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Cintra

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Everything posted by Cintra

  1. The coupon was in my steam inventory, when I bought Supercarrier steam automatically asked me during checkout if i would like to use the discount coupon.
  2. "Modifications happened on the field, A8s were converted by extending the nose and and tail and adding a new engine" amongst other changes. That are both Fw 190s, they both have Fw 190 cockpits, is it that hard to understand?
  3. Go do some research.
  4. Man, we dont need missions, we need a cockpit that is accurate and just plainly better. Proportions are a bit off and it really stands out in VR. I must question, wouldn't it be just so easy to take the A8 cockpit and update the various gauges to fit the D9? The D9 is quite literally an A8 with a longer nose...
  5. I did manage to use my steam discount on the morning of the 26th, if that is of any relevance.
  6. Hi all. I'm having trouble in specifically the spitfire and Su33: No matter how much Nose Down trim I apply, the nose wants to go up. I noticed in the Su33 that I can visually see the elevator pitching to make me go up, uncommanded. The spitfire elevator doesn't seem to show this. I have attached two tracks, in single player Instant Action free flight with each aircraft. Please let me know what your findings are. I have already: Made sure there is no other controller bound to the pitch. Taken the trim off my analog and only used buttons. (For the spitfire.) Rebound the controls. Tested in single and multiplayer, from cold start and free flight. My Fw 190 A8, D9 and F16, F18 do not have these issues. Spitfire Pitchup issues.trk Su 33 Pitchup issues.trk
  7. This is so amazing... Go on youtube and search! How can this even be a question? Do you only ever do the training missions and that's it?
  8. Yes, I notice that starting in free flight reduces the pitchup. Weird.
  9. This is how it was originally, it made no difference.
  10. Absolutely, I will just toggle it on and off when I'm back my pc next...
  11. Agreed, I'd appreciate at least having the bombs info at least.
  12. Hm, yes the new pilot body thing will be interesting
  13. It would be very nice to have a pilot body for us VR users.
  14. Yes I have it bound to an analog input, I do also have it bound to normal buttons on my keyboard and have simply used my mouse in the cockpit to put the trim down and it made no difference. :( For now I've just had to remove my force feedback program, made a smaller deadzone and much wider curvature of the input so I can just apply a small amount of nose down at all times. But it really shouldn't be necessary with full nose down trim, this is so frustrating.
  15. Alright, I'll use less boost on takeoff and apply the rudder trim. Thanks. But that still doesn't explain the inflight pitch up issues that make hitting a level flying plane near impossible?
  16. Just checked and it isn't on. All settings are quite usually at full realistic when I fly. This is quite annoying because even trying to shoot down a slow, level flying bomber is difficult when I can't fly straight lol.
  17. +1, I find the prop very glitchy, especially at full throttle.
  18. The FPS still sucks after the 2.5.6 update but at least it has become 'playable' now. I legit couldn't play it before this. At least its a touch better, hopefully will get better soon.
  19. Check my reply above, it has a trackfile included. You can see my apply full nose down. Let me know what you think.
  20. Hi, here is a track file of me doing startup and taking off. I then get to various speeds and leave the control in neutral so you can see how it still pulls up so much even with full nose down. Please don't mind my incorrect startup and general rubbish, I just got the plane so even getting used to the breaks is interesting but I'm sure the pitch issues shouldn't be like this. Spitfire pitchup.trk
  21. Hi. VR performance is a tiny bit better, but still not great. Anyone else agree?
  22. THANK YOU, ED! This is the best news thus far! Can't wait to test it out!
  23. Ok, will do so tonight.
  24. Nope, no other controls are bound or affecting the pitch
  25. I really doubt it but will check in 5 min and report back.
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