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GregP

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Everything posted by GregP

  1. I bought this T272HL back in April but no longer have any need for it. It's in perfect condition with no problems. It has native support in Windows 7/8 so no drivers are needed. Amazon's product listing page about it is here. It has DVI, VGA, and HDMI inputs, and handles the touchscreen functions via a USB cable. I paid $650 for it back in April, and the cheapest new ones online are $570 at Amazon, so I think asking $375 plus shipping, within the US only, is reasonable.
  2. Maybe I don't need to be concerned about windowed mode; I'd been avoiding it up to this point for two reasons, which may not even be true anymore: 1) windowed mode causes driver-forced anti-aliasing to get deactivated 2) windowed mode disables SLI/Crossfire Neither actually apply in DCS right now -- I use in-game AA and DCS doesn't make use of SLI/CF -- but when the new DCS engine comes out, SLI/CF will again be an option, and I don't want to rule out making use of it just because I've made the switch to Nvidia. What kind of FPS do you guys get on your Nvidia cards?
  3. Hey Cowboy10uk and leoakirakblo, Can you guys confirm exactly how you're running that 4-screens setup with your Nvidia cards, i.e. did it require running DCS in windowed mode, or can you do fullscreen? I'm thinking about making the switch to Nvidia but don't want to be forced to run in windowed mode.
  4. leoakirakblo, glad to hear my setup instructions helped you out. Can you post some pictures or video of your setup? I'd like to see how it turned out. But you're right, that unfortunately I think using Nvidia cards with 4 screens like this requires running in windowed mode -- which for other games usually means that CF/SLI is not taken advantage of, although obviously in DCS that's not an issue since CF/SLI is never used.
  5. I've had this happen if the TrackIR can see anything bright or reflective behind you -- check out what it might be seeing.
  6. Awesome little video, AlphaOneSix. Guys, how cool is it that we have a fellow DCS fan who can quickly whip up little clarifications like that by just walking outside and making a 10-second video?!?!
  7. Mapping button presses to axes can be done with utilities like Joy2Key, which is what I'm using to put the wheelbrakes onto my pedals, and it works perfectly.
  8. This is a demonstration video, with annotations for each of the steps, of the startup procedure for the Mi-8MTV2 in DCS World 1.2.6. The demo is meant more to show the functionality of my T-shaped, 4-monitor display setup with a touchscreen rather than be an authoritative explanation of the startup procedure. As such, it is based on the startup sequence used in the Mi-8MTV2 QuickStart manual but is not as comprehensive as ED's , nor does it show any weapons arming or selection procedures. It does, however, incorporate a test routine for the Doppler Navigation System, as described in the document "BASICS OF THE DOPPLER SYSTEM IN DCS Mi-8.docx" (link available here). NOTE: The video is available in full 1080p, so I'd recommend watching it on YouTube fullscreen, but not on a mobile device, as it appears the annotations do not work on mobiles. uMbiSVJzMSU
  9. This one? Says it's for LOFC2, though.
  10. Yes, that looks incredible! Can't wait to try it out.
  11. Last night I again tried varying the small springs I use and I was able to find a combination that I'm happy with for the time being. If the main spring shortening method doesn't work for people, I'd recommend buying a box of various small springs and just trying them out one by one to see what works best for you.
  12. I would definitely be interested in some kind of spring mod, as I've gone through the exact same steps you have in order to lessen the stock spring force. I bought a box of springs of different strengths a few months ago and have been periodically trying them out in my Warthog. It seems that with simple springs alone, perhaps it's impossible to simultaneously have tolerable forces while retaining a solid centering capability. The springs I'm using right now are great in terms of strength, but not so great on centering. As such I've got much more 'center slop' than I would like to have, but I just don't know what else to do. I wish somebody like IJ would come up with an NXT Warthog kit or something similar ... I spent several hundred in mods on my Cougar years ago and it was worth every penny.
  13. Yes, incredible work PeterP, this was pretty much exactly what I needed for this mod to be absolutely perfect. Thanks for putting the time into answering our requests!
  14. Agreed that this would be the easiest method, but as I and seikdel discovered, for whatever reason, the new files refused to copy over the old files inside the zip. I tried many different methods to do that, and it just never worked. So, as a backup method, unzipping the files into a folder works too.
  15. I had the same problem and solved it this way: instead of trying to put the new textures files into the default zip file, instead unzip the default zip to a folder in the \Textures\ folder and then paste the new files into it. DCS will see the unzipped folder and use those files rather than the zipped files.
  16. Devrim, outstanding work! Just beautiful. Since buying Mi-8 on Friday, I'd gotten used to the Russian text and had been learning it 'native', and was OK with that ... but having just tried your English cockpit, wow, I'm definitely sticking with this version. Really nice job, thank you so much! I am 100% happy with the cockpit as it is right now ... but if you're looking for any suggestions, the ONLY thing I'd like to see different is the small number of switches that are for specific named systems: for example, instead of 'Audio Warn' have VK-53 -- might feel just a bit more authentic that way. But it's a very minor issue.
  17. A simply yet elegant solution -- that sounds perfect. Thanks!
  18. Exactly correct. But Peter, it sounds like a lot of effort will be required to make the code accessible to me such that I could modify as needed, so please, don't worry about it. I'm perfectly fine using the F-keys for radio comms (I have them programmed into my X-Keys) so I don't really have a serious need to get a clickable radio working.
  19. Since the addition of the WW2 Europe 1944 icon at the top of the forum home screen, there's an extra white space on the right when viewing the site on mobile devices and laptops with lower resolutions (see attached pic). Can this be fixed? Makes navigating on these devices frustrating because you constantly have to zoom back in.
  20. Don't think so, but you can generate one in the controls GUI by clicking Make HTML.
  21. I picked up Mi-8 yesterday but haven't seen that bug. Looks to me like you've got some other controller affecting cyclic pitch and roll. Did you 'clear category' on every controller when you first set things up? Always a good idea.
  22. Wow, incredible job! Just in time for the DCS sale tomorrow. Looking forward to trying it out this weekend if you release it!
  23. PeterP, will work on coming up with a graphic showing what I mean; in the meantime, though, another question: Can you point me to where the 100x12 pixel clickable box for each menu item is specified? This mod is not quite working for me, and I think the reason is that I use a 2028x1156 size render area on my lower touchscreen ... I think, for reasons I can't quite articulate, that this means that although my initial calibration point works, as I move further down the menu it becomes harder to click on any given menu item. I think it's because I need to use a clickable-area size of (2028/1920) * 100 by (1156/1080) * 12 pixels for each line of the menu.
  24. PeterP, another fantastic job getting this working in DCS again. I suspect I already know the answer -- it's really difficult -- but I'll ask anyway: Is there any way to move the radio command menu around on the GUI such that it is decoupled from the 'training/mission messages' overlay and the 'ATC to player' overlay? The reason I ask is, I've used your mod here to set up the radio command menu on my lower touchscreen. Problem is, I'd like to use my left hand to select radio commands, but reaching over to the upper right of the screen is not easy. I know I can move the menu around based on the CommandMenu.lua file, but this then causes clipping issues with the 'ATC to player' overlay, which seems to want to stay to the left of the radio command menu. Any suggestions? Ideally I'd like those two menus to swap, i.e. radio commands on the left, 'ATC to player' on the right.
  25. Similar answer to what I said above. I think it IS possible to use SoftTH to span all four, but I think your FPS will take a bigger hit than if you figure out how to keep NS enabled. Sorry I'm not more help with NS, guys, as I haven't used it in years.
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