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Everything posted by jcenzano
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Happy to hear that you found a solution and I'll try to replicate it. Have you noticed any performance hit? Sent from my SM-A528B using Tapatalk
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Hey Chicho. Same here... I was using DLL_Swapper and nvidia inspector to get the latest DLSS files and preset J I will try the fixes suggested by MoleUK Y... Un saludo compi!!!!
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Could you please post a link? Thanks Sent from my SM-A528B using Tapatalk
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I only stated a wish. The rest is people putting words in my mouth that I didn't say. A wish is a wish. Sent from my SM-A528B using Tapatalk
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I have (arguably) one is the best consumers PCs that you can build right now, with a 4090, an i9 14900 and 64Gb RAM, everything with quite some OC. My "lamentation" is that, even getting the best available hardware, is not enough to get all the potential in modern Flight sims in VR. No matter how much you spend. I've been around enough to know how real life looks and how to adapt to it, but I was merely expressing a wish for a world in which, if you we're able to afford the best hardware, you would be able to run the Sims at their full potential. And DCS is not the worst case. MSFS is even worse. It's like wishing for world peace and no one being hungry. Unfortunately an utopia. Sent from my SM-A528B using Tapatalk
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That makes two of us!! Sent from my SM-A528B using Tapatalk
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I want to live in a world in which the software is lagging the hardware!! Since I started playing flight sims with my Commodore 64, it has always the other way around, and it's so frustrating to be limited by HW, and for many of us, pretty expensive too...[emoji24] Sent from my SM-A528B using Tapatalk
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Nice tutorial on how to solve the problems in VR. Straight to the point. [emoji1787] Looking forward to the second part when 5090 is released.[emoji857] Sent from my SM-A528B using Tapatalk
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I concur... Sent from my SM-A528B using Tapatalk
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Will I loose something in DCS switching from a G2 to a Quest 3?
jcenzano replied to Galinette's topic in Virtual Reality
Well, I see slightly (almost imperceptible unless you want to see it) screendoor effect on both. And in the Q3 is easier to see due also to the bigger clarity in general. That's why it's debatable, because it's clear that two persons owning both headsets have different opinions. Now, if you want to talk numbers, the absolute resolution is not what will give you the smallest absolute, or even relative apparent pixel size, which, in turn, is what matters for discerning individual pixels and, in turn creates the screendoor effect. That is why most of the times, when taking about professional headsets, you add to the equation the pixels por degree (PPD) factor. Reverb G2 has a PPD of around 19 (https://vrlowdown.com/hp-reverb-g2-vs-pimax-crystal/), while the Quest e has a declared pixel density of 25. Sent from my SM-A528B using Tapatalk -
Will I loose something in DCS switching from a G2 to a Quest 3?
jcenzano replied to Galinette's topic in Virtual Reality
This is very debatable. I think it's only slightly better. With a 20€ active cable, solved. Fully agree. But in general, having logged many hours with both headsets, with a Halo strap and an active cable, the Q3 Overall experience beats the G2 hands down. Sent from my SM-A528B using Tapatalk -
Will I loose something in DCS switching from a G2 to a Quest 3?
jcenzano replied to Galinette's topic in Virtual Reality
Long time since I shelved my G2, which I sold some months ago. As soon as I tried the quest pro, and later the quest 3, I couldn't go back to the G2. Some people might say that you are losing some punch when it comes to the colors, or that in the very very center point of the display, the resolution is a little bit higher. But my personal experience is that the feeling that looking through a Q3 or a Q-pro is much more natural. Pancake lenses made me forget that I was looking through lenses and that is a feeling I never had with the G2. Sent from my SM-A528B using Tapatalk -
Reporting back. I have tried the DLSStweaks and it's definitely better than the blurry DLAA that I remembered. The image on the MFDs has a little bit of"motion blurr" but it's barely noticable now, and the shimmering from the MSAA is gone. And in scenes with heavy GPU load, like over cities in the Syria map, the GPU time-frames are much lower and consistent. Long story short, now I am a DLAA believer. Thanks for the info on the thread! Sent from my SM-A528B using Tapatalk
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could you please eleborate on how this DLSStewaks differs from the original DLAA available by dealt in the DCS settings? I have read the Github page info and I do not understand a thing... hooks, layers, tiles... thanks
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I mainly use the f-18 module and DLAA has a terrible blurry effect on the aircraft's displays. With MSAAx4 the DDIs are much sharper, but I give you that it increases the shimmering of the distant objects. But I will give DLAA another try with the latest version. Thanks for the hint Sent from my SM-A528B using Tapatalk
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Central screen for public view while 2 others are flying in VR
jcenzano replied to IanMacleod's topic in Virtual Reality
Or you could just set up a streaming software like OBS on both VR computers to capture and stream the DCS window to a third PC That way you could show both players video feed at the same time Furthermore you could install a third instance of DCS in that computer and join the multiplayer as an spectator and show the F10 map along with the two videos. I do not know you specific use case, but there are plenty of possibilities. Sent from my SM-A528B using Tapatalk -
ED should ask Disney or Netflix for some consultancy on this. Sent from my SM-A528B using Tapatalk
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Meta acknowledges bug with OpenXR API layers in v68
jcenzano replied to mbucchia's topic in Virtual Reality
Agreed, specially if you vfly aircraft with MFDs or digital displays. There the video compression and the blurriness is noticeable, even with the highest VD's quality settings... -
Flaming Cliffs 2024 | Supercarrier Updates | Launcher
jcenzano replied to Graphics's topic in Official Newsletters
Do they have anything to do with the existing F-5E, f-86 and MiG-15? Sent from my SM-A528B using Tapatalk -
I do not know exactly the technical explanation behind it, but I had, not the same, but a problem with some similarities and I solved it but changing the order of the OpenXR layers. Check this thread. I hope it helps. Sent from my SM-A528B using Tapatalk
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Are you using Air Link and Oculus Debug Tool? It looks like it can be some issue with the video compression/bitrate. Try lowering the resolution or the encoding bitrate. Are you experiencing also broken/distorted audio? Sent from my SM-A528B using Tapatalk
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If not for flipping switches, then what do you use it for? I guess flipping switches would be what would make the main difference between using hand tracking and using only horas+mouse. Sent from my SM-A528B using Tapatalk
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I am que curious about Varjo XR-4, which I will get to try most probably end of March. I hope that they have improved the lenses and get them to at least Q3 Level. I have tried extensively the XR-3 and the lenses are way worse than the Qpro or Q3. It's are also a much older headset, of course. I tried the AVP last week, but only for five minutes and I was not that impressed, specially by the passthrough, which is supposed to be the killer feature. For DCS, I would be happy if we could get a Q3 with eye tracking and a display port for PCVR. All the things that we need for the perfect 2024 PC-VR headset, are already available in the market, but not together in the same headset. [emoji17] I am eager to get the first DCS users reviews of the Somnium VR1 Sent from my SM-A528B using Tapatalk
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Have you also change the sharpening setting? DLAA looks very promising. For me, it has eliminated most of the shimmering around objects and landscape. It makes the overall picture look much more natural. Sent from my SM-A528B using Tapatalk
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mbuccchia, thank you so much for your work. It is much appreciated!!!! I am experimenting the same issues, with the Quad view, latest version. I get extremely erratic fps and DCS runs smoother without it. Looking forwars for the next version to see if it solves this problem. here is my log edit I have OBS installed, but it is not working Quad-Views-Foveated.log