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[VFA-106] Glacier

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Everything posted by [VFA-106] Glacier

  1. I get that I don't actively guide it in flight, and I get that is the radar turns off in flight, then the missile goes dumb. I'm asking something slightly different: if I launch an LD-10 in ACT mode and there is NO radar painting my plane at release, BUT a radar near SPI turns on one second after release, is there any way for that LD-10 to detect, and guide to, that signature?
  2. Does the LD-10 have active guidance? I'm planning for a tough SEAD mission this weekend, and I'm wondering if I can fire one before I've been painted or locked. In SP or PAS mode, I wouldn't think so, since it prioritizes the strongest signal hitting the plane, but with ACT mode, it navigates to the SPI and then acquires, so does that mean it has active guidance?
  3. Nope. it's RP and PP. I don't know why Waypoint uses three letters and the others use two.
  4. Is that a cheat though? I can cycle programs on the CMBT MFCD
  5. Even if you could, I don't think you should. The plane allows you to employ a single program at a time. Maybe having a second button mapped to cycling the program would make more sense.
  6. Well butter my butt and call me a biscuit! I've seen that setting, but never messed with it. Thanks!
  7. Good question; I don't know. What I'm really curious about, however, is how you got your map overlay so clear and legible.
  8. Is anyone else noticing that Attitude and Altitude Hold aren't actually holding the aircraft since the last patch? When either one is engaged, it initially works, but over the next 15-30s I start drifting from the held vector, even if I trim the plane prior to engagement.
  9. @Shrike88, it was the offset popup method that I learned from you that inspired me to try. It was frustrating getting fired at by SAMs while trying to get my GB-6s into launch parameters, so I just applied what you showed me for dumb bombs. I figure I can be up and back down before they can lock me, especially if I'm using the jammer pod. Even if they squeeze one off, the odds of maneuvering it into the ground are high.
  10. I did a little testing with the GB-6, and found that, if I'm climbing at 35 degrees and 500 knots, if I release the bomb at 8,000 ft AGL, I can loft it to about 13,000 ft and get a range of about 24 miles. I started a spreadsheet to track other tests, but damn...it's hard to control all of those factors to test all practical possibilities, so I thought I'd toss (no pun intended) it out here. What lofting parameters have you all found for your GB-6s?
  11. Does Small/Medium/Large refer to the amount of time before going pitbull or after?
  12. Thanks. That's...interesting. Sounds like a bug. Do you know if that's how it's designed to work?
  13. Sometimes it displays as an OSB on the HSD, and other times it doesn't. Assuming it's not a bug, does anyone know in which conditions it displays? The last time it happened I was in Nav mode, and had just specified my TACAN station via the TACAN OSB (U3) from the main MFCD screen. I went to display it on the HSD and...the button wasn't there.
  14. Did you perhaps forget to update your DTC? Did you type "pp1" instead of "PP1?" Were there any extra spaces that you inadvertently typed?
  15. Am I the only who sees "black panthers" and thinks, "Sex Panther?"
  16. I was afraid of that. Thanks.
  17. These slots are used for the closest airfields to your last waypoint. However, sometimes I'm trying to land nowhere near my last waypoint. What if I created an overfly mark point, then pasted that as my final steer point? Would that dynamically update the coordinates for 50-58? Or, is 50-58 hardcoded when the DTC is created?
  18. I noticed the 701 screen says Idle. I'm not positive, but I thought you had to press On to run the BIT test, which sends it to Idle, and then you had to press On one more time to turn on the seeker. Maybe I'm mixing up my SOPs..?
  19. Yeah, I don't quite get that either. If the pylons are compatible with the munitions, and they are, and if munition exhaust ingestion isn't an issue, and it wouldn't be, then it seems like it should be allowed. There's already a precedent for allowing loadouts that, while feasible, aren't typically used in real life, so saying that, for example, no country loads Snake Eyes on the inner pylons doesn't seem valid, unless Deka is making the point that ED is doing things wrong.
  20. Yeah, I double checked the fuzing after the first failed launch. Hmm...interesting. Looks like more testing is needed.
  21. Are you masking the target on egress? Is your bomb set to the same laser code as your Tpod?
  22. In a recent mission, my laser wasn't firing when I launched a rocket. I'm guessing this was because I was unable to acquire a point track. So, my first question is this: does AUTO laser mode only work when you have acquired a point track? If the answer is yes, then my follow up question is this: if all I can acquire is an area track, will switching to MAN laser mode allow the rockets to engage the area track selected?
  23. LITERALLY unplayable! :joystick::lol:
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