was having stutters, screentearing when moving my head immediately from the beginning while being on the ground with an fps of arround 20. Made two screenshots. One while playing and one while doing nothing. When playing my vram goes to 7.8. Been testing with the lowest visual settings up to the highest (PD excluded, kept that at 1.0 in game and 1.2 OTT. Changing these settings doesnt make a change in fps. It only changes my in game visuals. So i just keep that the way like i posted before. Weird thing is, and i have said this before. After the bad experience on a server with 16 players i changed server to another 4YA PVE server with just 8 players and i have a smooth experience.
-
Been playing some more PVE matches when i had some time, and it seems like im not getting the extreme stutter anymore what forces me to exit the game and restart Oculus. Unfortunatelly DCS does it for me now cause im seeing more CTD's then before since the latest update. But no report will be made after the crash. Im still getting low FPS down to 18fps on certain areas, what seems like Caucases is more sensitive for this compared to Persian Gulf. Which is a little weird, before PG used to be more demanding. The low FPS is mostly situated around airbases/carriers on servers with like more then 10 players on it. Still need to monitor cpu/gpu/vram/ram while playing.