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IronChancellor

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Everything posted by IronChancellor

  1. The issue was fixed for me with a clean install.
  2. This is a bug. To get around it you can spectate another unit far away from the carrier. Once the plane is attached it is safe to go back.
  3. The bug locks you to the first airfield you rearm at. So as a workaround you can takeoff from the spawning airfield and land at one closer to the frontline. You still wont be able to rearm anywhere else, but at least you don't have to fly all the way back to the spawn.
  4. Take a look at this. The RU planes dont need 'datalink' missiles, they need functioning missiles.
  5. Realisticly if Russia were working with nato they could set the Kh-25/Ka-50/Su-25 to use NATO's laser codes. The reason you cant do it ingame is because there is no option in the rearm screen to set the laser code. That's why the F-14 uses a hackey setup with the kneeboard to allow you to select the laser code that your GBUs are set to. Hopefully BS3 will add this feature to allow Ka-50s to designate targets, at the very least for Su-25s.
  6. In MP you lose the database routes everytime you leave the server, this would allow you to save routes to use in future sessions. In SP it would let you load common routes that you use like following a river or valley, and then you could add/delete waypoints to fit whatever specific task you have.
  7. As many of you are already aware, the 'save route to database' feature of the ka-50 only works in the mission preplanning mode, and only saves the route to that mission file. I would like BS3 to rework this system to allow players to save routes to a dedicated file folder somewhere, which can then be loaded on any mission on the same map. Ideally, we would also be able to save routes to this folder in mission. However, it wouldn't be too inconvenient to go into the mission editor and create routes as long as they were accessible in other missions. EDIT: This was supposed to go into the ka-50 wishlist. My bad.
  8. From what I can tell it only occurs when spawning on the kuznetsov(non-sc). Also the issue affects more than just startup: the autopilot also only works when the electric power is off as well as some light indicators behind the stick. The issue seems to be that half of the plane starts on and the other half starts off. Thus, when you press the electric power button it flips the two halfs.
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