Jump to content

RvL

Members
  • Posts

    209
  • Joined

  • Last visited

Everything posted by RvL

  1. Havent had much time to test the last couple of days. Did a short PVE server session and only had a short fps drop after viewing some other players by pressing F2 that locked my fps at 20fps. After a short time, like within less then a minute it recovered itself. But, it was not busy at that time on the server, less of 10 players wich plays a huge role. Since the last nvidia update im under the impression it helped in VR performance, but im not quite sure yet. Still got more testing to do with longer sessions and monitoring hardware activity.
  2. Yesterday i got a short session trying out with medium textures and low terrain textures. I thought i saw some improvement, but the session wasnt that long to be really sure. Will have to test sone more. I have a 3070 with 8GB Vram btw.
  3. 300/30mb/s
  4. Im going to test it tomorrow, see if it helps. Though 99% on the forums/internet is talking about terraintextures eating vram and not the other textures setting. I remember turning that textures setting lower then high make the cockpit unreadable.
  5. Thanks for replying guys. @fab.13 Im currently only flying the F14. I do use F10 to be able to navigate searching for air and ground bandits. Going to be tough not able to use F10 and being effective. My problem doesnt specifically happen after changing airframe. @Fri13 Im not sure im experiencing that problem, maybe yes. When my problems occur it does effect the oculus main menu also. After closing DCS it contineous there untill i close oculus and restart and its back to normal. But it really seems to me like massive lag and stutters and distortions at the outersides of my view when moving my head. Tomorrow im going to use a program to monitor my hardware. @rubbra Im not seeing any performance hit (when the game/headset does function normally) going from zero to even 4x msaa. @deathbysybian I believe changing terrain textures to high will costs more vram so most of the player not having more then 8gb vram turn their groundtextures lower.
  6. I dont have anything else installed
  7. @deathbysybian Changing graphics settings doesnt really do anything fps wise. I have tested this many times. The only thing that i notice fps wise is anti aliasing settings. I keep mssa at 2.0. PD at 1.0 in game and OTT at 1.2. Textures high Terrain textures low Civ traffic off Water medium Visib range medium Heatblur off Shadows flat Res cockpit displays 512 Msaa x2 Depth of field off Lens effect off Motion blur off Clouds standard Ssaa off Sslr off Ssao off Clutter/grass 0 Forest visibility 85 Forest detail factor 1 Scenery details factor 1 Preload radius 70000 Chimney smoke 0 Anastropic filtering 8x Terrain object shadows off Cockpit global illumination off Rain off Vsync off Lowering this makes no change in fps but makes the game look horrible. @Fri13 im not sure if i understand what you mean. Ghosting? Yes. Lag, yes, screentearing/distortions when i move my head, yes. But this only happens sometimes and sticks for some minutes and recovers and will come back later and will only recover when closing dcs and oculus. @rubbra Im not on a laptop, but im willing to try anything at this moment.
  8. I specifically used that version since im 99% playing online. Im able to get online and fly but it causes me CTD frequently. Sometimes even when just loading into MP.
  9. @ShaunX Thanks for the detailed information! Greatly appreciated! Unfortunetaly it causes a lot of MP crashes.
  10. I dont seems to get improved performance with the vr shader mod that passes IC. And just like i have noticed with overclocking in 2.7, also using mods make my DCS crash a lot of times I have been testing offline with campaigns and mission editor with loads of units and im getting great performance there with stable 40 whenever/ whereever on the ground and mostly 80 in the air. I just dont get it why MP is giving me so bad performance. Back to playing vanilla 2.7 Just played a while on 4YA PVE server on Syria with over 20 players. Started real good, almost solid 40fps. I decided to do sone A2A and went after a F4, and i got huge stutters and 18fps with my view deforming when moving my head. Eventually 5 minutes later my fps went back to a almost solid 40fps. 20 or so minutes later out of nowhere standing still on a airfield my fps went back to garbage again with nothing happening arround me. Again destortion of my view and big stutters. This time even though i waited 10 minutes it stayd this way. Pressing F2 and watching other players in the air and watching right up to the sky would only show 40fps while before showing 80. What the heck is going on. Been busy with testing this for hourssss now everytime im having some spare hours left in my busy life. Only thing left to try is the batch file.
  11. I need some help or clarification on using OVGME correctly. Im not sure where to create the root and mods folder. Do have to do this in the saved games folder or in the installation directory where DCS OB is installed? And i just copy the mods to the created mods folder and enable the mods in ovgme and its done?
  12. Since the last update i have this too. Missing the front wheel and the front piece of the wing connected to the fuselage. Did multiple repairs since but did not fix it
  13. You guys problems sounds a lot like the issues im having on MP servers. Im also suffering from big fps drops wich locks it at arround 18/20 fps with massive stutters/lag and screentearing out of nowhere. Closing the game even makes the oculus home screen (Rift S) having the same problems untill i restart it. Yesterday though i waited and after a few minutes it gained back its fps to a stable 40.
  14. Im playing mostly on MP servers so i will check if another shadermod passes IC. When i have the time i'll check to create and test with the batchfile. I will give an update after some more testing. Thanks for your information Rubbra. @ricoblues Hi Rico, best thing to do is create a new topic and explain your problem. You've got a total different headset and sotware wich has its own troubleshooting. Edit: seems like the guys in this topic are also encountering the same issues we are having and are WMR users.
  15. Great to hear your doing getting better fps! i have been thinking about using a vr shader patch but wasnt sure if they are still compatible with the latest DCS build and if those pass the integrity checks in mp? I have used one before who posted a video with VR optimalisation, i believe it was Lukas, but seems like the video has been deleted, not sure why. Could you explain how to do that batch file?
  16. Been testing a few hours and overall im seeing better performance with a more stable 40fps overall, unfortunatelly i did at the end of the session got the drop to 18fps and big stutters and artifacts/screentearing. Somehow after some time i did resolve itself, but still sucks cause i thought i fixed it. @rubbraIm gonna try what you are doing next.
  17. @rubbra Thanks for that insight. Seems like this is a issue already going on back for more then 5 years when i start searching for this on google. Very strange this has never been fixed in a update. When im home later today i will do some more testing to see if my previous changes in registry are still giving me real improvements. If not im going to see what i can do about the power performance plan. I'll let you know the outcome. Thanks once again guys
  18. There is a option in my oculus menu where i can choose between quality and performance. I thought you were talking about that option. Yesterday i have cycled through the windows power options and didnt see anything weird there.
  19. @rubbra I dont believe this is happening in my case. I have checked that option in Oculus and havent seen that being switched between quality and performance on its own. @The_Nephilim Thats what i was thinking too. I used to have a 1070 card and never experienced these things. I have upgraded to the 3070 the same time the new DCS updates with lighting and the clouds have come, so i think/thought my VR performance issues came with them. Im using in game pixel density at 1.0 and OTT 1.2. Textures high Terrain textures low Civ traffic off Water medium Visib range medium Heatblur off Shadows flat Res cockpit displays 512 Msaa x2 Depth of field off Lens effect off Motion blur off Clouds standard Ssaa off Sslr off Ssao off Clutter/grass 0 Forest visibility 85 Forest detail factor 1 Scenery details factor 1 Preload radius 70000 Chimney smoke 0 Anastropic filtering 8x Terrain object shadows off Cockpit global illumination off Rain off Vsync off Nothing fancy as you can see. Also no CPU OC cause that causes CTD's.
  20. I have tried using steamvr with standalone DCS, but i couldnt start DCS with steamvr when oculus has been shut down. It said it needed oculus running before steamvr could load DCS.
  21. Thanks for replying guys. @fab.13 I havent renamed my saved games map yet. In singleplayer i havent flown campaigns or heavy missions, so i cant compare that with my mp experience. Ive only flown the SP quick missions and toturials or some self made editor missions, nothing huge. During those flights i mostly got a stable 40fps with 80's looking up the sky, never experienced the extreme stutters, screentearing and lag im having in MP. @Lange_666 Up untill yesterday i never used Steam with DCS, always used standalone with OTT. Another member here came with the idea that maybe my VR experience would be better using SteamVR, specially enabling "force DX11", cause other members got good results with that. Unfortunatelly that option only works with WMR headsets and not with Oculus. I have found an article about vr performance enhancements and made some tweaks in my windows configuration like some registry changes. After that joining a PVE server on the PG map for some minutes for a quick test with 18 players i did see improvement in more stable fps and no screentearing. No idea if it stays this way. I have been enthusiastic about other possible solutions before too early wich unfortunatelly didnt last long or was placebo.
  22. Hi Marsy, what hardware do you have?
  23. Hi all, Im dealing with bad VR performance. My pc specs: Rift S Ryzen 5 2600 RTX 3070 32GB ram Windows on a SSD DCS on a seperate SSD Im having low fps on mp servers, lots of kickbacks to 20fps or even less. When it happens im having screentearing and artifacts. Im also experiencing that when i take off the headset and put it back on, my fps gets locked arround 20 fps or less with bad lag and screentearing, and i can only solve this by closing DCS and restarting Oculus. I think i have tried everything. Reinstalling hardware and software drivers, oculus, DCS, modules, setting up pagefiles, OTT, SteamVR, put all DCS graphics to max low... Nothing works or has an influence on my fps. Its becoming really frustrating making it unable to play the game. I hope someone has a fix for this. Im almost at the edge of throwing it all out in the garbage.
  24. This morning i installed Steam and SteamVR. After starting DCS there is no way to enter a settingsscreen like the video is showing. I guess that is a WMR only thing and is not possible with a oculus headset. That way its not possible to turn on/off dx11. The only option i have found is changing resolution. I kept that at 100 procent. After starting DCS and entering a MP server i noticed even worse fps and screentearing and worse graphics compared to playing without SteamVR. I really have no clue anymore what to do anymore to have a nice DCS experience. Its really keeping me from playing this game. Really frustrating... Edit: another thing thats happening all the time is that when playing and im taking the headset off my head for a few seconds, and then put it back on again, my fps is locked arround 20fps with bad lag. Only thing i can do is close DCS to solve it.
  25. Worth a try. Will check it out tomorrow and i'll let you guys know if this fixed it for me. Thanks!
×
×
  • Create New...