Jump to content

Peedee

Members
  • Posts

    259
  • Joined

  • Last visited

Everything posted by Peedee

  1. Thanks, it works now after enabling it.
  2. Nice! Thanks. Will check it out.
  3. @Calvin.Pimax Hi, I am on the latest Pimax Play, 1.42.1, and latest Crystal Super firmware. If you read my post above this I am rather happy with these updates. But - the last few days I can not use the volume buttons on the headset to access menus any more. Pressing the Volume up for 4 seconds (or even more) does not work to get to menus. That was a nice feature to have because that let me just keep my hand controllers safely in the box The volume buttons do work for adjusting the volume with short presses. Is this a known bug?
  4. No image with Quad views? Try disabling Open XR Toolkit if you have that installed. Here’s a word from the guy who made both: Not sure if this helps you. Worth a try? And I am sorry to say that with your cpu and gpu you will have to make rather big compromises to get DCS run well on the Crystal Light. By running well I mean either stable over 72fps using 72hz in the headset or 90fps in 90hz mode. But it should be possible to get it run a bit better than now anyway. The Tallymouse video mentioned is also good.
  5. That is disturbing to hear… how long time does it usually take before it happens? Maybe you already have answered this, but is it only in DCS?
  6. My nVidia driver is from before the Summer I think..
  7. My experience with the 1.42.1. PP update and Firmware update today. What kind of wizardry is this?? I did the 1.42.1.177 update of Pimax Play. And I updated my Pimax Crystal Super firmware from 1.07 to 1.08. As some of you might I have read here I have been a bit nervous about this because I think that my Crystal Super was running pretty well with 1.40.4 Pimax Play version and the 1.07 firmware for the Super. And I hate to break things. Especially the firmware update made me a bit nervous. And for a minute or two there right after the firmware update I was extra nervous. Pimax Play started to complain about USB connection - which was a problem that my Crystal OG used to have in the beginning "back in day" with my old PC. (But that became better and was eventually solved). But my Super never has had that issue before on this new PC. But I thought - "oh no..." My Super headset is bricked! And looking into the headset ... just a big yellow or green square that seemed to move randomly around. I unplugged the headset, re-started my PC and now it seems like it is working like before. I have not tried DCS yet. But I did a few short flights in MSFS 2024. Struggling with frame rate in MSFS 2024 with this headset is... as expected. So what I did some days before this Pimax update was to set Pimax Play at 0.75 resolution. Use Quad Views inside MSFS 2024, edit the MSFS 2024 config file to lower the Quadviews area from 0.5 to 0.3, and also with DLSS at Quality settings I have managed to get 72 fps with almost no stuttering either! Maybe not in the big cities and biggest airports, but elsewhere at least. Now - that fluidity has come with a price. Going from 1.0 to 0.75 in Pimax Play still gives a fairly big resolution, but of course it is not as sharp as 1.0/High setting. And then DLSS on top of that... But I have preferred the fluidity with 72 fps. When I read about people saying they have good and fluid experience with 35-40 fps i MSFS 2024 I just don't understand what they even mean. It's horrible. Anyway--- not as sharp then with these settings I had. But fluid. And still sharper than with my Quest 3 anyway - and much bigger FOV. Now here comes the 1.42.1 update... and I didn't know it applied 0.6 sharpening inside Pimax Play by default. So when I started up and got into the cockpit of the Comanche in MSFS 2024 I almost fell out of the chair. Everything was sharp! I thought I had forgot to set DLSS on, or forgot to lower the resolution in Pimax Play - but I had done all that. And secondly - the sound of the Comanche aircraft was really loud! I had to turn it down a bit. (It was not like this before the updates today). And that I am fairly sure is because of the 1.08 firmware update I also did - which I think I read was improving sound. So it sounded great, things were really sharp and crisp - almost too much - I think I will reduce the sharpening a bit. Right now it's sharper than my OG Crystal at 1.0 and no DLSS. That is my first impression. And it's so sharpened that I think it looks a bit over sharpened. But that's good. I can always tune it a bit down. And it's fluid at 72fps, stable outside the big cities. So, this sharpening feature - I really like. And I can't wait to try No Man's Sky in VR. I have to use DLSS there to get the performance, but there seems to be no in game sharpening there. And of course DCS later. Thanks Calvin and the team. Hopefully I won't run into trouble later on
  8. What firmware on your Super? And what Pimax Play version?
  9. Thanks!
  10. Thanks Calvin! I believe I run version 1.40 or something right now with firmware 1.07 on the Crystal Super. If I update to the newest Pimax Play, and also update my Super to 1.08, would it be possible to go back to Pimax Play 1.40 even with the new 1.08 firmware installed? I mean - if I run into trouble with the newest Pimax Play.
  11. Thanks a lot again! And, have you tried flying at night without Quadviews? The transparent big square that haunt some Quadviews user seem to cause trouble at night too. Though there has been quite some time since I did some night flying. I have, however, played Skyrim VR with a mod that makes the nights truly dark and caves totally dark if they are without any light source, and all variants between light and dark of course depending on the number of nearby torches/light sources. AND, I think it looks good! The local dimming seem to do its job. So, the night flying must be fixed of course, but I don't think it is the hardware. But I will try and do the update then, tomorrow. Also I will do the Crystal Super firmware update...wish me luck..these updates always scare me.
  12. Thanks. Have noticed any issues with 1.42.1?
  13. @Calvin.Pimax - and anyone else who has done this update: Does Pimax Play version 1.42.1.177 work with mbucchias Quadview? I know there was one version that did not work with mbucchias "external" Quadview and one could only use the one inside Pimax Play. Then there came a version that did work, but was not this latest 1.42.01.177 that Pimax Play today prompts to update to. So, anyone tried or know this? I am thinking about updating today. But still I would prefer the "external" quadviews and Tallymouses Quadview companion app. For now it gives a bit more control.
  14. What resolution do you run your headset at, and are you using quadviews? I have to admit that I have not read or remember your other posts about jittering. Also - this might be a far stretch but I found this about jittering and Pimax AND Quadviews in MSFS 2024: https://forums.flightsimulator.com/t/image-shake-when-foveated-rendering-other-that-0-50-and-eye-tracking-enabled-on-pimax-crystal-og-wrong-resolution-division-when-fov-ren-scale-slider-introduced-in-su4/737911 Probably not the same thing. But, if you want, take a look at it.
  15. @BIGNEWY SSAO OFF does not work. I have turned SSAO off, other things ON/OFF - all kinds of variations. It doesn't matter. The SSAO "solution" I think first spread on Reddit, but in reality it is not an solution. Maybe it lowers the visibility for some, but not for me and others. How much testing has the developers put into this instead of repeating the "solution"? In Eagle Dynamics defense I don't think they are to blame for it either. It is a Quad views problem - but likely in combination with other things. The only thing that reduces the problem (for me at least) is turning sharpening in DCS graphic settings down. It does not go away totally but it becomes more playable. Certain scenarios and lighting conditions makes it more or less visible. I thought I got rid of it after turning down sharpening, but then - new tried a new terrain, new lighting conditions and there it was again... Also having a very small foveated region makes it more pronounced I think. For the record, my visible sqaure is not as dark as the original poster here. It is more bright. Also, other screen shots I have seen of this, in DCS Forums and elsewhere have brighter squares than in the first post here. Now, in MSFS 2024, Quadviews was implemented some time ago. And there they have discovered the exact same problem. And it is not just a Pimax Quadviews problem, but people using static quad views with Quest 3 and even HP Reverb G2 sees it too when activating Quadviews. I have also seen people with Varjo headsets reporting this. See this thread: https://forums.flightsimulator.com/t/quad-views-brightness-difference-in-clouds/715212/14 That thread started in April, but the problem still persists even in the latest beta for Update 4. Hopefully ED will look into it, and see what they can do on their part. SSAO OFF does not solve it. Certainly not for everyone. Never hurts to try, but we have to keep it real. My suggestions for those who are bothered with it: 1. Try increasing the Foveated rendering area 2. Try increasing the Transition thickness area Both of this will decrease perfomance so not an ideal solution. But perhaps play around with it and see what is tolerable. 3. Turn down sharpening in DCS Settings. Can give a negative impact with image clarity compared to what you are used to. But again, what is worse? Big square outline or loose some sharpness? I tried lowering sharpness in Tally Mouse Quadviews companion app too, but that didn't seem to have such an impact. Though I am not sure. So in summary - SSAO OFF is not the solution. This is not just a DCS problem - it is there in MSFS 2024 too when using quad views. This is not just a Pimax problem. Quest, HP Reverb and Varjo users reports the same thing. Certain lighting situations makes it more visible.
  16. 72 Upscale mode? No thanks For now it seems I have reduced/removed the issues I had with Quadviews, so I will use that. 72 Upscale mode might make better sense for people with 4090 or less powerful graphic cards. If you are happy with your settings then be happy, and thanks for sharing them. Others might find them useful
  17. Thanks for posting your settings. If this really solve the problem, then that's good. I have tried today to get rid of the veil/square - whatever we can call it - today. I noticed one thing, sharpening seemed to make it worse. So, I turned off sharpening in DCS settings, and that helped quite a bit. Now I almost have to look for it. I still have sharpening i Tallymouse quadview tool - without it the picture quality takes a hit. Not in the cockpit as much but outside when looking at the landscape. I see you also have Anisotrophic filtering at x4. I have at 16. Maybe that's makes a difference? Anyway, here are my settings that makes the problem less visible. Also, certain lighting conditions makes the square more or less visible.
  18. No, it does not solve the problem. The «box» is still there. If you got rid of it, then good! That means it’s possible for the rest of us too when we find out how your other settings differ from ours I have seen Calvin also suggest this. But, no’:)
  19. Maybe this is old news, but why does Pimax want to know my location, where my PC is at, at all times when I turn my PC on? The installed Pimax software literary checks my location every single minute my PC is on and online. Every single minute. Why? I came over this just by accident and have now turned off location services from Windows for the time being. I have checked the history for this for the last week now, and only Pimax is listed as a app that checks my location. And it checks this every single minute. Waste of resources, and there's a privacy concern in this too I think. @Calvin.Pimax Why do you need to know this? And why check it for every minute that passes?
  20. Thanks! And this pretty much sums up my experience too. Except that I don't use motion platform and really haven't had any tracking issues. And the extra headstrap solution - I gave up mounting it. Too difficult for my fingers. And also during mounting, before I gave up, I found out what you experienced too, that it's too close to/or would touch - the face gasket. I understand that you have found a solution, but my fingers and my patience can't take it... What were Pimax thinking while making this solution? I also have followed Tallymouse's video, except for that I didn't care to make DCS launchable from the Pimax Play Menus. I just use the DCS launcher. Also, I never made the even higher resolution shadows thingie that Tallymouse did. I use 72hz too. 90hz is too much, I'd rather have a few more details and some headroom and have everything buttery smooth without any stuttering. I believe that you not only have to re-install Tallymouse Quadviews companion app after Pimax update, but also Mbucchias Quadviews solution? The Mura effect, I agree with you on this too. Because while flying and looking outside out on the sky (where it would be visible) I have to de-focus my eyes to make it appear. And therefore, for me, it is not a problem. I accept that some might have gotten headsets with more mura than mine, but if anyone is complaining about a mura effect that only is visible when you focus on something else than what you are actually looking at - then I don't get it. One would simply be making issues just to make issues. No headset is perfect, but the Crystal Super is as close as it can get for me now. Fantastic clarity and colors. Very good FOV. Good head tracking. I am waiting for some equipment for my F-16 "cockpit" these days, so until I get that in the mail, I am trying the the Super in other games (which is something I have not done before!). Now it is Skyrim VR with some graphic and user interface mods too. And it is fantastic! And coming from an OG Crystal I think it so nice to spend hours and hours in a game without worrying about the batteries.
  21. This is the way.... Seriously. Also, I am not on the latest or second latest version Pimax Play, but rather on version 1.40.4. In this old version of Pimax Play one can not fine adjust Quad views settings - but - Quad views is not enabled in Pimax Play in the Tallmouse Youtube guide above anyway so it doesn't matter. So, no Quadviews box ticked in Pimax Play - but rather installing Mbucchias Quad Views has been a problem solver for me. For those who doesn't know - the video shows how to use this "external" (not Pimax Play version) of Quad Views from Mbucchia and then use the Quad Views companion app from Tallymouse to adjust and fine adjust the Quad views settings. I am probably not on the latest nvidia drivers either, I am using 576.88 - but I don't think that matters much really. But following the Youtube guide above here - what a difference! It seems there are a lot of steps to follow in the video, but it's pretty easy. I skipped the part that makes it possible to launch DCS from the Pimax Play menus - I just start the DCS launcher instead.
  22. No, I have not tried a newer version. The reason is that the release after the one I got broke using Mbucchias external quadviews and Tallymouse Quadviews companion app. Fortuneatly I read about this before doing any update. Then after that they released a new version that fixed this issue, but I held back - letting others do the beta testing And then they released the newest Pimax Play version yesterday that seem to give people this swirls issue in the center of the display. So for me - if it is working - I wait... but.. the newest features with scaling and sharpening would be nice - for example in No Man's Sky VR which I plan to pick up again after not playing it for a long time. No Man's Sky doesn't support OpenXR even, and no dynamic foveated rendering either it seems.
  23. @Calvin.Pimax I don't understand - why is this Pimax Play version still available and also the only version available on Pimax homepage? This Swirls issue seems like a big problem. I am still on version 1.40 for Pimax Play and still use Crystal Super firmware 1.07 because it seems like every new version causes an issue. Now, for DCS I am happy with this "old" combo - Pimax Play 1.40 and firmware 1.07 for Crystal Super because it I don't have tracking issues with my headset, the sound is OK/good, I don't use hand controllers, I don't use the Pimax Play Quadviews but rather mbucchias "external" Quad views - along with Tally Mouse Quadviews companion app so I get to fine adjust my quadviews settings anyway. And this gives me very good image quality and performance i DCS. DCS... Now, here's the thing - I would like to upgrade, the new upscale and sharpening tool in Pimax Play sounds nice for games that don't support Quadviews. But - I really don't want to take the chanche of breaking my DCS performance quality wise - and frames/sec wise.
  24. https://dlappstore.pimax.com/release/play/PimaxPlaySetup_Release_ToC_V1.42.1.177_202509031956.exe
  25. I have some mura in my Super. But it is little. It is no problem. I have to look for it. So, I don’t think about it. My old Reverb G1 and my Sony PSVR2 has much more. Much more.
×
×
  • Create New...