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About Tobur
- Birthday 07/28/1976
Personal Information
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Flight Simulators
DCS, Warthunder
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Location
Germany
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Lossless scaling improved a lot recently and I use it for different games. But I have still the same issue trying to run it on my 3 monitor setup as already described above a while ago. The setup: - main 5120x1440 monitor - 2 additional 800x600 monitors to display DCS MFD outputs - I use Helios Profile editor to create a DCS monitor setup file with the total resolution of 5920x1440 (the two smaller outputs are virtually right of my main screen on top of each other, see pic below). In DCS I set the resolution manually to 5920x1440, so as defined in Helios the small monitors to display each MFD view respectively. Works perfectly The problem: LS works and I get a huge fps boost in DCS, BUT when I switch it on in-game the whole monitor view is shifted exactly half the resolution of my small monitors to the left (they are shown half in their respective small monitors and half on my main monitor and main monitor left side is cut). Maybe these pictures help explaining (first pic LS off, second LS on): The question(s): Why does LS scaling do this shift and more importantly how can I fix this? I already fiddled around with different resolutions, the multi-monitor option in LS and Helios, but can't make it work. Anybody has a clue? Edit: Lossless Scaling settings null
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Tobur started following Apache profile using Helios for a second monitor , Triple FPS using Lossless Scaling in DCS , Blurry HUD’s using ultra wide monitor and 6 others
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This works very well for many games for me. But I cannot make it work with my main monitor (5210x1440) and two additional MFD displays (800x600). The two MFDs desktops are virtually arranged top right and bottom right of my main. When I run Lossless scaling the MFD pictures are shown half on the main monitor and half on the respective small displays. I tried to fiddle around with the crop setting, but couldn't manage. Any idea to make lossless scaling run with the three monitors? Settings: Scaling mode: auto / Fullscreen Scaling type: off Frame Gen: LSFG 2.1 x2 Capture: DXGI Output display: 5120x1440 Multi-display mode: on (played around with these settings, no joy)
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reported earlier Blurry HUD’s using ultra wide monitor
Tobur replied to MadKreator's topic in 2D Video Bugs
Hi, I also used Hud fixes via lua files for my 49" monitor and was able to join servers previously. With the 2.9 update I break IC without changes on my side or the server's (i checked with them). Is this intentional? Any work around for the widescreen blurry-ness instead? -
Hi, did anything change on the servers regarding integrity checks since 2.9? My lua files for wide-screen hud readability doesn't go through anymore. Used to work with no issues before. I asked server admins, no changes on their side. Any intel on this?
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Sadly also no improvement for me. Theoretical 170 fps though.. Time for an update. 5600x with 3070. And I thought I was actually cpu bottlenecked and not gpu..
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Any tips on adjusting the curve settings for this?
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
Tobur replied to wilbur81's topic in DCS: F-16C Viper
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reported earlier Ingame display brightness issue
Tobur replied to marksman1942's topic in Multi-Display Bugs
For me also very obvious in the AH64 -
Apache profile using Helios for a second monitor
Tobur replied to sobe's topic in Controller Questions and Bugs
Thanks, I am already running reshade, but would appreciate a video about brightness. -
Apache profile using Helios for a second monitor
Tobur replied to sobe's topic in Controller Questions and Bugs
I don't know if this is the right place, but it seems people have some experience with external monitors here. My export of the MPDs to my small monitors works but it's very, very dark (video brightness knob already turned fully up, tried night mode, too). In game MPD screens look fine. I don't have this issue with the A10 MFDs. Any ideas? Can I adjust brightness anywhere? -
reported earlier Pilot MFDs Not Exportable in Multi-Screen
Tobur replied to CavMajor's topic in Bugs and Problems
Check here , helped me as a work around -
Apache profile using Helios for a second monitor
Tobur replied to sobe's topic in Controller Questions and Bugs
Doesn't work on my side anymore suddenly. Because of DCS update possibly? -
Apache profile using Helios for a second monitor
Tobur replied to sobe's topic in Controller Questions and Bugs
Sorry, I was totally misleading. I mixed up different threats. I mean the content in this zip file. From oze, not mine Helios_AH-64D_Multiseat_SwitchPit_v_0.0.3.zip -
Apache profile using Helios for a second monitor
Tobur replied to sobe's topic in Controller Questions and Bugs
Hi, looking into the PDF from this post helped me a lot to install everything. Esp. the part about the DCS.AH-64D.hif.json. I missed that all the previous times. I can now see the pilot's mfds finally -
AH-64D Display export : Pilot's MPDs unavailable
Tobur replied to horus-DCS's topic in Controller Questions and Bugs
I tried this, but I still only get the MPDs from the CPG (not from pilot). Any further ideas?