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nebuluski

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Everything posted by nebuluski

  1. I actually contributed to that area ! When I looked last night I thought it had gone ! Anyway I solved the problem I was running full screen and had to re-edit the files to move some of the UI buttons in Multiplayer as the format of the files had changed! I will zip them up and post once I have tested in Multiplayer!
  2. Bump!
  3. Has any one managed to get 3 monitors working yet in the new release ie Central plus LMFCD and RMFCD? If so what config works? I had it working great before! Somethings changed! Cheers
  4. Try this site http://www.fileprint.org/uk/ on heavy silk paper double sided it will cost just over GBP100! A Saving of GBP700!
  5. Support for Other Input Hardware Interface Cards? Hi Sheldon and Gadroc will there be support in Helios for BI Gammaray V2, PHCC or BI Plasma MM2? What size touch screen would you recommend for all switch panels? Or is it better to have 2 or 3 Touch Screens? I have two cockpit rigs one with Eyefinity 6 Edition 5870 the other with two 5450's so could support more screens if needed. I am currently starting build of F16 Cockpit so eventually intend to use 6 screens for this! Will be using your ACES II for this! Cheers
  6. Multiplayer Files If you wish to use Multi Monitors and are having problems with the Buttons being offscreen then put the attached extracted files in ..\Eagle Dynamics\DCS A-10C Beta\FUI\Resources\Multiplayer\ having first backed up the originals! This works for a 1920x1200 with two 600x480 below! It may work with other configurations! Mastiff and Nasty pointed me in the right direction for this solution, although with A10C the Multiplayer screens have changed compared to Black Shark hence more files need to be edited! Hope this helps! The attached files do not work with Current release only upto Beta 4!!! Multiplayer MultiMonitor A10C Beta 2.zip
  7. Thanks for the suggestion I shall try Mastiff's approach first, as I thought the need for the "phantomMonitorFix" had gone away. :thumbup:
  8. @Mastiff: Will try the solution you and Nasty have come up with today to see if this will work. It looks as if it just might - coolio and thanks for the pointer! I'll now try this in Black Shark too! :)
  9. +1 : Nice write up! Perhaps ED can include something similiar in the GUI documentation! Note that if you use multi monitor setup you will be unable to fly Multiplayer as the server setup screen looses visibility of the necessary buttons to create and join! @ED: Any fix for this would be most welcome, the same problem exists with Black Shark! Why not just move the buttons to the top of the screen - they should then be visible! Hopefully a simple fix?
  10. What there's a manual? Where? Pulls Pin!:music_whistling:
  11. Thanks Alex I will be patient and await next update! Thanks for the pointer anyway! Appreciated.
  12. Hi Hassata - correct thats exactly the way I would do it IF there were the actions within controls for me to actually assign the keystrokes to, but if you look there aren't any MFCD actions (OSBs) in the list - hence my original question! The same applies to the ICP too!
  13. Hi Hassata - thanks for the quick reply. I have already been in Options but there are no MFCD key options there to assign keystrokes to unfortunately hence my question. The MFDs I have are REAL MFDs interfaced using X-Keys. The TH MFDs are meant to be supported directly by DCS A10C from what I understand. Cheers
  14. Hi can anyone from ED point me in the right direction as to how I can program my real F16 MFDs which already have associated keys mapped to the OSBs (already being used in Falcon all flavours, as is, so do not want to change existing mappings)! I am not using directx nor do I want to. Also is there a master list of current keymappings PDF or Doc format would help? Cheers
  15. Insurgents Could we please have the insurgents also equiped with kit similiar to the TeleTubbies (Taleban). eg 107mm recoiless rifle (Chinese), Mortars, 12.7 mm DShK etc Could the Brits also have some ground troops with SA80, GPMG, Javelin - icing on cake would be WMIKs, Vikings, Mastifs, 81 mm Mortar, 105 mm Light Gun, Scimitar. It would also be nice to have a Static Structure similiar to a patrol base modeled for use in the Afghanistan map being developed. Cheers
  16. SA and SS Missile Systems Please oh please can we have the following modeled for use in ME: SA2 (launcher and radar) SA3 (launcher and radar) SCUD FROG SS25 (http://www.fas.org/nuke/guide/russia/icbm/rt-2pm.htm) Especially as one of the roles of the good old A10 was SCUD hunting!!! See the great book WARTHOG Flying the A-10 in the Gulf War http://www.amazon.co.uk/Warthog-Flying-10-Gulf-Warriors/dp/1574888862 It would also be nice to have static versions that are camouflaged with appropriate cam nets for placement in the ME! As this would be closer to real life too!! May be some static versions of the SCUD, FROG and SS25 elevated ready to launch as well! or icing on the proverbial cake an animated version with the launcher elevating that could be activated via a trigger event! :music_whistling:
  17. Thanks Problem Solved Thanks Crunch that was my problem! I was using a Western Ka50 so needed to use the right FARP resources. Cheers V3 didn't work v4 does but having problems with Chinooks not flying low enough to drop off troops! 74Sqn Ed Macy v3.miz 74Sqn Ed Macy v4.miz
  18. Hi In one of my BS mutiplayer Missions with Ka50's and A10A's I have setup an FARP with: FARP Ammo Storage FARP Tent FARP Fuel Depot FARP Command Post GPU APA-80 on ZiL-131 They are all on the FARP platform. When I land my Ka50 at the FARP in multiplayer (I am Host) I can refuel but cannot rearm. All I get from the ground crew is "Unable". Any ideas is this a bug? Cheers!
  19. Glad I could help!!!
  20. Thanks for the Pointers Guys I resolved the issue after all the pointers from you guys! Thanks to everyone who gave me the necessary clues to resolve this. Here is the solution for Windows 7 64 Bit: 1. Backup any necessary BS files you want/need to keep. 2. Go to Control Panel and uninstall BS Patch 1.0.2 3. Go to the control Panel and uninstall BS Game 4. Delete the ka50 folder in Appdata | Local | Virtual Store | Program Files (x86) | Eagle Dynamics 5. Install BS 1.0 6. Install BS Patch 1.0.2 7. Good to go (no reactivation necessary by the way)! This means you DO NOT have to turn off UAC which I did not want to do and it was this clue in the threads that lead me to this resolution. Hope this helps others!!!
  21. After running update on BS 1.0.1c and trying to launch BS single player get an error as attached: Config Windows 7 Premium Home 64 Bit ATI 5870 Eyefinity Editon 6 CCC 10.4 ASUS P6X58D Premium Mbo 6 Gb Ram Inntel 930 i7 Oced to 4Ghz Intel SSD X25 80 GB
  22. Additional Models I would like to see the following vehicles available in ME: SCUD Transporter Erector Launcher FROG Transporter Erector Launcher SS25 TEL (see http://virtualglobetrotting.com/map/ss-25-tel-mobile-icbm-launcher-and-shelter/) This would add greatly to mission possibilities ie SCUD hunting etc in A10. Cheers
  23. I have a similiar problem and have not been able to install from DVD (SATA). Also OS is Win 7 64 Home Premium!
  24. Hi does any body know how to utilise Tomahawks properly with US Cruisers. I Select a number of targets associated with a Steer point but the Tomahawks only ever hit the first target of the first steer point! Have tried adding additional steer points with different targets but only the first target of the first steer point is ever hit! Very frustrating!!!:cry: Cheers!!!
  25. Thanks for the pointer! I had another PC at home with Black Shark installed so exported the registry key from that then imported to the registry of the offending PC and it worked. Key file below: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\Eagle Dynamics] [HKEY_LOCAL_MACHINE\SOFTWARE\Eagle Dynamics\BlackShark] "Installer Language"="1033" "Version"=dword:00010001 "InstallType"=dword:00000000 "InstallLang"=dword:00000000 "Path"="C:\\Program Files\\Eagle Dynamics\\Ka-50"
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